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  1. Past hour
  2. Almond

    SAM High Poly Conversion

    Ooooh, alright! Guess I'll have to deal with this first while I wait for the next update. Good work nonetheless! Thanks so much for your mods!
  3. Today
  4. KouLeifoh

    SAM Morphs for RaceMenu

    The tabs won't load if they fail the NiOverride/SKEE check. If you're updating RaceMenu, make sure you don't have loose scripts. I don't have debug trace code enabled in the release versions.
  5. KouLeifoh

    SAM High Poly Conversion

    I forgot to include the refits for bandit/leather/draugr gloves for beast races since they're specific to the regular SAM.
  6. KouLeifoh

    SAM — Shape Atlas for Men

    The proper syntax is player.sae SAMPoseXX where XX is 01 to 13. There should be no space in the name of the animation.
  7. KouLeifoh

    Download — SAM Morphs for RaceMenu

    BodyGen itself is unstable in the older versions. It seems to be fixed in v0.2.8+ and I haven't had an issue with it enabled since then. You can still use BodyMorphs and manually apply them to NPC's though. Just make sure the BodyGen templates don't exist in the data\meshes\actors\character\BodyGenData folder. I forgot which version it was, but RaceMenu had a bug where disabling BodyGen will also disable BodyMorphs.
  8. Almond

    SAM High Poly Conversion

    Damn, these meshes look absolutely amazing! And the vanilla armor refits you included are a nice touch too! I use the regular SAM mod in Skyrim LE w/this. I do have a problem though. The Fur Bracers do not show when equipped and the forearms and hands disappear. I tested this mod in SE w/ SAM Light and did not have that issue. Not sure if I'm the only one experiencing this. But it's an amazing mod all-in-all!
  9. Yesterday
  10. Version 1.1


    Credit goes all to the original mod author the mighty Niero his orginal mod is required right here https://www.nexusmods.com/fallout4/mods/27418/ Files included: *My own preset for Bodyslide (Install BT Cross Recon Bodyslide Files in your Bodyslide folder) *Bodyslides files to you build your body with your own preset for sliders. Don't forget to tick "Build Morphs" box before building your body through Bodyslide AND FOR THOSE WHO ARE TOO LAZY *Built BT Cross Recon Built With My Preset used in screenshots *Built BT Cross Recon Built without presets with 0/base sliders Now i few notes about this armor... 1. Its almost full modular, to do so just you first need the outfit itself ofc (you can get it either through console using help command and looks for Recon Keyword "help Recon" or you can refer to mod original mod page on how you can get it 2.There are 4 modifiable pieces : The underarmor or undershirt/ The Coat/ The Mask and the Shades. To do so you need to modify them in Armor Workbench, they don't have any requirements to modify 3.IF you are going for bodyslide files, don't forget to build all the pieces with your favorite preset. You can also use the batch build option so you don't have to build one by one but yes all at once! 4.I did my best to fix the clipping from long coat, but i cant go any further because i can reproduce the clipping in bodyslide which means i can find the right spot where the clipping is so my apologies for that. 5. IMPORTANT NOTE!!!!! unfortunately i couldnt make the belt and armband work for the LongCoat, they just float like there are missing bones. Its weird cus everything else works just fine. If anyone are willing to help me on how to fix it i'll gladly appreciate that. Let me know if you have any questions, requests or suggestions. Also feel free to improve these meshes if you would like to. AD VICTORIAM brothers!!!
  11. neutraldude

    Body Issue - Animation

    I would imagine it would be wise to put the Dawnguard patch under SAM. As for the had-his heart torn out look, that could be a mesh issue. I've seen that when making human statues. I had to change or rearrange the bones under dismemberment to fix it And if he had his ragdoll removed there that could be a culprit. That node may be trying to "reach" to something it was told to attach to
  12. SpyVsPie

    Download — SAM Morphs for RaceMenu

    Hey Kou, big fan of what you have been doing with SAM light for SSE. Unfortunately I have run into a noxious CTD issue that I have traced back to having any SAM tri files in my game when I enter a cell that has "fresh" male actors in it (even the tri files that come packaged with the base SAM light body if nothing is using them for bodygen). It does not happen on a male PC, if I spawn male NPCs in with the console or if I enter a cell that has male NPCs that were already generated before installing SAM. I happen to still be on racemenu 0.2.7 (been sort of holding out for face overlays to be working before upgrading everything to the newest SKSE and so on) and was curious if the issues with bodygen you mentioned here might be the culprit? I run CBBE just fine with tri files for all the female clothes and armor but man those SAM tris are kicking my ass for some reason. I made a gutted version of SAM Light with the hi poly SAM body and all the hi poly armor but with all the tri files deleted and the game runs without a hitch so that is tiding me over for now but the idea of the random bodygen was very appealing.
  13. lizthelez69

    A little follower help

    trying to use make a follower kit in the creation kit to make a follower however I am having the issue with the face not showing up it saying something to the effect of "can't find (and apply) facegen data to character... maleheadimf geometry and some other stuff the male body is tagged female not sure why and will not render as either male or female any suggestions to fix these errors would be greatly appreciated all tutorials I have found are to create female followers eww
  14. Last week
  15. ReftqertG44587

    SAM — Shape Atlas for Men

    Hi! The command doesn't work for me! Why? Please reply
  16. mojito817

    Download — SAM Morphs for RaceMenu

    Nice job for the textures ! So you finally opted for node overrides with event listeners...I guess the skin override was too buggy. The only thing missed now is texture randomisation among NPC's, that's why I'll keep using my own version but still, thank you for keeping this mod alive !
  17. Aztec2012

    SAM Morphs for RaceMenu

    SAM Body not appear in the RaceMenu. What wrong?
  18. Hi. I love the textures. :3 I'm not sure if you're still working on any mods, but... I was wondering if there's a chance these textures could be edited to have more noticable claws on the toes like that Khajiit retexture, please? It kind of looks like there are none there. It... sadly breaks my immersion a bit, and I... well... rather like feet. ;w; ❤️
  19. Darnexx

    SAM Light

    Works well in Enderal, looking good with your SAM Light Texture Add-on. 10/10
  20. please do, preferable with the nifskope version that i need i was using 1.1.3 of NifSkope.
  21. I can't do it for you because I don't have permission to distribute the author's files. It's not anything difficult, basically just copying and pasting. I wrote another user a short guide on how to do it themselves. If you want I can just send you the same guide in a PM.
  22. i usually dont know these things, i tried todo what the tutorial told me, im usualy just a "user" and not a modder so i have barely any knowledge apart from loadorder. If that is so easy would you take my humble request to do it quickly for me? Basicly its just the dragonscale version without the underwear. thank you still for the replies!
  23. That's not a lot of information for me to go off of, what kind of errors? If I had to guess it's either because you're using an older version of nifskope where the top nodes had to have the same name in order to copy and paste branches between them, or perhaps because the target mesh is missing nodes
  24. ryrytiedye

    SAM Morphs for RaceMenu

    Wonderful! Thank you so much!
  25. i tried, didnt work, gave me 3 errors.
  26. sogewls

    How To Replace Custom Body With SAM

    it didn't quite work how i thought it would but it still looked great at the end thanks alot for your help you really saved me the hassle
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