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The Elder Scrolls V: Skyrim

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  1. (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages (LE/ SE)

    Release Note for v 2.1a+ :
    Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit  (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion.
     
    [Note for v 2.1a's optional package]:
    Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE.
    What I did to the original conversion is only three minor tweaks:
    cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it!
     
    +++
     
    Some clippings in the backside especially while crouching, but No neck seam anymore. 
    The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore.
    This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope.
    Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me.
     
    How to use:
    Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice).  
    What is currently NOT covered (v 2.2):
    Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly)  
    Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors).
     
    To be Done:
    To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/  
    Credits (in addition to Vector and Bethesda):
    USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE.  
    Permissions:
    Do what do you would like to (preferably with credit).

    1,686 downloads

       (1 review)

    52 comments

    Updated

  2. VLSIMU: Vanilla-Like Schlong Interactive Male Underwear for SAM

    This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL.
    This package (v 1.1.0)  is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update.
    [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ .
     
    Features:
    Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK).   Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap).  
    Known Incompatibilities/ Problems:
    Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear.  Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers)  will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together.   Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however.  
    How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try)
    #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK.
    Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience.  
    Credits:
    SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/

    783 downloads

       (0 reviews)

    3 comments

    Updated

  3. Knight Armor for SAM patch (LE/ SE)

    This is SAM refit version of simple but aesthetic late medieval style Knight Armor (LE Download/ SE Download) by Medtech,  adapted from Afrotoast42/ ArwingXL's Witcher 2 Armors Collection. Each of its parts is craftable and temperable with Advanced Armor (Smithing) Perk (Their armor rates are also the same as vanilla Steel Plate Armor set). It is also the first armor (not clothes) refit for SAM by me.
    [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so it does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ .
     
    How to use: This is NOT a stand-alone package.
    You need to download the original package of either LE or SE versions hosted on Nexus (and I posted download links above). Overwrite their meshes with the adapted meshes from this package.  
    Known Issues:
    Checked Samson/ Samuel Morph Ranges: -20~+80. Over 80 there will be some clipping between the cloth leggins and Steel Plate Greaves on shanks. Due to avoid possible clipping (see above), I have to thicken the shank part of the greaves a bit, in contrast to the original finess. I also converted male 1st person arms for SAM (and included in the package), but the original 1st person meshes were based on female version (so, not so proportionally OK......) (The sample SSs are taken with heavily compressed textures. Original would be more beautiful!)  
    Credits:
    Medtech: Original Mod Author Afrotoast42: for Witcher 2 Armor Collection, the resource used by the original version. Studio CD Project RED: Creater of Original Meshes (TW2)  
     

    206 downloads

       (0 reviews)

    1 comment

    Updated

  4. Ulag's Legacy for SAM patch

    This patch is a SAM patch for the new armor compilation mod, Ulag's Legacy (Skyrim LE / Skyrim SE), with GuitunScarfin, the original author's generous permission. The original mod is a compilation of revised versions of his two previous mods (Apotheus Armor (light) and  Blooded Heavy Armor (heavy) ), and further, two color variants of his new light armor, Duskward Armor, inspired by the armor in high medieval (post-Viking Age) Scandinavian countries. As for more details of the armors, please visit his original mod page(s) on Nexus and his description (There are some conditions to create the armors that have both enchanted as well as non-enchanted variants). 
    This is not a stand-alone package (only including tweaked male mesh files), so you'll need the original package on Nexus either for Skyrim LE  or SE versions. Sample SSs were taken with heavily compressed textures, so they can't do justice to the finess of original textures (2K/ 4K). Checked Samson/ Samuel morph sliders from -20~+80, though the scarf of Apotheus Armor probably has a clipping problem with Samuel/ Samson 40+ or other SAM compatible armors. I also upload a SE version, dealt with SSE NIF Optimizer, but I myself do not install Skyrim SE right now (so not tested by myself). If you find any problem especially with SE version patch, please make a notice to me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+  
    How to Install:
    Install the original package either for Skyrim LE or Skyrim SE. Both non-IA version and lA versions' .esp will be compatible with this package.  Overwrite male armor meshes in the original with SAM morphs compatible ones from this package.  
    Permissions:
    While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (GuitunScarfin,) for further inquiries.
     
    Credits:
    GuitunScarfin : for creating the original mod and granting his generous permission to me for publishing this package. If you like his armors, please visit again the original mod page(s) on Nexus and endorse them. What I did is just to refit the meshes. Vector: for SAM  

    236 downloads

       (0 reviews)

    3 comments

    Updated

  5. Crude Refits of DLC DG Armors & Clothes for SAM (LE/ SE)

    This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd:  (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function.
    The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion.
     
    Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): 
    I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test.
    The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve.  
    Credits:
    Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM  
    Permissions:
    Do what do you would like to (preferably with credit).

    530 downloads

       (0 reviews)

    1 comment

    Updated

  6. (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes (LE/ SE)

    Release Note for v 2.0.0+: Now this package is stand-alone, i.e. does no longer require the torso refit from Afendor's Dragonborn DLC Armor Refit for SAM, and is compatible with the latest Racemenu SE (0.2.4+) / SKSE64 as well.
     
    I just wonder no one seems to have paid any attention to the fact that Afendor's Dragonborn DLC Armor refit for SAM only includes the torso/ cuirass part of the armors and the clothes from this DLC. In other words, all the gloves, boots as well as 1st person meshes from that DLC has ever been left untouched.
    So, I've made this hot fix collection as a stopgap, until anyone skillful will make a more decent conversions.
    The basic premise of this WIP package is as the same as my previous one, Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages, but now also with armors.
     
    This was a very hasty work originally for my personal use, so I would appreciate if you report any problems concerning on these refits.
     
    Never touched by mine in v 2.0+ as well as in the future:
    Armor: General Carius (non-playable) Clothing: Miraak (attached too many 'unknown (at least to me)' data in the mesh) Credits:
    Bethesda: for Original Mesh Files Vector: for SAM Permissions:
    Do what do you would like to (preferably with credit).

    797 downloads

       (0 reviews)

    15 comments

    Updated

  7. Barbarian Steel Armor by steelfeathers for SAM Patch (LE/ SE)

    This is just a small package of SAM refit meshes & .tri files for steelfeathers' mashed up Barbarian Steel Armor, both released for Skyrim LE and Skyrim SE, with her/his generous permission.The armor pieces of the mod consist of Armor, Boots, Gauntlets (beast race supported), Helmet, Fur Cloak & Hood, and all are craftable and temperable with Steel Smithing Perk. The original creator (steelfeathers) provides both craftable only version and leveled list version, and this package is supposedly compatible with both versions (since it mainly consists just of tweaked meshes for SAM). 
    This is not a stand-alone package (only including tweaked files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. How it looks in your game will be largely dependent on the re-texture mods you install (i.e. Iron, Steel, Steelplate and Tsun). Checked Samson/ Samuel morph sliders from -20~+80.  
    I also adds underwear layer to the armor, borrowing a texture from Rydin's Underwear for Men Pack (RUMP) for hiding the crotch hole of SAM base body mesh. This is my first time to tweak SAM distinct armor mesh mechanics, so if you find anything weird, please make a notice to me (At least I haven't encountered any problem like CTD, even only with SAM - Light and SAM Morphs for Racemenu).
     
    What all I did is just to convert ths armor compatible with SAM. All the other credits should be given to the original mod author(s). 
    If you like the armor, please visit Nexus again and endorse the original one(s).
     
    How to Install:
    Install the original package either for Skyrim LE or Skyrim SE. Both non-leveled list version and leveled-list version .esp will be compatible with this package.  Overwrite male armor meshes with SAM morphs compatible ones from this package.  
    Permissions:
    While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (steelfeathers) for further inquiries.
     
    Credits:
    steelfeathers: for creating the original mod and giving her/his generous permission to me for publishing this package.  Rydin: for additional underwear texture (bear fur brief) from his RUMP: Rydin Underwear for Men Pack. Vector: for SAM

    498 downloads

       (0 reviews)

    0 comments

    Updated

  8. SAM Morphs for RaceMenu

    This is a RaceMenu plugin that adds SAM morphs without using any of SAM's scripts.  It's mainly intended to add SAM morphing features to SE, but a version for Oldrim is also provided.
    Using armor refits for SAM is highly recommended.  For SE users, the refits must be converted to SE format using NIF Optimizer.
    RaceMenu SE 0.2.4+ requires .tri morphs to be using the newer format exported by Outfit Studio.
    Main Features
    Body Morphs for different body types Texture selection for custom textures Body hair overlays for extra body hair control BodyGen Morphs for diverse body types on all male NPC's based on class (optional) Body Morphs
    Samson/Samuel morphs with a toggle for skeleton scaling Genital morphs based on SAM genital bones scaling formula Foreskin morph to toggle foreskin Individual bone scaling used in Samson/Samuel morphs for finer tuning Genital skeleton scaling for compatiblity with genital accessories
    Texture Selection (SAM Light only, textures not included)
    Swap to different diffuse, normal, and specular maps for the body, hands, and feet* Requires refits with body parts correctly named for SAM (SAMBody, SAMHands, SAMFeet, SAMGenitals, SAMForeskin) Textures follow the naming convention BaseName_xx.dds (diffuse), BaseName_xx_msn.dds (normal), BaseName_xx_s.dds (specular) where xx ranges from 01 to 10 Feet textures have the BaseName of MaleFeet (default races), ArgonianMaleFeet (Argonian), and FeetMale (Khajiit) *feet uses body texture by default
    Usage
    Three custom spells are automatically added under Powers.
    SAM Morphs (Self)* Opens a minimal version of RaceMenu on the player character SAM Morphs (Target)* Opens a minimal version of RaceMenu on the target character SAM Textures Config Configures setting for feet texture mode and resets texture overrides *requires UIExtensions
    Requirements
    SKSE / SKSE64 RaceMenu (Oldrim, SE) SAM Light* UIExtensions** (Oldrim, SE) *not required, but SAM assets are required in some type of setup (like SOS).  SAM scripts/.esp/.dll are not used.
    **only required for editing morphs on NPC's
    Manual Installation
    00 Textures for overlays 01 Base mod for either Oldrim or SE 02 BodyGen morphs (1 for basic setup, 2 for overrides from other mods) (optional) 03 Genital Morphs if not using SAM Light (optional) Notes
    Foreskin morph requires SAM Light "un-cut" option during installation. BodyGen for RaceMenu SE can make the game unstable based on individual setups. BodyGen morphs are saved in the SKSE co-save alongside the game save.  NetImmerse Override Cleaner can be used to remove the morph data in Oldrim saves.  I'm not aware of any equivalent tool for SE. Body hair overlay only applies to the main body mesh, not the genitals.  This is due to how the overlay system was designed. RaceMenu for NPC's will show them in a T-pose during slider changes.  This is intentional and required when updating skeleton scaling since the game is paused.  NPC will resume animations once the menu is closed. Genital morphs don't use genital skeleton scaling and are intended for BodyGen randomization. If used alongside the full SAM, the morphs and scaling are not synchronized and will add on top of each other. Credits
    expired6978 for RaceMenu and UIExtensions Vector for the creation of Shape Atlas for Men

    4,359 downloads

       (2 reviews)

    134 comments

    Updated

  9. Skysight Skins Normal MAP for SAM Light (w/ specular & subsurface, elder race body normal)

    The package itself does not include any skin diffuse map, so how it appear will heavily depend on the skin diffuse map you install. 
     
    This was originally just my very quick and dirty edit of converting Fadingsignal's famous male body retexture mod, Skysight skin, to Kouleifoh's SAM Light, intended to use together with his new wonderful mod, SAM Morphs for Racemenu.  
    Then, I found out that the original author of Skysight skin, Fadingsignal, just changed his permission policy so that we can publish the modified version of his files without his explicit/ direct correspondence for individual matter (just with the credit and link), so I decided to upload this small 'mashed-up' package here (in accordance of SAM EULA) just in case anyone will be interested in. 
     
    While editing his original skin diffuse (making up for the blacked-out underwear part) was too difficult for me without touching technical/ DMCA problem,  I could convert the original body normal maps (muscles/ veins) in accordance with new SAM Light UV map, with help of some similar normal maps from other body textures. 
    I also include the matching wet skin specular (based on now hidden CMO resource (w open permission)) and edited subsurface for all the body part (head/ body/ hand) as well as original Skysight skin's hand normal map. 
    As an appendix, new body normal map for elder male is also incorporated into the package. 
     
    I hope this package works both for Skyrim LE and SE, but I haven't tested it with SE by myself.
     
    All the credits & endorsement should be given to the original authors (please visit their original download site), not me.
    Also sorry for my shitty SSs and clumsy English.
     
    Credits: 
    VectorPlexus: for his original SAM: Shape Atlas for men Kouleifoh: for SAM LIGHT and its texture conversion guide; Also for toenail/ fingernai resources in SAM High Poly Conversion; Toe and sole part normal map / ankle part specular map from SAM Light Texture Add-on 1.1. Fadingsignal: for his original masterpiece, SkySight Skins - Ultra HD 4K and 2K - Male Textures and Real Feet Meshes Mok Chaoticran: for the resource files of : CMO - Complete Male Overhaul - Skyrim's Men Reimagined (now hidden, but published with his open permission) Sundracon, Chris57, Favoredsoul: for Better males - Beautiful nudes and faces - New hairstyles  Permissions:
    I just assembled the original assets and edited in accordance with SAM Light's UV MAP. As long as you follow their permission guidelines, feel free to deal with this patchwork.
     

    750 downloads

       (0 reviews)

    2 comments

    Updated

  10. [SAM] Revealing Blacksmith Apron

    SAM Revealing Blacksmith Apron
    This is a refit of BadDog's Skimpy Blacksmith Apron for SAM.
    There are three versions;  See images for reference.
    All versions are HDT or SMP-compatible.
    All versions available for Legendary Edition and Special Edition.
    You no longer need any textures to use this. Remove any old textures you installed for the previous version.
    Extra Details (FOR [SE] Version Only!)
    There are two different versions for SE, CUT and UNCUT. Please choose the version that corresponds to your SAM Light/HDT/SMP/High Poly Installations. If you choose the cut version, everyone who equips this will not have foreskin and you will not be able to change that. If you choose the uncut version, everyone who equips this will have foreskin by default, but if you have SAM Morphs for RaceMenu you can use the "Foreskin Hide" slider to show either cut or uncut penis. Credits
    BadDog - the mesh
    KouLeifoh - HDT/SMP/High Poly assets
    VectorPlexus & etc. - SAM

    1,842 downloads

       (1 review)

    20 comments

    Updated

  11. [SAM] DLCs Clothes Refits

    Vampire armors&Moth priest robe revealings were added
    This file replaces:
    Dragonborn DLC clothes:
    Cultist robe  Dunmer outfit (fixed) Miraak robes Skaal outfit Telvanni robe Temple robe Dawnguard DLC clothes:
    Bloody rags (both types) Vampire clothes Vampire armors Moth priest robe Compatible to any clothes retexture.
    Nothing unusual. All changes can be seen on screens. Screens were done with Samson 50. 
    IMPORTANT - gloves and boots weren't changed  
    If you notice any clippings or something just write here or in personal messages.
    Refits of clothes  of default Skyrim will be added later.
    INSTALLATION
    Drop files to Skyrim folder
    UNINSTALLATION
    As usual delete files added by archive.

    797 downloads

       (1 review)

    1 comment

    Updated

  12. [SAM] Clothes Refits

    30/01/19 - UPDATED ↓
    DESCRIPTION
    This file replaces:
    Almost all in-game clothes:
    Archmage robe Barkeeper clothes (both variants) Chef clothes (both variants +cook clothes ) Dark brotherhood robe Emperor outfit (+several Yarl's outfit with the same model) Executioner outfit All kinds of Casual wear (4 types of different colors) All kinds of Fine clothes (2 types of different colors) Greybeard robe Jester outfit Merchant clothes (2 types + Wench outfit) Miner outfits (both types) Mythic Dawn robe Psijic robe Redguard outfit Sheogorath outfit Thalmor robe All types of Yarl clothes (including Ulfric's robe) Compatible to any clothes retexture. Any textures that might look strange on screens will look OK in your game.
    Some of sets are revealing and compatible to HDT
    Nothing unusual. All changes can be seen on screens. Screens were done with Samson 80. 
    I haven't modified robes and apprentice outfits because there are already a refit made by air.
    IMPORTANT - gloves and boots weren't changed  
    If you notice any clippings or something just write here or in personal messages.
    INSTALLATION
    Drop files to Skyrim folder
    UNINSTALLATION
    As usual delete files added by archive.

    867 downloads

       (2 reviews)

    15 comments

    Updated

  13. SAM Light

    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout.  As a result, body morphs are not supported.  It's a basic body replacer along the same lines as Better Males and SOS Light.  Compatible with classic Skyrim and Special Edition.
    This mod is not an official release of SAM.  Therefore, if you encounter any issues with it, please do not contact Vector about them.
    Difference between full SAM
    Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu
    Installation
    If using a mod manager, just follow the installer.
    Manual installation
    00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures
    If you'd like to use your own body textures, use the layout template to resize and align the genital correctly.
    Base texture 2k, resize genital texture to 256x256
    Base texture 4k, resize genital texture to 512x512
    Align genital texture in the green box, create selection mask with the green color, and delete the selection.
    Due to genital texture resizing, minor texture seams may be visible.
    Regarding Refits
    Armor refits are not required for basic functionality.  They're only needed if you use SAM Morphs for RaceMenu and want the morph features.
    Credit goes to Vector for the creation of Shape Atlas for Men.

    4,780 downloads

       (5 reviews)

    92 comments

    Updated

  14. SAM Light Texture Add-on

    Custom skin textures I created for SAM Light for personal use.  It's reached a point where I feel it's ready for everyone else to use.  These textures are for human races only.
    Each texture set is custom made and meant to be used together.
    Hand and feet textures include fingernails/toenails and are meant to be used with hand/feet meshes from SAM High Poly Conversion.
    Face textures include high quality ears and no problematic seams commonly found in the back of the head.
    Requirements
    SAM Light Diffuse Maps
    created from various photo references slightly saturated and mainly tailored for Nords skin tone might be off for non-Nord races includes body hair options optional tanline body available in 2k (uncompressed) Normal Maps (_msn)
    baked from high poly models and blended with skin pores for extra details face maps use vanilla maps as base and blended to remove neck seams available in 4k and 2k (uncompressed) Specular Maps (_s)
    designed specifically to highlight fine skin pores while not being overly glossy available in 4k and 2k (compresed and uncompressed variants) Subsurface Maps (_sk)
    effect is subtle in Oldrim but much more noticeable in SE created from diffuse maps available in 1k (compressed and uncompressed variants) Face Complexion Maps
    custom-made complexion maps rough maps are freckles and age maps are sharper and appear younger than vanilla certain NPC's may look different due to age complexion available in 1k uncompressed (RGB 64:64:64) Installation
    If using a mod manager, just follow the installer.  The quality 4k options are meant for screenarchery, but they're usable for general gameplay if you have a capable system.
    Manual Installation
    00 Diffuse textures in _bodyBase, _hands, _head folders are required choose one body texture from _bodyDefault (normal body) or _bodyTan (tanline body) folders 01 Normal textures in _hands and _head folders are required. choose between 2k body (_body2k) or 4k body (_body4k) optionally install texture in _headCustom folder for custom head texture 02 Specular Quality: pick one body texture from _body2k or _body4k folder, then install all textures in _quality2k folder Performance: install all textures in the _performance2k folder 03 Subsurface Quality: install all textures in the _quality1k folder Performance: install all textures in the _performance1k folder 04 Face Detail optional for custom face complexion maps What about SAM (full)?
    Due to the vast amount of normal maps used, I decided to only support SAM Light since it uses only one set of normal maps.  The other maps can be used for SAM, but some editing is needed if you want the genital textures.
    Please do not modify and share without my permission.
    Credit goes to Vector for the creation of Shape Atlas for Men.

    1,129 downloads

       (6 reviews)

    25 comments

    Updated

  15. [SAM] BadDog's Skimpy Monk Robes converted to SAM

    BadDog's Skimpy Monk Robes converted for SAM
    This is a skimpy replacer for the game's monk robes. It also replaces the other robes that have the same mesh: Blue and Black mage robes, Necromancer Robes, Warlock Robes, and Vaermina Robes.
    There have been a few skimpified versions of these over the years, but my all time favorite are these ones, made by BadDog over on LoversLab. All I've done is convert them to SAM. You do not require the original file to use these.
     
    Details
    There are two versions; one which is revealing and one which is not. Both versions available for LE or SE. It uses KouLeifoh's high poly body mesh They will move along with the body if you have HDT/SMP installed. (But make sure you have a proper skeleton installed regardless) This is suitable for all weights, but at higher combined values of Samson/Samuel, you will begin to notice some clipping on the chest during crouching or extreme animations/poses. I cannot do much about this, because vanilla meshes are very low poly. They are compatible with retextures, and I highly recommend using one.  
    Extra Details (FOR [SE] Revealing Version Only!)
    There are two different revealing versions for SE, CUT and UNCUT. Please choose the version that corresponds to your SAM Light/HDT/SMP/High Poly Installations. If you choose the cut version, everyone who equips the robe will not have foreskin and you will not be able to change that. If you choose the uncut version, everyone who equips the robe will have foreskin by default, but if you have SAM Morphs for RaceMenu you can use the "Foreskin Hide" slider to show either cut or uncut penis.  
    Credits
    BadDog for the original meshes KouLeifoh - HDT/High Poly assets VectorpLexus & etc. - SAM

    2,244 downloads

       (3 reviews)

    11 comments

    Updated

  16. FlexFlexFlex Pose Pack

    I've made more progress: 7 more Flexing poses have been added,  along with 3 Naughty cover-up poses.
    Here's the MANUAL INSTALLATION version, I'll try to look at the other pose mods in Creation Kit to learn how to apply the poses to rings and magic.
    REQUIREMENTS:
    In order to use these poses, you need WinRAR and FNIS!
    INSTRUCTIONS:
    Find your Skyrim animation folder:
    Computer> Local Disk> Program Files(x86)> Steam> SteamApps> Common> Skyrim> Data> meshes> actors> character> animations
    Extract the folder from the RAR file and place it in the animations folder.
    Go to Skyrim>Data>Tools>Generate FNIS for Modders
    Run the FNIS application and "Generate Mod Behavior", go into your animation folder and find "FlexFlexFlex" (apologies if the file has "Manual Install" tacked on), and open the "FNIS_FlexFlexFlex_List"
    Launch FNIS, Update the behavior, and run a consistence check.
    The poses should now be in your game! (To be safe) Start a new game, once you are in the world (not the intro), open the console commands with Tilde(~),
    click on a humanoid NPC and type:
    "SAE FlexFlexFlex01" There are 7 FlexFlexFlex Poses
    OR
    "SAE Cover01" There are 3 Cover Poses
    HAVE FUN!~
    FlexFlexFlex.rar

    332 downloads

       (0 reviews)

    10 comments

    Updated

  17. Shrouded Armor for SAM

    Shrouded Armor for SAM
    This is a refit of RefurbMadness's Dark Brotherhood armor. No, you do not need the original to use this. No, this does not cover all of the armors in Refurb's set, only the Shrouded Armor.
    This is a replacer for "Shrouded Armor." 
    It is not exactly the same as the Refurb's; I did not keep the harness and I did not do the boots. So make sure you have some other refit for shrouded boots. (If you have SAM, you probably already do)
    As with most things in life, expect imperfections. But if there are major issues please let me know.
    Credits:
    RefurbMadness for their lovely work on the meshes.
    KouLeifoh for High Poly and HDT/SMP assets
    VectorPlexus & etc for SAM

    437 downloads

       (2 reviews)

    9 comments

    Submitted

  18. CHRIS REDFIELD as Farkas

    This file actually belong to bro kouleifoh. I download this longggggg time ago in forum. I already forgot where. The goal is to use chris redfield in gameplay. But since bro kouleifoh already fix the head mesh so i take another step to make Neck Patch including made him as Farkas. So we can take that hottie wolf everywhere as follower and involved quest too.
    Listen...this is important. When you meet him in game, open console command and type this :

    Set Npcweight 100
    Disable
    Enable
     
    Because i forgot set weight so he got neck gap. With that console, everything solved perfectly. I'm sure you understand that console command. If you don't please don't ask me because this is Old game. Read google.
    Enjoy.
    Credit to Chris redfield converter to skyrim and bro koulefoh for fixed his head. This is for SKYRIM LE.

    362 downloads

       (0 reviews)

    16 comments

    Updated

  19. [SAM] 3MW Texture Pack

    Original description by @Melesse, who compiled this into a single handy FOMOD installer:
    This is an upload of @Hymnaru's 3MW Texture Pack, compiled into a FOMOD. All credit goes to him for creating it, and to @good0593 for reuploading the files here. All I did was compile the various options into a FOMOD installer, which can be used by your mod manager of choice to customize the installation according to your desire.
    Because the file size was huge, it has been split into 4 parts - you will need to download all 4 parts, and then you should be able to use the .001 file like you would a normal archive. MO has been tested to be able to read the .001 file, the same should presumably be true for NMM and Vortex. 
    Moderator note:
    The archive has been slimmed down to a ~500Mb file. The multi-part download no longer required.
    Since some people have issues downloading large files using CMS-generated links, here's a direct one:
    Download

    2,531 downloads

       (0 reviews)

    43 comments

    Updated

  20. [SAM] DLCs Armor Refits

    DESCRIPTION
    This file replaces:
    Dragonborn DLC armor:
    Bonemold armors (all three variants) Chitin armors (both Heavy and Light) Nordic carved armor Stalhrim armor (both Heavy and Light) Dawnguard DLC armor:
    Snow Elf armor Falmer armor Dawnguard armors  Compatible to any armor retexture.
    Nothing unusual. All changes can be seen on screens. Screens were done with Samson 100. 
    I haven't modified Vampire armors because there are already a refit made by Hymnaru.
    IMPORTANT - gloves and boots weren't changed  
    If you notice any clippings or something just write here or in personal messages.
    Refits of clothes will be added later.
    INSTALLATION
    Drop files to Skyrim folder
    UNINSTALLATION
    As usual delete files added by archive.

    469 downloads

       (0 reviews)

    8 comments

    Updated

  21. [SAM] Riekling King Armor HDT

    DESCRIPTION
    Standalone armor of Riekling King, it's based on Riekling Chief's armor and Thieves guild armor.
    It supports HDT and the female body is CBBE and male body is SAM. 
    This armor is compatible to any body replacer.
    How to find: 
    1) It can be added through AddMenu mod
    2) Using the console: 'player.additem xx0036cb 1' - Armor
     'player.additem xx0036cc 1'  - Helmet
    Instead of xx should be the number of the mod in the mod order
    INSTALLATION
    Unpack the archive to Skyrim directory
    UNINSTALLATION
    Delete following:
    -Data/Riekling King Armor.esp
    -meshes/armor/Riekling King Armor

    130 downloads

       (0 reviews)

    2 comments

    Updated

  22. [SAM] Troll Armor HDT

    DESCRIPTION 
    Remember Armored troll from Dawnguard (required)? Now you can wear it's armor.

    It can be added through Addmenu mod or you can get the file through the console (press 'help Troll', then you'll see IDs after that enter 'player.additem ID you need 1)
    Still the helmet and bones are pretty bad I'll try to make it better though.
    INSTALLATION 
    Drop Data folder to Skyrim directory
    UNINSTALLATION
    Delete:
    - Troll Armor - Den987.esp
    -meshes/armor/Troll Armor

    304 downloads

       (0 reviews)

    0 comments

    Updated

  23. SAM High Poly Conversion

    This is a high poly conversion of SAM meshes.  The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay.  It started out as something for my own personal use, but I decided to share it with everyone.  The current release covers body, hand, and feet meshes.  Compatible with SAM and SAM Light.
    High Poly Body Mesh
    high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Hand Mesh new
    high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh
    symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures Refits new
    full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include:  briarheart body mesh, rings, amulets, USLEEP/USSEP changes Fingernail/Toenail Mesh Texture
    v1 mesh uses a separate texture for the fingernails/toenails.  Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body.  This allows the use of the skin shader to change the color of the nails to match skin tone.  Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation
    If using a mod manager, just follow the installer.
    Manual Installation
    00 and 01 - high poly body mesh, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.

    6,660 downloads

       (5 reviews)

    46 comments

    Updated

  24. Membership - Control Addon For SAM

    There are other controllers out there but I've seen people say they have issues with them
    so figured I'd share what I made for myself. If yours works for you, you don't need this. Quick highlights:
    SoS-like control that most of you are probably familiar with
    Peepee flexibilty is OFF by default. To enable it just press the menu key and click enable
     
    HotKeys:
    Home:        Menu Key:
    Up Arrow:    Player Penis Up 
    Down Arrow:    Player Penis Down 
    Page Up:    Target Penis Up 
    Page Down:    Target Penis Down
    Keys are not remappable and I'm gonna give this a good lookover in the future where I will make them remappable. Probably use a plugin. Using a vanilla alias is fine but there are some speed bumps there so will be phasing that out and doing it the traditional way
    Appropriate terms: Initial / Beta / WTF That Chair / Oh My / 10Ft Pole / Cocky / Fluffy Clouds

    536 downloads

       (0 reviews)

    5 comments

    Updated

  25. Resource: Animated Fiery Eyes

    Fully usable resource that instantly grants fiery eyes
    Figuring out what I am doing with my blueprints mod in case you are wondering.  It's more a general-non-male-only mod so... gonna host it somewhere else I guess. Hit me up if you need a copy though. Thanks for your support

    60 downloads

       (1 review)

    3 comments

    Updated

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