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Skysight Skins for SAM Light (w/ elder race normal) 2.0.0

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About This File

Release Note for v 2.0.0+: Now this package is stand-alone All-in-One replacer for whole set of SAM - Light Textures (Skin = Diffuse Maps, Normal Maps, Specular Maps, Subsurface Maps for Head, Body, and Hands. Racial Face Normal Maps are also provided). 

This all-in-package is also compatible with the optional finger- and toe- nails of SAM High Poly Conversion without any manual tweak.

 

This was originally just my very quick and dirty edit of converting Fadingsignal's famous male body retexture mod, Skysight skin, to Kouleifoh's SAM Light, intended to use together with his new wonderful mod, SAM Morphs for Racemenu.  

Then, I found out that the original author of Skysight skin, Fadingsignal, just changed his permission policy so that we can publish the modified version of his files without his explicit/ direct correspondence for individual matter (just with the credit and link), so I decided to upload this small 'mashed-up' package here (in accordance of SAM EULA) just in case anyone will be interested in. 

 

While editing his original skin diffuse (making up for the blacked-out underwear part) was too difficult for me without touching technical/ DMCA problem,  I could convert the original body normal maps (muscles/ veins) in accordance with new SAM Light UV map, with help of some similar normal maps from other body textures. 

I also include the matching wet skin specular (based on now hidden CMO resource (w open permission)) and edited subsurface for all the body part (head/ body/ hand) as well as original Skysight skin's hand normal map. 

As an appendix, new body normal map for elder male is also incorporated into the package. 

 

I hope this package works both for Skyrim LE and SE, but I haven't tested it with SE by myself.

 

All the credits & endorsement should be given to the original authors (please visit their original download site), not me.

Also sorry for my shitty SSs and clumsy English.

 

Credits: 

Permissions:

I just assembled the original assets and edited in accordance with SAM Light's UV MAP. As long as you follow their permission guidelines, feel free to deal with this patchwork.

 


What's New in Version 2.0.0   See changelog

Released

  • Now this package is stand-alone AIO replacer for whole set of SAM - Light Textures (Skin = Diffuse Maps, Normal Maps, Specular Maps, Subsurface Maps for Head, Body, and Hands). 
  • Added skin texture is mostly based on the original Skysight Skins' one, combined with the original SAM, CMO, and now free-licensed (with due credit, of course)  Vitruvia - Skin texture overhaul for males.
  • The resolution of the texture is the almost same as provided in the Ultra LE package hosted on Nexus, except for the body normal map (2K vs original 4K). For SE, I compressed the textures into BC7 format (for SE only), but I assume that SE users can still also use LE package (DXT1 + RGB 8:8:8 uncompressed).
  • LE packages are still splitted into two due to the uploading problem.
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Looks good, might give it a try with Kou's SAM light diffuse textures. 

Oh and you can target people in the console and use the command unequipall to get them nekkid. #savethenils

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10 hours ago, SpyVsPie said:

Oh and you can target people in the console and use the command unequipall to get them nekkid. #savethenils

Thank you for console Tips!

Now I don't have to kill him just to expose his nude. This mod became a bit nils-friendly.

In fact, he is rare vanilla elder NPC to show how elder muscle/normal map looks with some weights. Most of the elder male like Arngeir are too skinny to show noticeable difference. 

Edited by y_sengaku

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Thank you very much for making this MOD. But when I installed it(with sam light se), I found that there were fine lines on the male neck. Could you please modify it?

Another question is, can I use your mod ( Male Body Hair Racemenu Overlays Plug-in )with sam light se?

 

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5 hours ago, 76e said:

Thank you very much for making this MOD. But when I installed it(with sam light se), I found that there were fine lines on the male neck. Could you please modify it?

Another question is, can I use your mod ( Male Body Hair Racemenu Overlays Plug-in )with sam light se?

 

Thank you for your comment.

Can I ask some questions for your first one?

Which face texture (especially normal map) do you use? SAM (light) default one? And did you install this package the last among the installed male body texture?

I don't include any face diffuse (skin) and normal  (muscle/ carving of the face) maps in the packs due to avoid potential copyright problem, and tuned for using together with the original skysight face normal map (Some face normal map maybe not 100% compatible, but I've not checked every available face re-texture so throughly). Got face normal map from the original package on Nexus will solve the question, I suppose. 

https://www.nexusmods.com/skyrimspecialedition/mods/6580

I also include the set (face/ body/ hand) specular (gloss) as well as subsurface (red tone) map textures for the whole body.

If you overwrite some part of these textures (especially specular) with other mods, it will also cause neck seams.

 

>can I use your mod ( Male Body Hair Racemenu Overlays Plug-in )with sam light se?

Though recommended to update .esp file for SE with CK (load/ re-save), MBHROP will work without any problem with SAM Light SE except for the feet part (due to the limitation of Racemenu overlay). 

Edited by y_sengaku

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21 hours ago, 76e said:

Thank you very much for making this MOD. But when I installed it(with sam light se), I found that there were fine lines on the male neck. Could you please modify it?

Updates the original face normal maps from Skysight Skins HD (2K BC7 compressed for Skyrim SE).

Sorry for your inconvenience.

Edited by y_sengaku

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3 hours ago, Necromencer92 said:

can anyone help what should i download and what should i do i can't get it to work 

As far as I checked, all the download links seem to work fine. It's just a retexture package.

  • For SAM - Light in SE, download the latest package for SE, Skysight Skins - SAM Light SE 2_0_AIO.7z, and overwrite the included textures with the default SAM - Light.
  • For SAM - Light in LE, download the latest package(s), splitted into two due to the size, for LE, namely Skysight Skins - SAM Light LE 2_0_Part_1.7z and Skysight Skins - SAM Light LE 2_0_Part_2.7z, and overwrite the included textures with the default SAM - Light.

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On 3/11/2019 at 7:18 PM, y_sengaku said:

Thank you for your comment.

Can I ask some questions for your first one?

Which face texture (especially normal map) do you use? SAM (light) default one? And did you install this package the last among the installed male body texture?

I don't include any face diffuse (skin) and normal  (muscle/ carving of the face) maps in the packs due to avoid potential copyright problem, and tuned for using together with the original skysight face normal map (Some face normal map maybe not 100% compatible, but I've not checked every available face re-texture so throughly). Got face normal map from the original package on Nexus will solve the question, I suppose. 

https://www.nexusmods.com/skyrimspecialedition/mods/6580

I also include the set (face/ body/ hand) specular (gloss) as well as subsurface (red tone) map textures for the whole body.

If you overwrite some part of these textures (especially specular) with other mods, it will also cause neck seams.

 

>can I use your mod ( Male Body Hair Racemenu Overlays Plug-in )with sam light se?

Though recommended to update .esp file for SE with CK (load/ re-save), MBHROP will work without any problem with SAM Light SE except for the feet part (due to the limitation of Racemenu overlay). 

1.The new version2.0.0 is better than the old one. It has only a slight color difference on the neck, not serious.

2.Male Body Hair Racemenu Overlays Plug-in

   Thank you for your advice. I'll try to update .esp file.

   It's a very good mod. If you can publish it on vectorplexus.com, many people who use sam light will like it.

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6 hours ago, 76e said:

1.The new version2.0.0 is better than the old one. It has only a slight color difference on the neck, not serious.

Thank you very much for your comment. I'm sure the color difference comes from the original skysight skins in 2.0, since I include the same set in the 2.0.0 package:

  • Skin diffuse: Skysight Skins original (both face and body)
  • Normal Maps: Skysight Skins original (both face and body)
  • Specular: CMO wet skins (both face and body)
  • Subsurface: Skysight Skins original (both face and body)

There is no more I can do for eliminating the adfditional problem except for the original problem of the skins.

 

You can also use some mesh tweaks for reducing the seam further, though:

Seamless Males SE: https://www.nexusmods.com/skyrimspecialedition/mods/19164

I tweaked my vanilla LE head mesh as this mod did for SE head mesh.

 

Thank you also for your suggestiion aboout MBHROP, but, as some people and I wrote in this thread before, the feet overlay of MBHROP (in fact Racemenu Overlay function itself) is not 100% compatible with SAM, so I had decided to post MBHROP on LL instead of here.

 

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