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[SAM] Clothes Refits 1.0.1

   (2 reviews)

27 Screenshots

About This File

30/01/19 - UPDATED 

DESCRIPTION

This file replaces:

Almost all in-game clothes:

  • Archmage robe
  • Barkeeper clothes (both variants)
  • Chef clothes (both variants +cook clothes )
  • Dark brotherhood robe
  • Emperor outfit (+several Yarl's outfit with the same model)
  • Executioner outfit
  • All kinds of Casual wear (4 types of different colors)
  • All kinds of Fine clothes (2 types of different colors)
  • Greybeard robe
  • Jester outfit
  • Merchant clothes (2 types + Wench outfit)
  • Miner outfits (both types)
  • Mythic Dawn robe
  • Psijic robe
  • Redguard outfit
  • Sheogorath outfit
  • Thalmor robe
  • All types of Yarl clothes (including Ulfric's robe)

Compatible to any clothes retexture. Any textures that might look strange on screens will look OK in your game.

Some of sets are revealing and compatible to HDT

Nothing unusual. All changes can be seen on screens. Screens were done with Samson 80. 

I haven't modified robes and apprentice outfits because there are already a refit made by air.

IMPORTANT - gloves and boots weren't changed  

If you notice any clippings or something just write here or in personal messages.

INSTALLATION

Drop files to Skyrim folder

UNINSTALLATION

As usual delete files added by archive.


What's New in Version 1.0.1   See changelog

Released

I tried to decrease the number of glitches, so these outfits were edited:

  • Archmage robe (weights edited)
  • Farmclothes 1 (now without terrible top, I'll add simething later)
  • Farmclothes 2 (long shadows fixed)
  • Farmclothes 3
  • Fine Clothes 2 (glitch fixed)
  • Mage Apprentice robe
  • Merchant clothes + Wench outfit (glitch fixed)
  • Redguard outfit (glitch fixed)
  • Darkbrotherhood robe 
  • Thalmor robe (glitch fixed)
  • Yarl Clothes 3 (glitch fixed)
  • Like 13
  • Hot 2
  • Thanks 2
  • Upvote 1



User Feedback

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Notkastar

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   4 of 4 members found this review helpful 4 / 4 members

Oh fuck yes! The final bits of clothing are now finally revealing!

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mostlyhard

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   1 of 1 member found this review helpful 1 / 1 member

Love how open and revealing these are, awesome job!

fghgfhdfgh.jpg

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    • By y_sengaku
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      +++
       
      Some clippings in the backside especially while crouching, but No neck seam anymore. 
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      How to use:
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      What is currently NOT covered (v 2.2):
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      To be Done:
      To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/  
      Credits (in addition to Vector and Bethesda):
      USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE.  
      Permissions:
      Do what do you would like to (preferably with credit).
      Submitter y_sengaku Submitted 09/14/2018 Category The Elder Scrolls V: Skyrim  
    • By y_sengaku
      Release Note for v 2.1a+ :
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      What I did to the original conversion is only three minor tweaks:
      cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it!
       
      +++
       
      Some clippings in the backside especially while crouching, but No neck seam anymore. 
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      This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope.
      Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me.
       
      How to use:
      Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice).  
      What is currently NOT covered (v 2.2):
      Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly)  
      Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors).
       
      To be Done:
      To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/  
      Credits (in addition to Vector and Bethesda):
      USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE.  
      Permissions:
      Do what do you would like to (preferably with credit).
    • By y_sengaku
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      This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL.
      This package (v 1.1.0)  is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update.
      [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ .
       
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      How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try)
      #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK.
      Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience.  
      Credits:
      SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/ Submitter y_sengaku Submitted 09/12/2018 Category The Elder Scrolls V: Skyrim  
    • By y_sengaku
      This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL.
      This package (v 1.1.0)  is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update.
      [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ .
       
      Features:
      Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK).   Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap).  
      Known Incompatibilities/ Problems:
      Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear.  Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers)  will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together.   Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however.  
      How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try)
      #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK.
      Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience.  
      Credits:
      SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/
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