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HDT BBB Bounce for SAM 1.6

   (4 reviews)

1 Screenshot

About This File

Add HDT butt, breast, and belly bounce physics to SAM's body mesh with this mod.

Features

  • supports HDT Physics Extensions (PE) for LE and Skinned Mesh Physics (SMP) for SE
  • butt, breast, belly bounce
  • scrotum bounce (optional for PE)
  • thigh jiggles
  • full body collisions (not extensively tested)

Requirements

  • SAM or SAM Light
  • HDT-PE (LE only) or HDT-SMP (SE only)
  • XPMSE (LE, SE) or my modified SAM skeleton

*game will crash if an unsupported or vanilla skeleton is used

Installation

If using a mod manager, just follow the installer.

Manual Installation

  • _LE (PE) or _SE (SMP) - base SAM body
  • 01 - PE or SMP config
  • 02 - modified SAM skeleton (optional)

My modified SAM skeleton includes the butt, breasts, belly, and front/rear thigh nodes as well as the changes from Realistic Ragdolls and Force.

Credits

  • HydrogensaysHDT for PE/SMP
  • Vector for the creation of Shape Atlas for Men

What's New in Version 1.6   See changelog

Released

  • added full body collisions to HDT-SMP config
  • added thigh jiggles to both PE and SMP configs
  • updated high poly body
  • updated PE config without scrotum bounce for Floppy SOS compatibility
  • updated optional skeleton with front/rear thigh bones
  • repainted vertex weights to fix/reduce sharp edges during bounce

hotfix 1.6.1

  • fixed the installer when installing high poly SAM (regular body) for LE

hotfix 1.6.2

  • fixed PE config without scrotum bounce for Floppy SOS compatibility
  • Like 44
  • Thanks 7
  • Green Love 1
  • Upvote 26



User Feedback

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   20 of 21 members found this review helpful 20 / 21 members

Introduced here and the updated? Definitely a 5 stars !!!

  • Like 2

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mirages

  

Excellent work. The bounce on sam light is working great so far in SSE. But i remarked that there is no collision enabled with other actors, Is this intended?

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Ayser

  

I'm late for the party but i've only just gotten back into skyrim! Thanks for taking the time to maintain this :)

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