Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • Create an account

    Want more? Register now and get full access to our community!

High Poly Head 1.4

   (47 reviews)

10 Screenshots

About This File

High poly heads for all playable vanilla races based on the vanilla head meshes (male and female).  A simple name for a not-so-simple mod.  Available for both LE and SE.

Features

  • smooth high poly male and female heads
  • complementary high poly brows, beards, scars, and hair to fit new head shape
  • includes morphs for RaceMenu's extended sliders
  • compatible with vanilla-based head textures
  • compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data)

Requirements

  • RaceMenu (LE, SE)
  • Expressive Facegen Morphs (LE, SE) [optional]
  • Expressive Facial Animation Male Edition (LE, SE) [optional]
  • Expressive Facial Animation Female Edition (LE, SE) [optional]

Installation

  • Use a mod manager to install the original .zip file and follow the install script for easy installation.  Do not manually extract anything.

Manual Installation

  • 00 - Base mod (required)
  • 01 - Loose files needed for FaceGen creation in the Creation Kit (optional)
  • 02 - no Dawnguard DLC (optional)
  • 03 - vampire head fix (optional)
  • 04 - remove sunken vampire face morphs (optional)
  • 05 - symmetrical eye sockets (female) (optional)
  • 06 - adds Aesthetic Elves (optional)
  • 07 - adds Expressive Facegen Morphs (optional)
  • 08 - adds Expressive Facial Animation Male edition (optional)
  • 09 - adds Expressive Facial Animation Female edition (optional)
  • 10 - adds high poly vanilla hair as optional replacers (optional)

Usage

  • For the player character
    • Use the Face Part slider in RaceMenu to switch to the high poly head.
    • If the head turns dark, change the player weight to force the skin shader to update.
    • Don't forget to also change the vanilla brows/beard/scars to the included high poly versions.
  • For NPC/follower mods
    • Add this mod as a master and then swap the vanilla head parts with the high poly version
    • Generate new FaceGen data (Ctrl + F4) in the Creation Kit.
    • This method does not work for sculpted head meshes.

Known Issues

  • minor clipping with certain vanilla hair meshes
  • eyes/scars appear darker than vanilla in SE.  can be fixed by changing player weight.
  • changing to vampire race will reset the high poly head back to vanilla
  • eye mesh may have flickering/rendering issue after switching to high poly head.  can be fixed by closing RaceMenu and opening it again.

Modder Resource (xEdit Scripts)

  • Skyrim - KL Filter Race.pas
    • Filters NPC records based on races supported.
  • Skyrim - KL Swap Headparts.pas
    • Swaps vanilla head part records for their high poly versions.
    • Custom head parts are not supported.
    • Requires High Poly Head.esm to be loaded into xEdit.
  • Skyrim - KL Copy NPC Protected Status.pas
    • Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp)

Tools Used

Permissions

  • You may use this mod for your NPC/follower mods that will be shared with others.
    • For clarification, these NPC/follower mods may be uploaded to other sites.
  • You may add extra RaceMenu morphs.
  • You are not allowed to modify (in part or in whole) and claim it in its entirety as your own.
  • You are not allowed to reupload this mod to other sites.

For other usage not mentioned, please ask me first.

Credits

  • Niroku for Expressive Facegen Morphs and Expressive Facial Animation
  • tktk1 for Enhanced Character Edit head mesh reference
  • ruddy88 for Aesthetic Elves

What's New in Version 1.4   See changelog

Released

  • added high poly vanilla hair meshes as optional replacers
  • added high poly Argonian brows
  • replaced missing vanilla male Dremora racial morphs with Dark Elf
  • fixed UV mapping for humanbeardshort01.nif
  • adjusted Orc horns to fix gap
  • adjusted male Wood Elf racial morph to reduce clipping near ears
  • adjusted male Ear Shape morphs to reduce clipping
  • added custom xEdit scripts as a modder resource (updated since preview release)
  • Like 191
  • Hot 13
  • Hyper! 4
  • Thanks! 23
  • Green Love 2
  • Thumbs up 17



User Feedback

You may only provide a review once you have downloaded the file.


stefanZ

   29 of 29 members found this review helpful 29 / 29 members

Thanks so much for your great work ! Now my character Kathy looks better :D. Indeed ,this is a remarkable mod .

KathyHi.jpg

  • Like 7

Share this review


Link to review
miauking

   20 of 20 members found this review helpful 20 / 20 members

Thank you for this wonderful mod! You can tell this mod smooth out a lot of rough edges from vanilla poly. See picture below!

After / Before

image.png

  • Like 1

Share this review


Link to review
Setian

· Edited by Setian

   17 of 17 members found this review helpful 17 / 17 members

Finallly after a fully modded quality Skyrim you can now have a character face blend in like it is supposed to be and have the looks of a finished modded revamped game. Thank you, thanks a lot!

I only have one issue with the enb and eye lashes, when you move the camera the eyes become light an the eye lashes do too (you then see a sharp edge of light near the lashes).
I use a ultra wide screen and I think ENB works worse on that so it might be something most of you won't even see this.

20200726180306_1.jpg

Share this review


Link to review
Necrophobic

   13 of 13 members found this review helpful 13 / 13 members

Thank you for this wonderful mod. This really brought my characters to the next level!

20200623050034_1.jpg

  • Like 3

Share this review


Link to review
IronChe49

   8 of 8 members found this review helpful 8 / 8 members

These meshes are simply unbelievable, they make your character creation 100x better and easier right off the bat. My character that I'd started before look like someone had used a chisel on her poor chin haha, this fixed that and fast. 😁

image.png

  • Like 1

Share this review


Link to review
Danielgg

   6 of 6 members found this review helpful 6 / 6 members

This is awesome , i just got back to modding skyrim after 7 months  away and man this is huge compare to what i used to see  

ScreenShot0.png

Share this review


Link to review
AI09

   6 of 6 members found this review helpful 6 / 6 members

Fantastic mod, These meshes will give an astounding look to my presents, Thank you.

 

enb 2020_05_09 17_53_15_39.jpg

  • Like 1
  • Thumbs up 1

Share this review


Link to review
SassyLeaf

· Edited by sessyleaf

   5 of 5 members found this review helpful 5 / 5 members

thanks for the hard work!

 

ScreenShot15.png

ScreenShot20.png

Share this review


Link to review
imhatedbychickens

   4 of 4 members found this review helpful 4 / 4 members

The mod god has given us a gift, so rejoice and be glad. Seriously, this mod is like a gift from heaven when it comes to character ascetics. 

  • Like 1

Share this review


Link to review
Lannister

   3 of 3 members found this review helpful 3 / 3 members

I have the newest RaceMenu but I do not have FacePart slider for the Beast Races... How can I switch?

Share this review


Link to review
maxy

   2 of 2 members found this review helpful 2 / 2 members

yeah..so when i go to customize my character and choose the face part slider to choose one of the high poly heads...the game crashes completely a few seconds later...idk if my rig has anything to do with it...but it is a pretty up there rig with little to no bottle neck...and is able to run way better looking things than skyrim...and im also running mods from vortex but they are pretty small besides for 1 or 2 that do over hauls...so like...if anyone can help me or needs more info..dm me or something

Share this review


Link to review
XenoZa

   2 of 2 members found this review helpful 2 / 2 members

Hello. this mod is pretty amazing.  Unfortunately, it seems as though i cannot use high poly head alongside 3BBB BHUNP body. is that not supposed to happen, or is it a problem on my end only? if so, how can i fix this!?!?    (For Exemple:  When i select high poly face part in racemenu, the breast can glitch out and the physics stops working properly).

Thank you!

Share this review


Link to review
ShmooZ

   2 of 2 members found this review helpful 2 / 2 members

Absolute godsend, best mod ever.

Share this review


Link to review
Psiphon

· Edited by Psiphon

   2 of 2 members found this review helpful 2 / 2 members

Amazing work man. Much appreciated.

Share this review


Link to review
Olga1816

· Edited by Olga1816

   24 of 25 members found this review helpful 24 / 25 members

Hey . Thank you for your work, you and your mod encouraged me to return to Skyrim again, I bow to you😃

20200906092031-1.jpg

  • Like 3

Share this review


Link to review
AshnurLegba

   22 of 23 members found this review helpful 22 / 23 members

This mod is just an absolute blessing. Impressive total piece of fine art!

The last version (v1.3 on 07/30/20) allows even compatibility to Expressive Facegen Morphs... it's just crazy good.

Coupled with SAM/3BA, good skins, and so on... it's incedible.
Your work deserves to be EVEN more known. For every people involved in this, KouLeiFoh, Niroku, and every others that I'm not aware of : Kisses! Many mannnnnyyy kisses! :)

SkyrimSE_2020-07-30_02-19-18.png

  • Like 7

Share this review


Link to review
Caffs

· Edited by Caffs

   15 of 16 members found this review helpful 15 / 16 members

Truly awesome work! 

I thought I made pretty decent presets before, but OMG! This takes them to another level. Thanks so much for your hard work creating this for us, really appreciate it! 

I also found a helpful Youtube video showing you how to convert your existing presets that originally used the vanilla head mesh, over to use the high poly version instead. So credit to them for helping me move over some of my older presets: https://www.youtube.com/watch?v=sL9_MZWxbC4

This is the first preset made from scratch that I have created using your amazing mod:

20200523014155_2.jpg

  • Like 5
  • Hot 2
  • Thanks! 1

Share this review


Link to review
Don

   15 of 16 members found this review helpful 15 / 16 members

Thank you bro. SAM world really blessed with your mod. Hail Sheogorath...cheese for everyone XD. I'm sure you have plan to update this more.

20191220144146_1.thumb.jpg.f0681bd20f1f583d69f53b50e509148f.jpg20191220150400_1.thumb.jpg.229653040f0c691262bec434d4f48e81.jpg

  • Like 3

Share this review


Link to review
Bullfye

· Edited by Bullfye

   10 of 11 members found this review helpful 10 / 11 members

I just love this head meshes.. Been using it for a short time , and thought very few Presets for it  ( Cause I am lazy to sculpt a face myself ) I manage to use one and make my personal changes for it ..

ScreenShot139.thumb.jpg.dc9f7d033ed2630b648af2a9c9bdc0dd.jpg

However there is a slight step back for me and my Mods installed , I use Wet Function Redux  

Wet Function Redux Mod

And apparently the Wet function doesn't work with High Poly heads...At least that I know of .. If so and someone could share the Mod that makes it compatible please tell me ..

 

I will not change this Mod for another face so far cause its brilliant and flawless..so far no match for it ..

 

Thanks for the work ..

  • Like 1

Share this review


Link to review
kartoffels

   8 of 9 members found this review helpful 8 / 9 members

How to Add High Poly Heads to All NPCs in Skyrim

 

Youtube video I made, shows you how to use the x-edit scripts to add KL's high poly heads to all the NPCs in your game. I saw a couple people asking about it.

 

Obligatory,  I like the mod. 👌👌👌👌

 

The new hair update is excellent. That stuff is a PITA, so massive kudos.

  • Like 1
  • Thanks! 1

Share this review


Link to review
TheDarkPhoenix

   4 of 5 members found this review helpful 4 / 5 members

A Must-have mod. Simple as that. Thanks KouLeifoh for all your hard work & sharing with us all

Share this review


Link to review
Darnexx

   17 of 22 members found this review helpful 17 / 22 members

This mod will save me a lot time creating new Presets, less Sclupting! :D

2.thumb.JPG.e87fc0ea2ab89630583ecc31a8a6c761.JPG

  • Like 5

Share this review


Link to review
m1nd13ssGaming

   3 of 4 members found this review helpful 3 / 4 members

Hello i have a question i need help installing this mod and im using vortex mod manager i downloaded the first file when clicking the download button and tried to run my game but it didnt want to start so i thought id ask if i need all 14 files that are shown when you click download im fairly new to modding and i was wondering on why some mods wont let my game start also im playing sse  if anyone can help plz leave a reply

  • LOL 1

Share this review


Link to review
MayzyDayz

   3 of 4 members found this review helpful 3 / 4 members

I LOVE this! I've literally used presets for years when creating my characters because trying to make them not look like garbage myself was just stressful and I just can't sculpt. Now I can finally actually make faces myself without the dread spiky chin. I know that in the description there's quick instructions on giving followers high-poly heads, but would anyone mind going more in depth? I'd love to give followers *cough* Vilja *cough* high-poly heads so they blend in with my character better. Thank you again, this mod has actually revived my love for the game.

  • Like 1

Share this review


Link to review
Julliette

   22 of 30 members found this review helpful 22 / 30 members

is there a "how to install" anywhere?

  • Like 5
  • Sad 2

Share this review


Link to review
  • Similar Content

    • By Kija
      View File SavrenX Schlong of SAM Light - Continuation | HDT BBB | HDT SMP
      Schlongs of Skyrim SE Full (1.1.4) fully packaged and converted for use with SAM Light and SAM High Poly with two (Cut, and Uncut) schlongs included
      Originally authored by @ Don 
      continued by @Kija
       
      Base change-list:
      Schlongs of Skyrim base package updated to latest (1.1.4), which fixes some past issues with DLL incompatibility (Don't need to install the newest DLL/skeleton files manually anymore!) Full FOMOD addition with all optional patches included as options Cut and Uncut schlong addons have been re-named and re-labeled to their counterpart, so it's easy to identify in SOS and outside the game HDT SMP collision patches for both schlongs Notes:
      HDT SMP patches have not been extensively tested, basic testing indicates it works perfectly fine, but it's possible I've missed something I had to split the two genital meshes by the penis vertices, introducing a new "SAMPenis" mesh so collision could act accordingly, this could have adverse side affects that I'm not aware about This only applies if you're using the HDT SMP Collision Patch Werewolves have been removed from the list of compatible races for both schlongs this doesn't mean you can't enable them on werewolves, only that the schlongs won't be automatically chosen by SOS for werewolves You'll need to find a different addon for werewolves specifically, in the future I may add a link or even a patch here to make things easier Requirements:
      SAM Light SAM High Poly Conversation HDT BBB* (Optional, only if you're using SAM Light HDT BBB) HDT SMP* (Optional, only if you need it for collisions for SMP enabled parts like vagina-SMP-enabled CBBE/UUNP bodies) XPMSSE Load-order:
      SAM Light SAM High Poly Conversation HDT BBB* (Optional) SavrenX Schlong of SAM Light SAM Light Skin add on* (Optional) XPMSSE Credits:
      @ Donfor the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 They did a lot more work introducing the capability for SAM Light to work with SOS than I have with this continuation, please show them some love 💗! Bakafactory for SOS and SAM SMP Collision patches that I could use as a reference to understand how things work, and their SAM SMP configurations @ KouLeifoh for pushing SAM forward in new directions, too many wonderful mods and contributions they've made to list, if you're using this mod you're using one of theirs! VectorPlexus, Smurf, and b3lisario for the original Schlongs of Skyrim Submitter Kija Submitted 04/29/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by SavrenX  
    • By Kija
      Schlongs of Skyrim SE Full (1.1.4) fully packaged and converted for use with SAM Light and SAM High Poly with two (Cut, and Uncut) schlongs included
      Originally authored by @ Don 
      continued by @Kija
       
      Base change-list:
      Schlongs of Skyrim base package updated to latest (1.1.4), which fixes some past issues with DLL incompatibility (Don't need to install the newest DLL/skeleton files manually anymore!) Full FOMOD addition with all optional patches included as options Cut and Uncut schlong addons have been re-named and re-labeled to their counterpart, so it's easy to identify in SOS and outside the game HDT SMP collision patches for both schlongs Notes:
      HDT SMP patches have not been extensively tested, basic testing indicates it works perfectly fine, but it's possible I've missed something I had to split the two genital meshes by the penis vertices, introducing a new "SAMPenis" mesh so collision could act accordingly, this could have adverse side affects that I'm not aware about This only applies if you're using the HDT SMP Collision Patch Werewolves have been removed from the list of compatible races for both schlongs this doesn't mean you can't enable them on werewolves, only that the schlongs won't be automatically chosen by SOS for werewolves You'll need to find a different addon for werewolves specifically, in the future I may add a link or even a patch here to make things easier Requirements:
      SAM Light SAM High Poly Conversation HDT BBB* (Optional, only if you're using SAM Light HDT BBB) HDT SMP* (Optional, only if you need it for collisions for SMP enabled parts like vagina-SMP-enabled CBBE/UUNP bodies) XPMSSE Load-order:
      SAM Light SAM High Poly Conversation HDT BBB* (Optional) SavrenX Schlong of SAM Light SAM Light Skin add on* (Optional) XPMSSE Credits:
      @ Donfor the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 They did a lot more work introducing the capability for SAM Light to work with SOS than I have with this continuation, please show them some love 💗! Bakafactory for SOS and SAM SMP Collision patches that I could use as a reference to understand how things work, and their SAM SMP configurations @ KouLeifoh for pushing SAM forward in new directions, too many wonderful mods and contributions they've made to list, if you're using this mod you're using one of theirs! VectorPlexus, Smurf, and b3lisario for the original Schlongs of Skyrim
    • By Nathy
      View File [Team TAL] BDO Gierach SAM Light Skimpy Refit
      About this mod:
      I removed most of the meshes because I like skimpy stuff, if you use extreme Samson/Samuel the feathers in the back can get messed up. The armor will not count within the body slot, so you'll be able to use it with other armors or thongs freely, that also means that using only the armor without a thong will let your character naked, the armor uses slot 46. The thong used in the screenshots does not come with the mod, it's from Kreis' Armors of Fantasia.
      You can get the armor trough the AddItemMenu - Ultimate Mod Explorer.
       
      Requirements:
      SAM High Poly Conversion - for HP body (hard requirement)
      HDT BBB Bounce for SAM - for body physics (optional)
       
      Install/Uninstall:
      Use your mod manager or just drop the files into Skyrim Special Edition/Data
      To uninstall just remove the files, it shouldn't affect your game at all since it's just an outfit, just make sure to unequip it before removing the mod.
       
      Known Issues:
      - If used with extreme Samson/Samuel the feathers will get messed up.
      - It should be ok to use it without HDT-BBB and you can also use it with it.
       
      Credits and Special Thanks:
      Team TAL for the original BDO Gierach armor
      KouLeifoh for both HP body and HDT BBB physics
      VectorPlexus
       
      Submitter Nathy Submitted 04/21/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by  
    • By Nathy
      About this mod:
      I removed most of the meshes because I like skimpy stuff, if you use extreme Samson/Samuel the feathers in the back can get messed up. The armor will not count within the body slot, so you'll be able to use it with other armors or thongs freely, that also means that using only the armor without a thong will let your character naked, the armor uses slot 46. The thong used in the screenshots does not come with the mod, it's from Kreis' Armors of Fantasia.
      You can get the armor trough the AddItemMenu - Ultimate Mod Explorer.
       
      Requirements:
      SAM High Poly Conversion - for HP body (hard requirement)
      HDT BBB Bounce for SAM - for body physics (optional)
       
      Install/Uninstall:
      Use your mod manager or just drop the files into Skyrim Special Edition/Data
      To uninstall just remove the files, it shouldn't affect your game at all since it's just an outfit, just make sure to unequip it before removing the mod.
       
      Known Issues:
      - If used with extreme Samson/Samuel the feathers will get messed up.
      - It should be ok to use it without HDT-BBB and you can also use it with it.
       
      Credits and Special Thanks:
      Team TAL for the original BDO Gierach armor
      KouLeifoh for both HP body and HDT BBB physics
      VectorPlexus
       
    • By Nathy
      View File [DX] Necromancer SAM Light Refit
      About this mod:
      I was trying to find something that wasn't too much complicated to refit and that it looked good, then I came across this. Made using HDT-BBB and HP body.
      I removed the top part and the feathers because I felt that they cluttered more than actually helped, the amulet I didn't refit because I'm new to this and don't know how to refit accessories to a different body shape without breaking the meshes and the gloves didn't look good so they weren't reffited.
      There's the normal version of the outfit and the transparent one, just know that the genitalia will only be covered in the normal version, but it'll still be there, and the transparent version, well I guess the name says it all.
      You can get the armor trough the AddItemMenu - Ultimate Mod Explorer or by finding it in game in the Hall of Dead in Windhelm.
       
      Requirements:
      DX Necromancer Robes - UNP  - for original textures, then overwrite it with my meshes and .esp (hard requirement)
      SAM High Poly Conversion - for HP body (hard requirement)
      HDT BBB Bounce for SAM - for body physics (hard requirement)
      DX Staff of Necromancy - SE - for playable staff (optional)
       
      Install/Uninstall:
      Use your mod manager or just drop the files into Skyrim Special Edition/Data - and overwrite all files.
      To uninstall just remove the files, it shouldn't affect your game at all since it's just an outfit, just make sure to unequip it before removing the mod.
       
      Known Issues:
      - The skulls in the side of the outfit may change its shape depending in how much Samsom/Samuel you use.
      - There's minor clipping with the mask that I couldn't find a way to fix it.
      - The penis will clip trough the vest if it's way too long (like literally a horse cock don't ask me how I found out about this)
      - I haven't tested without the HP body or the HDT physics, so test it at your own risk, the worst that could happen is not looking exactly like in the pictures.
       
      Credits and Special Thanks:
      DeserterX for the original Necromancer UNP outfit and playable staff
      air for the SAM Reffiting Guide
      KouLeifoh for both HP body and HDT BBB physics
      VectorPlexus (duh)
       
      Submitter Nathy Submitted 04/20/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by  
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.