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High Poly Head 1.4

   (71 reviews)

10 Screenshots

About This File

High poly heads for all playable vanilla races based on the vanilla head meshes (male and female).  A simple name for a not-so-simple mod.  Available for both LE and SE.

Features

  • smooth high poly male and female heads
  • complementary high poly brows, beards, scars, and hair to fit new head shape
  • includes morphs for RaceMenu's extended sliders
  • compatible with vanilla-based head textures
  • compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data)

Requirements

  • RaceMenu (LE, SE)
  • Expressive Facegen Morphs (LE, SE) [optional]
  • Expressive Facial Animation Male Edition (LE, SE) [optional]
  • Expressive Facial Animation Female Edition (LE, SE) [optional]

Installation

  • Use a mod manager to install the original .zip file and follow the install script for easy installation.  Do not manually extract anything.

Manual Installation

  • 00 - Base mod (required)
  • 01 - Loose files needed for FaceGen creation in the Creation Kit (optional)
  • 02 - no Dawnguard DLC (optional)
  • 03 - vampire head fix (optional)
  • 04 - remove sunken vampire face morphs (optional)
  • 05 - symmetrical eye sockets (female) (optional)
  • 06 - adds Aesthetic Elves (optional)
  • 07 - adds Expressive Facegen Morphs (optional)
  • 08 - adds Expressive Facial Animation Male edition (optional)
  • 09 - adds Expressive Facial Animation Female edition (optional)
  • 10 - adds high poly vanilla hair as optional replacers (optional)

Usage

  • For the player character
    • Use the Face Part slider in RaceMenu to switch to the high poly head.
    • If the head turns dark, change the player weight to force the skin shader to update.
    • Don't forget to also change the vanilla brows/beard/scars to the included high poly versions.
  • For NPC/follower mods
    • Add this mod as a master and then swap the vanilla head parts with the high poly version
    • Generate new FaceGen data (Ctrl + F4) in the Creation Kit.
    • This method does not work for sculpted head meshes.

Known Issues

  • minor clipping with certain vanilla hair meshes
  • eyes/scars appear darker than vanilla in SE.  can be fixed by changing player weight.
  • changing to vampire race will reset the high poly head back to vanilla
  • eye mesh may have flickering/rendering issue after switching to high poly head.  can be fixed by closing RaceMenu and opening it again.

Modder Resource (xEdit Scripts)

  • Skyrim - KL Filter Race.pas
    • Filters NPC records based on races supported.
  • Skyrim - KL Swap Headparts.pas
    • Swaps vanilla head part records for their high poly versions.
    • Custom head parts are not supported.
    • Requires High Poly Head.esm to be loaded into xEdit.
  • Skyrim - KL Copy NPC Protected Status.pas
    • Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp)

Tools Used

Permissions

  • You may use this mod for your NPC/follower mods that will be shared with others.
    • For clarification, these NPC/follower mods may be uploaded to other sites.
  • You may add extra RaceMenu morphs.
  • You are not allowed to modify (in part or in whole) and claim it in its entirety as your own.
  • You are not allowed to reupload this mod to other sites.

For other usage not mentioned, please ask me first.

Credits

  • Niroku for Expressive Facegen Morphs and Expressive Facial Animation
  • tktk1 for Enhanced Character Edit head mesh reference
  • ruddy88 for Aesthetic Elves

What's New in Version 1.4   See changelog

Released

  • added high poly vanilla hair meshes as optional replacers
  • added high poly Argonian brows
  • replaced missing vanilla male Dremora racial morphs with Dark Elf
  • fixed UV mapping for humanbeardshort01.nif
  • adjusted Orc horns to fix gap
  • adjusted male Wood Elf racial morph to reduce clipping near ears
  • adjusted male Ear Shape morphs to reduce clipping
  • added custom xEdit scripts as a modder resource (updated since preview release)
  • Like 262
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  • Hmm… 1
  • 🍑 4
  • 🍆 by Kazu 5
  • Hot 14
  • Hyper! 5
  • Thanks! 31
  • Green Love 3
  • Thumbs up 31



User Feedback

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SassyLeaf

· Edited by sessyleaf

   10 of 10 members found this review helpful 10 / 10 members

thanks for the hard work!

 

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Alb Palace

   9 of 9 members found this review helpful 9 / 9 members

Thank you very much for such a great mod!. I got the update to the Anniversary Edition and, unfortunately, it has stopped to work. I am getting a CTD as soon as the initial logo of the game appears, which otherwise functions correctly when I disable the mod in MO2. Could you please update it for the Anniversary Edition? 

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imhatedbychickens

   9 of 9 members found this review helpful 9 / 9 members

The mod god has given us a gift, so rejoice and be glad. Seriously, this mod is like a gift from heaven when it comes to character ascetics. 

  • Like 2
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XenoZa

   6 of 6 members found this review helpful 6 / 6 members

Hello. this mod is pretty amazing.  Unfortunately, it seems as though i cannot use high poly head alongside 3BBB BHUNP body. is that not supposed to happen, or is it a problem on my end only? if so, how can i fix this!?!?    (For Exemple:  When i select high poly face part in racemenu, the breast can glitch out and the physics stops working properly).

Thank you!

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riseki

   4 of 4 members found this review helpful 4 / 4 members

Somehow this mod cause my character body become white. Some other mod that I download are not compatible I guess. Nice mod tho. Now reinstall all over again. Can someone share their screenshot of mod they using543235702_Screenshot(36).thumb.png.4b8d2204dfbebf18637378b8cf0a663d.png?

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ShmooZ

   3 of 3 members found this review helpful 3 / 3 members

Absolute godsend, best mod ever.

  • Like 1

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Vendasia_x666x

   2 of 2 members found this review helpful 2 / 2 members

This mod is much appreciated. A must have for every LO!

Screenshot470.png

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mkthunderwd

   2 of 2 members found this review helpful 2 / 2 members

Just - wow. High poly heads for everyone and it didn't crash the game with a mid-playthrough install.

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Psiphon

· Edited by Psiphon

   2 of 2 members found this review helpful 2 / 2 members

Amazing work man. Much appreciated.

  • Hmm… 1

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zhuddy

   1 of 1 member found this review helpful 1 / 1 member

Thank you! Great mod! but is it normal that if I lower the ear height, there will be clipping on the right side of the neck?

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hercules69

   1 of 1 member found this review helpful 1 / 1 member

Excellent addition to the High Poly body!! You just created what was missing. Even a Vanilla NPC now looks awesome! I use your method to convert my NPC and the xEdit scripts are helping a lot.

I do have a glitch though when I try to export from the CK a Khajiit or Argonian Head. I revewed the changes made by the script and they look correct in xEdit, I guess I'm missing a mod in the CK because I have the typical Red sign when I try to visualize it in the CK. The result is a black face in game.

Are there pre-requisites for non humanoid to load other than expessive face morphs?

Thank you

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Setian

· Edited by Setian

   29 of 30 members found this review helpful 29 / 30 members

Finallly after a fully modded quality Skyrim you can now have a character face blend in like it is supposed to be and have the looks of a finished modded revamped game. Thank you, thanks a lot!

I only have one issue with the enb and eye lashes, when you move the camera the eyes become light an the eye lashes do too (you then see a sharp edge of light near the lashes).
I use a ultra wide screen and I think ENB works worse on that so it might be something most of you won't even see this.

20200726180306_1.jpg

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Olga1816

· Edited by Olga1816

   28 of 29 members found this review helpful 28 / 29 members

Hey . Thank you for your work, you and your mod encouraged me to return to Skyrim again, I bow to you😃

20200906092031-1.jpg

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AshnurLegba

   24 of 25 members found this review helpful 24 / 25 members

This mod is just an absolute blessing. Impressive total piece of fine art!

The last version (v1.3 on 07/30/20) allows even compatibility to Expressive Facegen Morphs... it's just crazy good.

Coupled with SAM/3BA, good skins, and so on... it's incedible.
Your work deserves to be EVEN more known. For every people involved in this, KouLeiFoh, Niroku, and every others that I'm not aware of : Kisses! Many mannnnnyyy kisses! :)

SkyrimSE_2020-07-30_02-19-18.png

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stefanZ

   38 of 40 members found this review helpful 38 / 40 members

Thanks so much for your great work ! Now my character Kathy looks better :D. Indeed ,this is a remarkable mod .

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Necrophobic

   15 of 16 members found this review helpful 15 / 16 members

Thank you for this wonderful mod. This really brought my characters to the next level!

20200623050034_1.jpg

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PanNicek

   13 of 14 members found this review helpful 13 / 14 members

could u update to ae version? after i tried to upload to face using high poly head it kicks me out of game 

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ChrisStoner

   13 of 14 members found this review helpful 13 / 14 members

I simply cannot play WITHOUT this mod (if it is a mod rather than the most beautiful thing ever for creators, artists, modders and gamers alike) As an artist myself I spend an insane amount of hours into my characters making them perfect, adjusting and tweaking every little face (and body) detail. I've always had issues with the human head in Skyrim, untill I found your mod, and I have to say.. THANK YOU for what you did for us and gave us this amazing tool/add-on for us to create the characters we've always wanted. This mod will never leave my load order.

That being said, I might be the only one but I only have one issue with this mod installed ~ (I run on 16 GB of ram, an i5 8600k and a Asus Vega 64 8GB OC) My game is stable af (while having a tone of mods installed, my load order and optimization is extremely well made with care ~ modding since 2016, I don't have crashes or other issues whatsoever).. so when I run the sculpt editor in my game (in racemenu) it lags and stutters A LOT, I simply struggle to make anything, and when I save the head sculpt (or preset) of my character and then load it at the same time Racemenu freezes no matter what (I am forced to save the game and exit, then load it back up to continue without forcing tasking manager my Skyrim). Now I know it might be only on my end, and besides this issue, I have the patience to make anything I want and I did after a lot of hours in there. That won't stop me from using this amazing mod (but wanted to let you know), again THANK YOU my friend for everything! 

Cheers!!

20210117215346_1.jpg

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AI09

   13 of 14 members found this review helpful 13 / 14 members

Fantastic mod, These meshes will give an astounding look to my presents, Thank you.

 

enb 2020_05_09 17_53_15_39.jpg

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Bullfye

· Edited by Bullfye

   11 of 12 members found this review helpful 11 / 12 members

I just love this head meshes.. Been using it for a short time , and thought very few Presets for it  ( Cause I am lazy to sculpt a face myself ) I manage to use one and make my personal changes for it ..

ScreenShot139.thumb.jpg.dc9f7d033ed2630b648af2a9c9bdc0dd.jpg

However there is a slight step back for me and my Mods installed , I use Wet Function Redux  

Wet Function Redux Mod

And apparently the Wet function doesn't work with High Poly heads...At least that I know of .. If so and someone could share the Mod that makes it compatible please tell me ..

 

I will not change this Mod for another face so far cause its brilliant and flawless..so far no match for it ..

 

Thanks for the work ..

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miauking

   31 of 34 members found this review helpful 31 / 34 members

Thank you for this wonderful mod! You can tell this mod smooth out a lot of rough edges from vanilla poly. See picture below!

After / Before

image.png

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Danielgg

   10 of 11 members found this review helpful 10 / 11 members

This is awesome , i just got back to modding skyrim after 7 months  away and man this is huge compare to what i used to see  

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IronChe49

   17 of 19 members found this review helpful 17 / 19 members

These meshes are simply unbelievable, they make your character creation 100x better and easier right off the bat. My character that I'd started before look like someone had used a chisel on her poor chin haha, this fixed that and fast. 😁

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SavrenX

   16 of 18 members found this review helpful 16 / 18 members

Thank you bro. SAM world really blessed with your mod. Hail Sheogorath...cheese for everyone XD. I'm sure you have plan to update this more.

20191220144146_1.thumb.jpg.f0681bd20f1f583d69f53b50e509148f.jpg20191220150400_1.thumb.jpg.229653040f0c691262bec434d4f48e81.jpg

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KrowJob

· Edited by KrowJob

   8 of 9 members found this review helpful 8 / 9 members

does this work with the latest AE version?

im assuming not since 1.4 came out 1 year ago and hasn't been updated since then, really hope this get picked up again.

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  • Similar Content

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      Problem
      The SOS + SAM HDT-SMP schlongs on SkyrimSE didnt have working collisions for me, the balls flew around a lot, through the thighs, penis, etcetera, nothing collided as it should. There was only one schlong type in cut/uncut The conflicts (for me at least) were causing HDT problems and gave me the twitchy body parts bug. Solutions & Additions Done
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      Made this patch for the existing SavrenX continuation mod to fix some things and add more, eventually we might merge these for easier installation. I investigated the HDT-SMP xml files and setup, found & fixed things until balls were behaiving. Bonus was fixing all that all the twitching body parts issues went away. 😃 Recreated Muscular Schlong in High poly Recreated a Cut schlong type that looks circumcised & has no foreskin mesh. Theres now 3 Schlong types Regular, Muscular, Cut (more to come), all schlongs are the High Poly based version now. Added Support for SAM Morphs for Racemenu mod Regular And Muscular Schlongs have retractable foreskin. Added updated HDT capable underwear - visible with some revealing armors, & if using no-shlong option on character or npc. Added optional patch for esl flagged schlong plugin esp's, its in downloads, it will have same version number as release it goes with in its file name. __________________________________________________________________________________________________________________________________________________________________
      Info Update
      Ive been investigating and learning HDT & its aspects, as well as animations, and even the SAM hdt anus mesh lol, I have more learning to go, but things are progressing nicely to be able to add the full feature-set of working body collisions including anus/throat/schlong , with dynamic schlong floppiness, auto retracting foreskin for schlongs that have em, & potentially also custom beast race plus werewolf retractable & sheathed schlongs.
      I still need to test a ton and tweak but the next update here will include the following.
      Update to the muscular schlong's mesh shape, I think I made it a bit too muscular and texture stretched too much, so thats fixed I will add some new updated xml for collisions including a schlong xml Add new version of each schlong mesh, all of which now include a new virtualPenis(simplified collision mesh). Most likely updates after that
      Add version utilizing classic texture arrangement with schlongs having their own texture outside of the body texture. I will keep working on getting functional HDT Anus & Throat into the SAM & HIMBO HDT body meshes, and more floppyness for the schlongs when flaccid. For more see Future Tweaks & Additions section lower on this page. Install Instructions
      You need to follow the main mods install instructions before you use this mod to patch theirs. (This is at least until we merge all these, or a new SAM is released.) Download is here -> SavrenX Schlong of SAM Light SE - Continuation Install HDT options in the FOMOD. Load my mod after SavrenX Schlong of SAM Light SE - Continuation. Modify from SavrenX Schlong of SAM Light SE - Continuation listed in step 1 delete their sos schlongs from mesh directory in their mod delete their schlong esp's SOS - SAM Light Cut Addon.esp and SOS - SAM Light Uncut Addon.esp, since they're named differently than the ones I provide. ? I may merge these together for a future release to remove all these steps ? If you want there are Optional eslsified schlong plugins in the downloads here now. The esp's will no longer count against basic load order plugin limit (I think it requires new game) let me know how it works for you. I am going to be adding more schlongs so this is great news! Theres a new version of HDT-SMP thats faster, its recommended, you dont need its xml config files for SAM to work, but if you install them from its FOMOD, be sure its DefaultBBPs.xml is deleted/hidden or doesnt overwrite the SAM one provided here. Known Issues
      SAM MORPHS When using SAM Morphs for Racemenu mod, the PenisSize, PenisTaper, ScrotumSize did not work for me (even though I added in the morphs in bodyslide), however those three right below it do work, they're named similarly, PenisSize 2, PenisTaper 2, ScrotumSize 2, you can also use the other menu labeled Genitals thats provided by SOS to tweak the schlong. FORESKIN HIDE When using SAM Morphs for Racemenu mod, the Foreskinhide setting does indeed work, but not instantly, after sliding it on/off you have to move Samson/Samuel left/right a touch to trigger the update, not sure if this is my mod or just a skyrim issue, either way, it works and thats what counts, if thats fixable I will do that in a future version. PUBIC TEXTURES Im not happy with textures of the pubic hair zoomed up close, maybe only solvable by going back to the old way of schlong textures separate from the body texture? I will try some UV tweaks, but if that doesnt work, then I will make schlongs have independent textures again like original SAM & SOS did. Notes & Tips
      MUSCLE DEFINITION For different very smooth to muscular definition (based on body size slider thus distributed automatically by game) I recommend Sandow PP Ripped Bodies SAM edition. This allows for a lot of variation(see in my screenshot), by combining this with SAM morphs for racemenu mod you can make several stages of smooth to super muscularly defined twinks, beefcakes, or chubby buddies, tweak to your hearts content. SCHLONGS You dont have to enable all schlong esps if you dont want, with the SAM Morphs for Racemenu mod you can make a lot of variations with just the one Vector Regular schlong, however, the additional esp's do allow for easy automatic distribution & tweaking via the SOS api. WEREWOLF If you want werewolf schlongs, check this out. https://www.loverslab.com/files/file/15605-hdt-werewolves-overhaul/ I might include werewolf like Vector had it in SAM here eventually, just have to look into it. IF YOU USE CBPC Use other mod on VectorPlexus made for that, these configs here are made for HDT-SMP not CBPC. TEXTURES these are made to work with SAM Light Texture Add-on just like the mods its patching. If you use with SAM Morphs for Racemenu mod it provides menus to change textures, for different hair levels, and the normal map & textures per NPC live in game, if you follow the naming conventions & instructions in their install guide its easy to get working. FOR SKYRIM LE You dont need this mod, go download the original SAM mod here on VP, its for LE and has all SAM features, im unsure of the way to do HDT on that version, but im certain its been done, instructions are there on its page, or here on the website somewhere. Future Tweaks & Additions
      Maybe add enhanced pubic hair mesh + overlays?. Add FOMOD installer for merging things into easy installation with choices. There needs to be a SAM HDT Anus & Throat addition at some point right? 😄🍑 Add other schlongs if they're out there, & we're allowed to post them here, also make new ones. Im investigating the sheathing schlongs from Bad Dog Hoodies, I think doing it a different way may be possible thats simpler by animating, rather than 4 mesh swap per peen like he has. Make a new mod that uses separate textures for schlongs, as it is now, they're contained in the body texture, and are slightly blurry compared to the body, I will leave this version up for those who want to do it this way though. Write a script that detects state of schlong and swaps hdt xml settings between more firm when boner, and really floppy when flaccid. the same script should be able to retract foreskin when boner too. NOTICE: This is Vector Plexus Exclusive, Do not upload these anywhere, its permissions are for here only. Thanks! 💚
      Credits & Thanks
      KouLeifoh for the many SAM updates we all need and love! His HDT XML files are the ones used, his high poly conversion of SAM mesh, his texture pack, & many more essentials. HIMBO builder Kreis for inspiration on how HDT-SMP is working & ways to setup things for Skyrim SE/AE that helped me a lot! SavrenX for the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 Kija for SavrenX Schlong of SAM Light SE - Continuation which was my inspiration to make this mod VectorPlexus for the original SAM (Shape Atlas for Men). VectorPlexus, Smurf, & b3lisario for the original SOS (Schlongs of Skyrim). Submitter infiniteone Submitted 12/31/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible Yes  
    • By 1296451373
      View File Syredier&Grarell Follower[SE]
      Hellow,guys.These are my new followers.
      Long hair is Syredier ,The other one is Grarell.They're in Riverwood's Sleeping Giant Inn.
      They all support marriage,if you want.They are all equipped with blades.
      I hope you will like them.
      Requirements:
      1.KS Hairdos
      2.KXHairs
      3.ApachiiHairmales
      4.The eyes of beauty
       
      Credits:
      SAM Core by Vector
      SAM Light by KouLeifoh
      The Eyes of Beauty by docteure
      SavrenX Muscular Body map by SavrenX
       
       
       
      Submitter 1296451373 Submitted 01/11/2022 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible No  
    • By 1296451373
      Hellow,guys.These are my new followers.
      Long hair is Syredier ,The other one is Grarell.They're in Riverwood's Sleeping Giant Inn.
      They all support marriage,if you want.They are all equipped with blades.
      I hope you will like them.
      Requirements:
      1.KS Hairdos
      2.KXHairs
      3.ApachiiHairmales
      4.The eyes of beauty
       
      Credits:
      SAM Core by Vector
      SAM Light by KouLeifoh
      The Eyes of Beauty by docteure
      SavrenX Muscular Body map by SavrenX
       
       
       
    • By DJgorik
      View File Schlongs CBPC Physics SSE
      An addon for CBPC Physics to make it jiggle.
      REQUIREMENTS:
      - any sos-based schlong mod (I use SavrenX's) 
      - CBPC - Physics with Collisions for SSE and VR
      INSTALLATION:
      You may just drop it into mod manager (however if you already use CBPC and especially if you modified something - better merge CBPCMasterConfig.txt files).
      Voila, it should work now. You can play with settings in CBPConfig_SOS.txt (there are some comments) and CBPConfig_SOSScrotum.txt. I didn't manage to get any significant results for scrotum, sorry for that. 
      NB! Forgot to mention that physics work both while erected and while not, so it might get weird while hard. Use reduced jiggle file to make it less visible.
      ==========================================================================================================================
      AS NOTED IN COMMENTS THERE ARE PROBLEMS WITH CBPC 1.4.9. FOR NOW, IF YOU WANT TO USE THIS PRESET - USE THE FOLLOWING SETUP:
      SSE 1.5.97 SKSE 2.0.20 CBPC 1.4.5 ==========================================================================================================================
      Submitter DJgorik Submitted 04/12/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Anniversary Edition compatible No  
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