About This File
Leito86 for the base body (EVB)
ARYAYADA, Grayshepherd, smorris2012 (SHB) & Coldsteelj (SSBBW) for the slider references
ZAZ for the Zaz Extended Skeleton and genitals weights
Ousinus & Caliente for some other slider references + Bodyslide & Outfit Studio tools
NaiRae for the SexSwap Outfit Conversion Templates
EVERYONE IN BEARHOOD OF STEEL DISCORD SERVER who encouraged me to make this project
@good0593 for the wonderful male texture resource
asdasfa for the Bodygen tool
Wanderer for the FOMOD Creation Tool
@Napodan for the FO4edit script to apply random skin for male npcs.
Atomic Muscle is a body replacer based on EVB and with the same idea as SAM ( 2 Major body sliders + Genital sliders).
2 body sliders only because its easier to refit, with the downside of simple customization but can still be combined with vanilla sliders to accomplish various body shapes.
🌑 Animated Penis & Skinned Anus, so its compatible with AAF Animations such as Atomic Lust, BP70's and Savage Cabbage Animation Pack
🌑 Full compatible with AAF - Penis morphs are included for the compatibility
🌑 Cut & Uncut Penis Variants
🌑 2 Major Body Sliders
- Nuclear Bodybuilder: focused on bodybuilder body type
- Nuka Bull: focused on powerlifter body type (chonky but stronk)
🌑 Optional Equipable penis and Nudesuits, they are craftable in your Chem Lab under the Atomic Muscle category
🌑 Optional Jiggly CBP Preset (requires CBP) and Zex Skeleton Tweaks (done to match bigger bodies)
🌑 Compatible with any EVB Based Body texture
🌑 Looksmenu Integration for full customization experience ingame
🌑 Support for all the Vanilla outfits including DLCs Nuka World, Far Harbour & Automatron (Refits)
🌑 Any EVB Based Texture of your choice, i highly recommend the Victoriam Line textures: https://www.nexusmods.com/fallout4/mods/42913
🌑 ZaZ Extended Skeleton, the skeleton this body was rigged to: https://www.nexusmods.com/fallout4/mods/36702
🌑 Looksmenu, for the ingame customization:
🌑 Nude Skin for Human Male Ghoul not really a requirement but if you dont have something like this, human male ghouls will get a underwear texture when undressed and unmatched penis skin (Yeah, AM does work on human ghouls as well) https://www.nexusmods.com/fallout4/mods/7432
🌑 Ulfberth's SKin Overlay + Its requirements If you want to have the Skin Randomization that comes with Bodygen (Option available in the FOMOD) enabled.
🌑 Main texture database for the Skin Randomization that comes with Bodygen (you need to install the 1.5a and above, but you can get 1.4b if want to): https://www.nexusmods.com/fallout4/mods/38676
🌑 Idle Animations for Muscular Male for a more tough look: https://www.nexusmods.com/fallout4/mods/39256?tab=posts
🌑 for who wants to wide the shoulders a bit more, you can download the BT Skeleton in optional section of this mod page (yeah, it'll work with AM just fine): https://www.nexusmods.com/fallout4/mods/40037?tab=files
If you are going to do that, make sure load it after all the other conflicts!
🌑 CBP Physics for Fallout 4; Atomic Muscle is compatible with CBP... and you'd need it if you pick the CBP Jiggly Preset during the FOMOD installation anyway: https://www.nexusmods.com/fallout4/mods/39088?tab=description
🌑 UAP (Ulfberth's AAF Patch). For AAF gay support + it has a lot of extras like male moaning during anims:
🌑 Pip Boy 2000; because we cant refit the pip boy, it will clip a lot with the body, specially for atomic muscle where the bodies can look real big, so this mod will install a pipboy that is not shown in your forearm and you wont see the clipping bug while in the first person / while you have the pipboy menu on: https://www.nexusmods.com/fallout4/mods/32025/
Just install with your mod manager like any other regular mod. If you have any other male body installed for any reason, you may want to load this after it.
Since it comes with prebuilt meshes for vanilla outfits, you may want to load this before outfit replacers.
The load order for other mods, in your assets order (left panel if you are mo2 user) should be something like:
4.Any EVB texture of your choice
6.NPC Male Bodies
7.Ulfberth Skin overlays for Male Bodies
For the plugins order (right panel for mo2 users) You just want to load all the AM Bodygen plugins after MaleBodies.esm and UlfSkinOverlay.esp
Once you have installed your body, you may want customize it right away. Open looksmenu by bringing the console up then use SLM 14 to open the looksmenu for the player character or while the console is up, left click on the npcs you want to open the looksmenu for (an id will show up on the center) and enter SLM SHOWED_UP_NPC_ID_HERE > Like SLM 24cdb3.
With the looksmenu interface up, select the Body option, then go to Advanced. There you may find some sliders you can make use of to customize your body.
During FOMOD installation you'll notice some options that will give you bodyslide files. Those are meant for modders only to be used on any projects they may have as i believe users shouldnt have to go through bodyslide, just to have a body functioning.
🌑 The regular naked projects can be used for skimpy outfits.
🌑 The Nevernude for non skimpy outfits (NOTE that you are free to customize the bulge slider on your outfit the way you want).
🌑 The Hands projects have the Nuka Bull and Nuclear Bodybuilder sliders on it to make the wrist more thicker and to match the body proportions more.
🌑 The NeverNude/Cut/Uncut + Hands projects are just meant to be used to make it easier to conform from outfits that cover both the wrist/hands and the forearms. You dont want to keep it on the end of your project depending on how the outfit looks like (because the hand textures are messed up in this one)
ANOTHER VERY IMPORTANT THING:
All the bodyslide projects, including the vanilla outfits, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE:
If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes.
You are free to use these assets in your projects as long you credit me. You dont really need to ask for permission then, but at least let me know so i can know the cool things you are working on for it
Port all, if not most of the refits i've done for bodytalk to Atomic Muscle
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What's New in Version 1.2.5 See changelog