High poly heads for human males and females based on the vanilla meshes. A simple name for a not-so-simple mod. Available for both LE and SE.
smooth high poly male and female heads
complementary high poly brows, beards, and scars to fit new head shape
includes morphs for RaceMenu's extended sliders
compatible with vanilla-based head textures
compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data)
optional support for Expressive Facial Animation
RaceMenu (LE, SE)
Expressive Facial Animation Male Edition (LE, SE) [optional]
Expressive Facial Animation Female Edition (LE, SE) [optional]
00 - Base mod (required)
01 - Loose files needed for FaceGen creation in the Creation Kit (optional)
02 - adds Expressive Facial Animation Male edition (optional)
03 - adds Expressive Facial Animation Female edition (optional)
04 - remove sunken vampire face morphs (optional)
05 - symmetrical eye sockets (female) (optional)
For the player character, use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions.
For NPC/follower mods, add this mod as a master, swap the vanilla head parts with the high poly version, then generate new FaceGen data (Ctrl + F4) in the Creation Kit.
minor clipping with certain vanilla hair meshes
scars appear darker than vanilla in SE
changing to vampire race will reset the high poly head back to vanilla
Animation Tools N2
You may use this mod for your NPC/follower mods that will be shared with others.
You may add extra RaceMenu morphs.
You are not allowed to modify (in part or in whole) and claim it in its entirety as your own.
You are not allowed to reupload this mod to other sites.
For other usage not mentioned, please ask me first.
Niroku for Expressive Facial Animation
tktk1 for Enhanced Character Edit head mesh reference