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MKX Kano - Atomic Muscle Conversion 1.0.0

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About This File

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xX-DARKMASTER-Xx for the original models/textures
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🌑 Craftable in ChemLab under the (Atomic Muscle) MKX Kano category
🌑 Comes with separated boots. Ready to be used with AAF Partial Stripping. As well as left and right Arm Armor.
🌑 High Heels Support - just to offset the character up when the boots are worn, to avoid the actor to sink below ground.
🌑Modifiable in Armor Workench so you can get many variants (See screenshots for reference) + Ballistic Weaves to improve the survival and gear score. You can modify the outfit, left and right arm armor and mask.
🌑 available in the armor workbench for many different retextures of the set. Such as the Green/Grey Pants, Red/Grey Armor and Red/Blue/Green/Grey/Yellow Stone.
🌑Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU)
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🌑Atomic Muscle and Its Requirements


🌑 Not  really a requirement, but in order to fix the sinking below ground, you may want to have High Heels installed: https://www.nexusmods.com/fallout4/mods/39850

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Just install with your mod manager like any other regular mod.

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During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning.
🌑The bodyslide projects will be named as the following in your Body/Outfit dropdown menu:
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ANOTHER VERY IMPORTANT THING:
All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE:
https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip

If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes

 

 

 

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