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Kreis' Skimpy Outfits - Heavy Armor Redux II 1.0.1

   (4 reviews)

5 Screenshots

About This File

If you don't read description below, I will not answer your question.

This is a redux of a redux! Almost every armor from KSO - Heavy Armor Redux has been reworked from the ground up, integrating meshes from BD UUNP Armors and Clothes Replacer and The Amazing World of Bikini Armors. If you use both mods in your game for your ladies, then rejoice, because my replacer are literally meant to cover the dudes. If you are not using either mods, do not fret, because they aren't required. 

As an additional note, KSO - Heavy Armor Redux has been discontinued and will not be maintained anymore. I left the mod up for people who preferred my old designs. 

Description:

A set of Vanilla armor replacer, covering all basegame Heavy Armor. 

  • SAM - Kreis Skimpy Outfits - Heavy Armor Redux.7z
    Main File. Every armor are set to wear thongs. Blades Armor is set to wear fundoshi. Daedric Armor is set to be revealing because my headcanon decides that they are beyond modesty. 
  • SAM - Kreis Skimpy Outfits - Heavy Armor Redux (BS Files).7z
    Optional File. Bodyslide Files for each armors for modders' resource.
    Also, If you want for these armors to wear pants instead of thongs, launch Bodyslide, and click the Toggle Pants checkbox and Build the outfits, let it overwrite the NIFs and Tris in the main file. Don't forget to set the Weight 1 to 0 slider on the left column to 100%. Refer to the pictures below if instructions are unclear.
     image.thumb.png.e100940c98580e2d311fe51f6b43b78f.png
  • SAM - Kreis Skimpy Outfits - Heavy Armor Redux (aMidianBorn Patch).7z
    Optional File, requires aMidianBorn - Book of Silence. Alters Gold Ebony armor and Silver Ebony armor from the Optional Plugins. BS Files included. 
  • SAM - Kreis Skimpy Outfits - Heavy Armor Redux (Helgen Reborn Patch).7z
    Optional File, requires Helgen Reborn. Alters Keepers of Hattu Armor and Keepers of Hattu Officer Armor. BS Files included.
  • SAM - Kreis Skimpy Outfits - Heavy Armor Redux (TFC Patch).7z
    Optional File, requires The Forgotten City. Alters the Immaculate Dwarven Armor. BS Files included.

Installation : 

Install normally with your preferred mod manager. I personally use MO2

Permission : 

Feel free to alter the meshes to your liking if you know how to. I encourage you to share your derivations for others who cannot do it themselves with no charge. The reason why I learn to mod is because 9 out of 10 armors in the screenshot threads were unobtainable for downloads so I say, screw it, I'll learn to do it myself and be the change I want to see in the gay Skyrim community. 

Conversion to LE:

image.thumb.png.546f2938e62e70dfc25105ada855c633.png

Credits:

Footnotes:

Buy me a coffee, if you feeling generous. ko-fi.com/kreiste or paypal.me/ChristopherKho 
My creations will always remain free and would never be locked behind paywall. 


What's New in Version 1.0.1   See changelog

Released

  • Fixed the zap slider causing invisible arm on Ebony Mail. 
  • Like 14
  • Hot 6
  • Hyper! 1
  • Thanks! 3
  • Thumbs up 1



User Feedback

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These look incredible. very nice job! 😍

If I convert these to LE is there a way to remove the underwear and have it all hanging out? 🍆

  • Like 1

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6 hours ago, glittergroin said:

These look incredible. very nice job! 😍

If I convert these to LE is there a way to remove the underwear and have it all hanging out? 🍆

Here's what you need to do. 

  • Open up air's slider files [SESAM High Poly
  • Delete the mesh SAMBody, leave SAMGenital and SAMForeskin there. Save it as different name, I saved it as [SESAM Nude just so I know.
  • Open any of my bodyslide files. Delete both thong and pants shapes. Some pants and thongs are 'merged' with the main body, so you need to mask the pants/thong area, invert mask and Right Click > Delete Vertices
  • File > Add Project, select the [SE] SAM Nude. 
  • You can delete the Toggle Pants or Pants slider since they are no longer doing anything. You might want to check if any of the "Hide XXX" slider is affecting the now-revealed crotch area or not and adjust that. 
  • That's it you're done. You can just simply rebuild the now-revealing outfit in Bodyslide.
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4 hours ago, kreiste said:

Here's what you need to do. 

  • Open up air's slider files [SESAM High Poly
  • Delete the mesh SAMBody, leave SAMGenital and SAMForeskin there. Save it as different name, I saved it as [SESAM Nude just so I know.
  • Open any of my bodyslide files. Delete both thong and pants shapes. Some pants and thongs are 'merged' with the main body, so you need to mask the pants/thong area, invert mask and Right Click > Delete Vertices
  • File > Add Project, select the [SE] SAM Nude. 
  • You can delete the Toggle Pants or Pants slider since they are no longer doing anything. You might want to check if any of the "Hide XXX" slider is affecting the now-revealed crotch area or not and adjust that. 
  • That's it you're done. You can just simply rebuild the now-revealing outfit in Bodyslide.

Much appreciated, thank you!!! 🙏💖

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Ya know, I'm spending more time in NifSkope, Outfit Studio, BodySlide, TES5Edit ... than actually seeing this stuff in game. Curses!

... ... ...

Incidentally, I've discovered the Oblivion to Skyrim Nif Pose Converter (all on account finding AlienSlof's old Oblivion mods).

More curses!!!

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hey really cool mod. question are you planning on doing light armor II too or are you still going to continue the old one?

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On 8/11/2020 at 5:38 AM, Simon235 said:

hey really cool mod. question are you planning on doing light armor II too or are you still going to continue the old one?

Still debating if I want to release all of them at once or just do one by one that I like. 

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  • Open up air's slider files [SESAM High Poly
  • Delete the mesh SAMBody, leave SAMGenital and SAMForeskin there. Save it as different name, I saved it as [SESAM Nude just so I know.
  • Open any of my bodyslide files. Delete both thong and pants shapes. Some pants and thongs are 'merged' with the main body, so you need to mask the pants/thong area, invert mask and Right Click > Delete Vertices
  • File > Add Project, select the [SE] SAM Nude. 
  • You can delete the Toggle Pants or Pants slider since they are no longer doing anything. You might want to check if any of the "Hide XXX" slider is affecting the now-revealed crotch area or not and adjust that. 
  • That's it you're done. You can just simply rebuild the now-revealing outfit in Bodyslide.

 

I understand not a word of this.

SE SAM High Poly is that the SAM High Poly Conversion SE v1.5 mod? If I search here I don't find SAMbody nor the others.

How do I open files in BodySlide? I open first in OutfitStudio? and then?

Does it work for SE?

Edited by Chimerae1992

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So these look absolutely stunning, and I am a massive fan of your work, as always! I do have a couple questions though. So not sure if you remember me from that black thieves guild mod from a while back lol. Got put on the back burner for now, but getting there. Anyhow, I still mostly play on Xbox, its like 70/30 at this point, so I port mods privately for myself and just don't publish to the public, so most mods like this I have to pack quite differently when creating an .ESP in the CK. I see that most of the armors use vanilla textures. Are there any parts of the armor, such as the cloth bits, that I would need separate mods for, texture wise, or do they also use vanilla textures? Mostly checking that I'm good to go with everything here before I go hunting lol

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On 8/18/2020 at 1:39 PM, DominicM1990 said:

So these look absolutely stunning, and I am a massive fan of your work, as always! I do have a couple questions though. So not sure if you remember me from that black thieves guild mod from a while back lol. Got put on the back burner for now, but getting there. Anyhow, I still mostly play on Xbox, its like 70/30 at this point, so I port mods privately for myself and just don't publish to the public, so most mods like this I have to pack quite differently when creating an .ESP in the CK. I see that most of the armors use vanilla textures. Are there any parts of the armor, such as the cloth bits, that I would need separate mods for, texture wise, or do they also use vanilla textures? Mostly checking that I'm good to go with everything here before I go hunting lol

Nope they're all vanilla 😄 though using a higher resolution texture pack is recommended because I 'enlarged' some of the vanilla mesh. With vanilla textures only, you might notice texture size discrepancy.

In my screenshots, I'm using :

 

Edited by kreiste
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21 hours ago, kreiste said:

Nope they're all vanilla 😄 though using a higher resolution texture pack is recommended because I 'enlarged' some of the vanilla mesh. With vanilla textures only, you might notice texture size discrepancy.

In my screenshots, I'm using :

 

You're amazing, thank you so much for the suggestions! 

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