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SAM High Poly Conversion 1.5

   (9 reviews)

6 Screenshots

About This File

This is a high poly conversion of SAM meshes.  The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay.  It started out as something for my own personal use, but I decided to share it with everyone.  Compatible with SAM and SAM Light for both LE and SE.

High Poly Body Mesh

  • high poly body for both SAM and SAM Light variants
  • underwear was given high poly treatment
  • there are some minor sharp edges on certain poses due to weights
  • if you're on a low end system and worried about performance, stick with the default body mesh

High Poly Genital Mesh new

  • high poly genitals for both SAM and SAM Light
  • smoother edges are noticeable when zoomed in

High Poly Hand Mesh

  • high poly hands for playable human and beast races
  • new mesh is based on the vanilla HandMaleBig mesh
  • optional fingernail mesh to enhance details
  • hand mesh v2 requires manual texture editing for fingernail textures

High Poly Feet Mesh

  • symmetrical feet meshes (original mesh had a smaller right foot)
  • optional toenail mesh to enhance details even further
  • feet mesh v2 requires manual texture editing for toenail textures

High Poly Tail Mesh new

  • high poly tail meshes for Argonian and Khajiit races
  • vertex weights smoothed to look less blocky during movement

Refits

  • full vanilla refits made specifically for high poly SAM
  • minor clipping may occur during movement
  • currently does not include:  briarheart body mesh or USLEEP/USSEP changes

Fingernail/Toenail Mesh Texture

  • v1 mesh uses a separate texture for the fingernails/toenails.  Color won't change, but certain skin tones might make the nails look out of place.
  • v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body.  This allows the use of the skin shader to change the color of the nails to match skin tone.  Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures.

Installation

If using a mod manager, just follow the installer.

Manual Installation

  • 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut)
  • 02 - hand mesh, select between high poly hand with or without fingernail meshes
  • 03 - feet mesh, select between high poly feet with or without toenail meshes
  • 04 - high poly tail meshes for Argonian and Khajiit
  • 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin

Credit goes to Vector for the creation of Shape Atlas for Men.


What's New in Version 1.5   See changelog

Released

  • mod now split between LE and SE to reduce filesize due to refits
  • added high poly genitals, khajiit tail, and argonian tail
  • added refits for vanilla amulets and missing gloves for beast races (bandit/leather/draugr) used by SAM
  • adjusted mesh order for monk robes (monk/necromancer/warlock/blindmothpriest) to allow texture swaps
  • adjusted vertex weights on high poly body/hands to fix/reduce sharp edges during certain animations
  • updated all refits to include updated high poly body/hands

hotfix (LE):

  • changed genitals from slot 32 to slot 52 to work with full SAM (does not affect SAM Light)
  • Like 91
  • Hot 7
  • Hyper! 1
  • Thanks! 15
  • Thumbs up 4



User Feedback

You may only provide a review once you have downloaded the file.


infiniteone

   6 of 6 members found this review helpful 6 / 6 members

Excellent! This was a great upgrade, ive disabled the body for the moment until its got HDT support but man what a great job you did on the whole thing, the hands and feet were the most in need of help but damn the body really became a lot better too with the extra virts.  Great job man. :)

  • Like 1

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TheDarkPhoenix

   5 of 5 members found this review helpful 5 / 5 members

It totally makes my Chaos Tiefling race Nightblade Assassin look amazing! ... You are amazing!

Raimyr_2.jpg

Raimyr_1.jpg

  • Like 2

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InoOnew88

   4 of 4 members found this review helpful 4 / 4 members

Very nice and high quality add-ons for SAM and SAM Light. Very smooth, detailed, and performance friendly. Highly recommended. Thank you KouLeifoh.:)

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Darnexx

   3 of 3 members found this review helpful 3 / 3 members

What can I say, amazing work, keep it up :)

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Oubliette

   2 of 2 members found this review helpful 2 / 2 members

Took me a shamefully long time to realize that SAM and SAM Light use different texture mapping. Other than that this is absolutely vital. 

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SavrenX

   25 of 26 members found this review helpful 25 / 26 members

Your high poly body amazing bro......

20180610001408_1.jpg

  • Like 5
  • Hot 3
  • Green Love 1
  • Thumbs up 1

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Heftyzard

   0 of 1 member found this review helpful 0 / 1 member

It was good when it worked. Now when ever I take off my Argonians clothes the game crashes, does anyone know why that might be? Those are all the mods I have loaded, I didn't get this issue last time.

Screenshot 2021-06-06 005455.png

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Hungustus

· Edited by Hungustus

  

From my testing, I can't download this mod anymore. HTTP error 403. Which simply means this download link isn't working properly. However I did use it before doing a clean restart. And I can say it's very well done, so I'll happily change my review once I can access it again. 

Edit: Resolved! For anyone else, try turning off your VPN. My internet is already slow, so that was just too extra causing it to fail. Guessing that has something to do with the security set up. Likely caused the 403 error as well. Either way not likely an issue most people have.

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Yanoi-01

  

Works well. Though it's not clear that you need to remove SOS textures and meshes to use SAM Light texture addon

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      Problem
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      Made this patch for the existing SavrenX continuation mod to fix some things and add more, eventually we might merge these for easier installation. I investigated the HDT-SMP xml files and setup, found & fixed things until balls were behaiving. Bonus was fixing all that all the twitching body parts issues went away. 😃 Recreated Muscular Schlong in High poly Recreated a Cut schlong type that looks circumcised & has no foreskin mesh. Theres now 3 Schlong types Regular, Muscular, Cut (more to come), all schlongs are the High Poly based version now. Added Support for SAM Morphs for Racemenu mod Regular And Muscular Schlongs have retractable foreskin. Added updated HDT capable underwear - visible with some revealing armors, & if using no-shlong option on character or npc. Added optional patch for esl flagged schlong plugin esp's, its in downloads, it will have same version number as release it goes with in its file name. __________________________________________________________________________________________________________________________________________________________________
      Info Update
      Ive been investigating and learning HDT & its aspects, as well as animations, and even the SAM hdt anus mesh lol, I have more learning to go, but things are progressing nicely to be able to add the full feature-set of working body collisions including anus/throat/schlong , with dynamic schlong floppiness, auto retracting foreskin for schlongs that have em, & potentially also custom beast race plus werewolf retractable & sheathed schlongs.
      I still need to test a ton and tweak but the next update here will include the following.
      Update to the muscular schlong's mesh shape, I think I made it a bit too muscular and texture stretched too much, so thats fixed I will add some new updated xml for collisions including a schlong xml Add new version of each schlong mesh, all of which now include a new virtualPenis(simplified collision mesh). Most likely updates after that
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