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SAM High Poly Conversion 1.5

   (6 reviews)

6 Screenshots

About This File

This is a high poly conversion of SAM meshes.  The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay.  It started out as something for my own personal use, but I decided to share it with everyone.  Compatible with SAM and SAM Light for both LE and SE.

High Poly Body Mesh

  • high poly body for both SAM and SAM Light variants
  • underwear was given high poly treatment
  • there are some minor sharp edges on certain poses due to weights
  • if you're on a low end system and worried about performance, stick with the default body mesh

High Poly Genital Mesh new

  • high poly genitals for both SAM and SAM Light
  • smoother edges are noticeable when zoomed in

High Poly Hand Mesh

  • high poly hands for playable human and beast races
  • new mesh is based on the vanilla HandMaleBig mesh
  • optional fingernail mesh to enhance details
  • hand mesh v2 requires manual texture editing for fingernail textures

High Poly Feet Mesh

  • symmetrical feet meshes (original mesh had a smaller right foot)
  • optional toenail mesh to enhance details even further
  • feet mesh v2 requires manual texture editing for toenail textures

High Poly Tail Mesh new

  • high poly tail meshes for Argonian and Khajiit races
  • vertex weights smoothed to look less blocky during movement

Refits

  • full vanilla refits made specifically for high poly SAM
  • minor clipping may occur during movement
  • currently does not include:  briarheart body mesh or USLEEP/USSEP changes

Fingernail/Toenail Mesh Texture

  • v1 mesh uses a separate texture for the fingernails/toenails.  Color won't change, but certain skin tones might make the nails look out of place.
  • v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body.  This allows the use of the skin shader to change the color of the nails to match skin tone.  Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures.

Installation

If using a mod manager, just follow the installer.

Manual Installation

  • 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut)
  • 02 - hand mesh, select between high poly hand with or without fingernail meshes
  • 03 - feet mesh, select between high poly feet with or without toenail meshes
  • 04 - high poly tail meshes for Argonian and Khajiit
  • 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin

Credit goes to Vector for the creation of Shape Atlas for Men.


What's New in Version 1.1   See changelog

Released

  • added high poly body mesh
  • fixed minor mesh seams in feet meshes
  • Like 59
  • Hot 3
  • Hyper! 2
  • Thanks 14
  • Upvote 2



User Feedback

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Don

   14 of 14 members found this review helpful 14 / 14 members

Your high poly body amazing bro......

20180610001408_1.jpg

  • Like 3
  • Hot 3
  • Green Love 1
  • Upvote 1

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infiniteone

   3 of 3 members found this review helpful 3 / 3 members

Excellent! This was a great upgrade, ive disabled the body for the moment until its got HDT support but man what a great job you did on the whole thing, the hands and feet were the most in need of help but damn the body really became a lot better too with the extra virts.  Great job man. :)

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InoOnew88

   1 of 1 member found this review helpful 1 / 1 member

Very nice and high quality add-ons for SAM and SAM Light. Very smooth, detailed, and performance friendly. Highly recommended. Thank you KouLeifoh.:)

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Darnexx

   1 of 1 member found this review helpful 1 / 1 member

What can I say, amazing work, keep it up :)

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TheDarkPhoenix

  

It totally makes my Chaos Tiefling race Nightblade Assassin look amazing! ... You are amazing!

Raimyr_2.jpg

Raimyr_1.jpg

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Oubliette

  

Took me a shamefully long time to realize that SAM and SAM Light use different texture mapping. Other than that this is absolutely vital. 

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