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  2. View File Dragon Lord Armor Refit This is a refit of the Kynreeve armor from nexus. You don't need the original file, I already included it. Character is by @smidgen BTW, thanks to his awesome preset. Submitter Kirax Submitted 07/17/2018 Category The Elder Scrolls V: Skyrim  
  3. Version 1.0.0

    4 downloads

    This is a refit of the Kynreeve armor from nexus. You don't need the original file, I already included it.
  4. View File Kynreeve Armor Refit This is a refit of the Kynreeve armor from nexus. You don't need the original file, I already included it. Submitter Kirax Submitted 07/17/2018 Category The Elder Scrolls V: Skyrim  
  5. Version 1.0.0

    4 downloads

    This is a refit of the Kynreeve armor from nexus. You don't need the original file, I already included it. Character is by @smidgen BTW, thanks to his awesome preset.
  6. foxice

    Leo the Ice Mage

    Good afternoon. I put off my clothes but look like this, no teeth of hair and eyes ( enb2018_7_17_12_13_59.bmp
  7. I love it can u PM me the face preset please I love elfs
  8. DifferentHead

    [NSFW] Screenshot Showoff Thread

    Yeah, well, couldn't manage to make him "older" (maybe it's my ENB? I don't know...)...still, a young, horny Nord suits me just perfectly
  9. KouLeifoh

    How to edit body/foot seams

    That depends on if the seams are on the meshes or the textures. Seams on Meshes This issue is sub-divided into two parts: mesh and skinning data. Fixing the mesh can be fairly easy if you have some experience with 3D modeling. My program of choice is 3DS Max. I would import all relevant meshes (in this case, the body + feet meshes), turn on vertex snapping, and manually move the problematic vertices in the feet to where they should meet the legs on the body mesh. Skinning data on the other hand requires more work and some manual labor. Vertex weights and bone transformations on connecting meshes need to be the same. For vertex weights (while in 3DS Max with the fixed meshes from above), what I normally do is extract the weights from the base (in this case, the body mesh) and transfer them to the overlapping vertices in the feet mesh. For bone transformations, I'd use SAM's malebody_1.nif as the base in Nifskope and copy over the relevant bone transformations (calf and foot bones in your case) to the skinning data of the body and feet meshes. Seams on Textures The best way to go about this is to use projection painting. It's basically painting directly on a 3D model without having to worry about UV seams. There are several programs that will let you do this, but I tend to go with a combination of 3D Coat + Photoshop. I would load the meshes + textures, position the camera over the area I want to fix, export the projection to Photoshop, paint by hand using Photoshop tools, and then auto import the changes. Once I'm satisfied with the changes, I can export the final textures. All of this can be done with just 3D Coat since it has paint tools, but I'm more comfortable painting in Photoshop. Of course, these suggestions are based on my own personal experience. There are other programs that can be used for 3D Modeling (Blender, Maya) and projection painting (ZBrush, Mari, etc), but I don't have enough experience using them.
  10. I'd forgotten what he looks like with a baby face, so youthful Still, he's looking might fine, glad he works for you and that Grant is finally getting some love
  11. DifferentHead

    [NSFW] Screenshot Showoff Thread

    No matter, in the end I decided that SAM HD textures are good enough, + SkySight Skin for SAM added just the right amount of abs that I wanted I may further customize him down the road, but this is my progress so far. Thx again! (At the end I chose Grant, just love him ).
  12. Yesterday
  13. GoodbyeHello

    SAM for SE Hopeless?

    I would love for you to upload it if you ever complete it 😍
  14. Hello, I am trying to edit the meshes and texture mappings of Lykaios males SAM support, i changed the feet mesh and now there is a seam between them and the body. What do i need to edit in order to fix this?
  15. DifferentHead

    [NSFW] Screenshot Showoff Thread

    Thx a lot! Doing many tests now. I've tried SkySight Skins textures (https://www.nexusmods.com/skyrim/mods/58443), and it seems to be of higher quality than SAM HD's, although it conflicts with the shlong/tanga from SAM. Which textures do you recommend?
  16. Henrik was curious what such a big man like Stefan would feel like. Now he knows and he won't be asking again: NSFW
  17. naama123

    Lykaios males SAM support 1.2

    is it fine if i try to remap your textures? I might be able to touch up the race
  18. Ah, that's from this post: It's not the main file but if you scroll down to another post by rhavik he uploaded a file called "DB First Armor".
  19. Sure I can. Devran Dark: https://jumpshare.com/v/LqKNSN8S8ut3KX0NABAb?b=1n20zWEd3bemoTXB54y6 Grant: https://jumpshare.com/v/IOCBESonUiCrQnBP8wd9?b=1n20zWEd3bemoTXB54y6 Devran requires this hairmod: https://www.nexusmods.com/skyrim/mods/91391
  20. DifferentHead

    [NSFW] Screenshot Showoff Thread

    Damn smidgen, I really love your Grant and Devran Dark. Could you share the way to do them in Racemenu? I promise to put them to good use...:D Also, where can I find the shirt that the guy with...the sweetroll has?
  21. LuckyHarris

    How to apply HDT physics to an armor?

    Fantastic, this did the trick. Although it was such a simple solution, this will help me get over most of the hurdles I was facing when trying to refit armors. Super excited to go back and do all the stuff I had to skip before. Thanks a ton for explaining this to me!
  22. I’ve always find it weird that people think others will do things for you just because ‘you would love it’
  23. The armor design looks similar to the Imperial armor but with less skirt and sleeves. I'm sure the Imperial armor (or even General Tullius' armor) can be modified a bit to get some design parity with that artwork.
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