Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 02/09/2019 in all areas

  1. 1 point

    Version 1.0.5

    5,379 downloads

    This is a RaceMenu plugin that adds SAM morphs without using any of SAM's scripts. It's mainly intended to add SAM morphing features to SE, but a version for Oldrim is also provided. Using armor refits for SAM is highly recommended. For SE users, the refits must be converted to SE format using NIF Optimizer. RaceMenu SE 0.2.4+ requires .tri morphs to be using the newer format exported by Outfit Studio. Main Features Body Morphs for different body types Texture selection for custom textures Body hair overlays for extra body hair control BodyGen Morphs for diverse body types on all male NPC's based on class (optional) Body Morphs Samson/Samuel morphs with a toggle for skeleton scaling Genital morphs based on SAM genital bones scaling formula Foreskin morph to toggle foreskin Individual bone scaling used in Samson/Samuel morphs for finer tuning Genital skeleton scaling for compatiblity with genital accessories Texture Selection (SAM Light only, textures not included) Swap to different diffuse, normal, and specular maps for the body, hands, and feet* Requires refits with body parts correctly named for SAM (SAMBody, SAMHands, SAMFeet, SAMGenitals, SAMForeskin) Textures follow the naming convention BaseName_xx.dds (diffuse), BaseName_xx_msn.dds (normal), BaseName_xx_s.dds (specular) where xx ranges from 01 to 10 For example, base texture malebody_1.dds would be named malebody_01.dds, malebody_02.dds, malebody_03.dds, etc. Feet textures have the BaseName of MaleFeet (default races), ArgonianMaleFeet (Argonian), and FeetMale (Khajiit) *feet uses body texture by default Usage Three custom spells are automatically added under Powers. SAM Morphs (Self)* Opens a minimal version of RaceMenu on the player character SAM Morphs (Target)* Opens a minimal version of RaceMenu on the target character SAM Textures Config Configures setting for feet texture mode and resets texture overrides *requires UIExtensions Requirements SKSE / SKSE64 RaceMenu (Oldrim, SE) SAM Light* UIExtensions** (Oldrim, SE) *not required, but SAM assets are required in some type of setup (like SOS). SAM scripts/.esp/.dll are not used. **only required for editing morphs on NPC's Manual Installation 00 Textures for overlays 01 Base mod for either Oldrim or SE 02 BodyGen morphs (1 for basic setup, 2 for overrides from other mods) (optional) 03 Genital Morphs if not using SAM Light (optional) Notes Foreskin morph requires SAM Light "un-cut" option during installation. BodyGen for RaceMenu SE can make the game unstable based on individual setups. BodyGen morphs are saved in the SKSE co-save alongside the game save. NetImmerse Override Cleaner can be used to remove the morph data in Oldrim saves. I'm not aware of any equivalent tool for SE. Body hair overlay only applies to the main body mesh, not the genitals. This is due to how the overlay system was designed. RaceMenu for NPC's will show them in a T-pose during slider changes. This is intentional and required when updating skeleton scaling since the game is paused. NPC will resume animations once the menu is closed. Genital morphs don't use genital skeleton scaling and are intended for BodyGen randomization. If used alongside the full SAM, the morphs and scaling are not synchronized and will add on top of each other. Credits expired6978 for RaceMenu and UIExtensions Vector for the creation of Shape Atlas for Men
  2. 1 point
    Oh, I noticed your comment too late. Iron armor is buggy as well, so I'll upload fixed version later
  3. 1 point
    That's planned in the next update along with fixes for some of the clipping in my refits.
  4. 1 point

    Version 1.0.0

    612 downloads

    Shrouded Armor for SAM This is a refit of RefurbMadness's Dark Brotherhood armor. No, you do not need the original to use this. No, this does not cover all of the armors in Refurb's set, only the Shrouded Armor. This is a replacer for "Shrouded Armor." It is not exactly the same as the Refurb's; I did not keep the harness and I did not do the boots. So make sure you have some other refit for shrouded boots. (If you have SAM, you probably already do) As with most things in life, expect imperfections. But if there are major issues please let me know. Credits: RefurbMadness for their lovely work on the meshes. KouLeifoh for High Poly and HDT/SMP assets VectorPlexus & etc for SAM
  5. 1 point

    Version 1.0.0

    106 downloads

  6. 1 point

    Version 1.0.0

    115 downloads

  7. 1 point

    Version 1.0.0

    174 downloads

  8. 1 point
    Krampus stole Christmas this year and he has some funny ideas about what a reindeer is. Or how to use a candy cane
  9. 1 point

    Version 1.0.0

    622 downloads

    Description So, finally I got the permission from T3alrose. Just the refit of SOS - Protective Undies for Schlongs of Skyrim made by T3alrose. You'll need the original file to use this mod. Also, special thanks go to @urieldover for removing SOS dependancy. All undies may be added in two ways: 1) through the console Just open the console Type: 'help chainmail underwear' You'll see the list of undies with IDs Type 'player.additem ID X' (X stands for the count of undies you need) 2) using AddItemMenu (highly recommended)
  10. 1 point
    This is the last mod I simply can not live without in Special Edition. The variety, the quality, and the overall design of the mod for Oldrim is unrivaled. Bring this to SE, and Special Edition is complete for me.

Announcements

  • Newsletter

    Want to keep up to date with all our latest news and information?

    Sign Up
×