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Showing content with the highest reputation on 02/10/2019 in all areas

  1. 1 point

    Version 1.4


    This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. The current release covers body, hand, and feet meshes. Compatible with SAM and SAM Light. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Hand Mesh new high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures Refits new full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh, rings, amulets, USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body mesh, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.
  2. 1 point

    Version 1.0.0


    This file actually belong to bro kouleifoh. I download this longggggg time ago in forum. I already forgot where. The goal is to use chris redfield in gameplay. But since bro kouleifoh already fix the head mesh so i take another step to make Neck Patch including made him as Farkas. So we can take that hottie wolf everywhere as follower and involved quest too. Listen...this is important. When you meet him in game, open console command and type this : Set Npcweight 100 Disable Enable Because i forgot set weight so he got neck gap. With that console, everything solved perfectly. I'm sure you understand that console command. If you don't please don't ask me because this is Old game. Read google. Enjoy. Credit to Chris redfield converter to skyrim and bro koulefoh for fixed his head. This is for SKYRIM LE.
  3. 1 point
  4. 1 point
    Looks good, might give it a try with Kou's SAM light diffuse textures. Oh and you can target people in the console and use the command unequipall to get them nekkid. #savethenils
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  6. 1 point
    That's planned in the next update along with fixes for some of the clipping in my refits.
  7. 1 point
    Skyrim 2019. 02. 03. 15_45_16.mp4
  8. 1 point
    The wait is over. XSoldier for XCOM 2 War of the Chosen is out. Aside from WotC compatibility, the update features the ability to import your own posters. And it comes packed with five eye-candy posters by Vector! The new Photobooth WotC feature now has three new backgrounds and a dedicated MCM section: The new class for Central, Commando: And its unique set of abilities: Squaddie Corporal Sergeant Lieutenant Captain Major Colonel Field Marshall HEAVY Heavy Weapons Shredder Maximum Ordnance Elerium Infusion Artillery Expert Rupture ASSAULT Sword Slice Blademaster Run and Gun Bladestorm Untouchable Reaper OFFICER Holo Targeting Tactical Rigging Inspiring Presence Resilience Counter Measures Rally Troops FIRST WAR Enemy Known Nemesis Lightning Reflexes Field Medic HEAT Ammo You can view the full table with more info. What are you waiting for? Go get your New Year present!
  9. 1 point
    As mentioned elsewhere, if you use the latest RaceMenu (v.3.4.5), you need to use the HDT-PE plugin even if you don't have any mods that use it.