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Showing content with the highest reputation on 05/22/2020 in all areas

  1. 2 points
  2. 1 point

    Version 1.0.2

    106 downloads

    for the male adaptation noLOVE for the original resources (Hunter Set) πŸŒ‘ Craftable in Armor Workbench with C.O.A.T.S framework under the (Atomic Muscle) Fabulous Silver Shroud category - See Requirements!!! πŸŒ‘ This will replace the vanilla Silver Shroud Costume πŸŒ‘ Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU) πŸŒ‘ Atomic Muscle and Its Requirements : πŸŒ‘ Original Fabulous Silver Shroud mod installed : http://savrenx.blogspot.com/2018/08/fabulous-silver-shroud-males.html πŸŒ‘ C.O.A.T.S framework to make the outfit craftable in Armor Workbench. https://www.nexusmods.com/fallout4/mods/45498/?tab=description&jump_to_comment=81806618 Just install with your mod manager like any other regular mod. You want to load this file After the original mod, like this: During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning. πŸŒ‘ The bodyslide projects will be named as the following in your Body/Outfit dropdown menu: ANOTHER VERY IMPORTANT THING: All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join me in my | Private Club | for non public releases Join us in the Bearhood of Steel | Discord | NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men. Follow this | File | if you want to be aware of new updates! If you feel like supporting what i do and just want to buy me a coffee, you can donate to my paypal account!
  3. 1 point

    Version 1.0.3

    140 downloads

    Crimsomrider for the original mod πŸŒ‘ Craftable in Armor Workbench with C.O.A.T.S framework under the (Atomic Muscle) The Reaper category - See Requirements!!! πŸŒ‘ AWKCR dependency removed. πŸŒ‘ Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU) πŸŒ‘ Atomic Muscle and Its Requirements : πŸŒ‘ Original The Hour of the Reaper mod installed : https://www.nexusmods.com/fallout4/mods/21368?tab=description πŸŒ‘ C.O.A.T.S framework to make the outfit craftable in Armor Workbench. https://www.nexusmods.com/fallout4/mods/45498/?tab=description&jump_to_comment=81806618 Just install with your mod manager like any other regular mod. You want to load this file After the original mod, like this: During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning. πŸŒ‘ The bodyslide projects will be named as the following in your Body/Outfit dropdown menu: ANOTHER VERY IMPORTANT THING: All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join me in my | Private Club | for non public releases Join us in the Bearhood of Steel | Discord | NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men. Follow this | File | if you want to be aware of new updates! If you feel like supporting what i do and just want to buy me a coffee, you can donate to my paypal account!
  4. 1 point

    Version 1.0.1

    81 downloads

    jignao2 for the original mod πŸŒ‘ Craftable in Armor Workbench with C.O.A.T.S framework under the (Atomic Muscle) Colonial Attire category - See Requirements πŸŒ‘ Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU) πŸŒ‘ Atomic Muscle and Its Requirements : πŸŒ‘ Original Colonial Attire mod installed : https://www.nexusmods.com/fallout4/mods/30180 πŸŒ‘ C.O.A.T.S framework to make the outfit craftable in Armor Workbench. https://www.nexusmods.com/fallout4/mods/45498/?tab=description&jump_to_comment=81806618 Just install with your mod manager like any other regular mod. You want to load this file After the original mod, like this: During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning. πŸŒ‘ The bodyslide projects will be named as the following in your Body/Outfit dropdown menu: ANOTHER VERY IMPORTANT THING: All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join me in my | Private Club | for non public releases Join us in the Bearhood of Steel | Discord | NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men. Follow this | File | if you want to be aware of new updates! If you feel like supporting what i do and just want to buy me a coffee, you can donate to my paypal account!
  5. 1 point

    Version 1.0.1

    93 downloads

    @Don for the male adaptation noLOVE for the original resources (Hunter Set) πŸŒ‘ Craftable in Armor Workbench with C.O.A.T.S framework under the (Atomic Muscle) Matrix Hunter category - See Requirements πŸŒ‘ Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU) πŸŒ‘ Atomic Muscle and Its Requirements : πŸŒ‘ Original SavrenX Matrix Hunter mod installed : https://savrenx.blogspot.com/2019/03/savrenx-matrix-hunter.html πŸŒ‘ C.O.A.T.S framework to make the outfit craftable in Armor Workbench. https://www.nexusmods.com/fallout4/mods/45498/?tab=description&jump_to_comment=81806618 Just install with your mod manager like any other regular mod. You want to load this file After the original mod, like this: During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning. πŸŒ‘ The bodyslide projects will be named as the following in your Body/Outfit dropdown menu: ANOTHER VERY IMPORTANT THING: All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join me in my | Private Club | for non public releases Join us in the Bearhood of Steel | Discord | NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men. Follow this | File | if you want to be aware of new updates! If you feel like supporting what i do and just want to buy me a coffee, you can donate to my paypal account!
  6. 1 point

    Version 1.3

    26,408 downloads

    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout. As a result, body morphs are not supported. It's a basic body replacer along the same lines as Better Males and SOS Light. Compatible with classic Skyrim and Special Edition. This mod is not an official release of SAM. Therefore, if you encounter any issues with it, please do not contact Vector about them. Difference between full SAM Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu Installation If using a mod manager, just follow the installer. Manual installation 00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures If you'd like to use your own body textures, use the layout template to resize and align the genital correctly. Base texture 2k, resize genital texture to 256x256 Base texture 4k, resize genital texture to 512x512 Align genital texture in the green box, create selection mask with the green color, and delete the selection. Due to genital texture resizing, minor texture seams may be visible. Regarding Refits Armor refits are not required for basic functionality. They're only needed if you use SAM Morphs for RaceMenu and want the morph features. Credit goes to Vector for the creation of Shape Atlas for Men.
  7. 1 point
  8. 1 point
  9. 1 point
    My followers got so exciting with Don new outfit, thanks buddy, keep up the good work.πŸ˜€
  10. 1 point
    Mana/magicka transfer ritual Is this Fate: Skyrim Night?
  11. 1 point
  12. 1 point
    The plan is to have the user select one as the default during installation and then add the rest as optional textures to be applied using my SAM Morphs plugin for RaceMenu.
  13. 1 point
    Actually i want release that armor before. But kreiste make sexier thong than that one so maybe just use kreiste one. Not to mention i can focus make sexy textures such transparent one based on kreiste. Better complete each other. Good refit without good textures feels lack something too. See those females...gorgeous refit...gorgeous textures. We should make that one. That lusty boy 9s ( 9 Sins ? XD ) need custom race and custom textures. Someday i will release it because i still need fix something about textures.
  14. 1 point
  15. 1 point
    Cool Tutorial I have 2 things you could do that would save you time and really make it easier to do multiple outfits in one sitting. If you're lazy like me, You'd probably want to Set up a Bodyslide reference for SAM so that you can load it in from OS without having to do all the work of importing the TRI file. You could also Save the project as a bodyslide file and batch build in Bodyslide with Morphs Ticked for it (Now Tested and working!). It gives you the same result, but shaves the time doing the Tri work and doing the _0 mesh, as Bodyslide does it for you. For anyone looking for a Bodyslide Reference for loading in - I made one for SAM Light ( SE - High Poly & Cut) With References Replaced and set up to have SAM show up as the first reference to load in for a file. The RefTemplates is specifically set up for CBBE SE and SAM Light SE, You'll need to edit it if you're using UUNP/Touched by Dibella for your females or to add in your specific SAM version. The References !! The process to Creating a Bodyslide reference file for other SAM versions is pretty simple: New Project Select Clear Reference Hit Next and Select the MaleBody_1 in Actors/Character/Character Assets You can import the .Tri File for the Version of SAM you need... @air has them above for you to use. Then Save As... Keep all the options the same. Rinse and Repeat for each SAM part (Genitals incuded) In Bodyslide you can add them to the SAM group I created, which should let them use the SAM Base Preset I made, which is set up to give you the generated _0 and _1 weight nifs respectively To Utilize it to refit Armors New Poject Use the SAM reference or Navigate to the OSP file for your SAM Reference in CalienteTools\BodySlide\SliderSets, Make sure the SAMBODY/SAMHANDS/SAMFEET are the ones chosen as references. Hit Next, Navigate to your Armor's folder and select the _1 versions Note: if importing References, you will lose all but the body/Hands/Feet Reference (so... Genitals/Claws/Nails/Etc.) If you need the Fingernails or Penis, you will need to import those in and Reload the .Tri file for all parts, but this method is still more efficient and easier to use as you are only doing this once for your outfits. You can continue refitting The armor to SAM as normal. Some Quick Tips. One method I use to cull away the body in Fallout 4 is the ZAP slider, This slider gives me the ability to cull away the body without actually culling away the body, which can allow you to save time if you make a mistake. If there's a request, I can possibly stream or make a video on ZAP sliders for those interested. Before you do anything, You'll need to double click the SAMBody/Feet/Hand and make sure you delete the NIStringExtraData that points to the Tri file. You do not need to do anything else or add anything, as Bodyslide will add the Tri file and link the NiStringExtraData to your meshes when it builds your project, provided you follow the steps. Instead of Exporting the TRI out and that long ass process, Hit Save As.. If you need the Body in the Armor - Just Save it down after naming the project If you don't need the body, you can untick the "Copy Reference Shape into Output" Box If you followed step 3 correctly the output folder should point to the armor's original location and have the armor's original name. IF you didn't follow Step 3, you will need to put the Name of the armor's mesh (Truncate the _0/1) and the location of the mesh, following the Template OS shows Rinse and Repeat Open up Bodyslide Navigate to your SAM project, You can add them to the SAM Base Group which will let you use the SAM Base Preset From there you Can Tick "Build Morphs" and batch build your SAM armor refits or Build them without much work. It should build your armor and give you the Same .Tri File you need for SAM's Morphing abilities as well as shave time off repeating everything for the _0 weights. You can even Make Multiple items, Assign them to the SAM Group and Batch Build multiple armors for SAM compatibility. I'll probably put together a video for those who need one.. cause it's long winded.
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