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Showing content with the highest reputation on 05/13/2021 in all areas

  1. 3 points
    Release it bro.,hahahaha. Can't wait your work. As usual gorgeous work. ============================================================================================== MERGED POST. The boy want dragonborn inside him.
  2. 3 points
    My orc is getting better and better. I finally managed to adjust the face, eyes and mouth to be like the sexy drawings that LGBTQia+ artists makes on the internet. I'm really satisfied after spending hours sculpting my face and making adjustments on the armor (size and color - I love black!) to fit his giant body: I have already given several provisional names to this big boy ... But now I think I will definitely call him GOHR - typical pronunciation sound for the names of Orcs, but with meaning in the real world (gemstone in Urdu or mountain in Polish). He is an experienced warrior, but unlike other orcs, he is kind, relaxed and open-minded. So... If you wanna a hug, a friend or a really warm bed (kkkk), he is all yours!
  3. 2 points

    Version 2.1.0

    484 downloads

    This is a patch created for Yiffy Age of Skyrim so that it is compatible with SAM Light. Yiffy Age (YA) simply turns all human and mer races into furries with beast feet and beast schlongs. Each Skyrim race becomes its own unique animal species, but only the appearance of the races change (i.e., vanilla buffs remain the same). Assets included in the Main File: - Meshes All refitted meshes for male (human) dicks and sheaths/slits. Schlong of SAM HDT Patch (No need to download it separately!) Beast hand & foot meshes that scale with SAM body morphs. Animated tails that no longer gap at weight 0 and scale with the SAM body. Both male and female tails are now weight slidable! SAM Bodyslide files for those tails, in case you want to adjust the morphs, make them bigger, or move them around. Schlong of SAM "VP Regular" and "Muscular" meshes now correctly point at YA's Anthro textures. XML file from HDT-BBB (HDTSkinnedMeshConfigs\SAMBody.xml). Version included is "Default Bounce with collisions enabled". Updated SchlongsofSkyrim.dll Fixed briarhearts for SAM. Now includes meshes from Jamesalexian. A nude version is included. - Textures Foxes: Textures are from Yiffy Age: Better Bretons, but the YA foxes do not have the eyebrows, face tints, or many other extras that mod adds. Thus, the full version is recommended. Load it along with BB SAM Textures after the SAM Patch for YA if you plan to use it. Panther: New panther texture Khajiit: Modified poblivion's Better Khajiit Kygarra: Modified MONSTERaider's Leopard Khajiit Fixed Reachman head texture. No more backwards ear! Fixed seams on a number of textures, but more yet to do. Normals: All furry races use the same normals and speculars made for YA Better Bretons in the interest of making this as seamless as possible. Let us know if you'd like a patch that sets all races back to their original YA normals for all the hairy variety back (you probably don't care as much as we do about seams). SAM Digi Contains both male and female meshes as well as the boot hider. Replaces YA Digi patch - use SAM Digi instead. SAM HDT Tails Contains both male and female HDT tails as well as a brand new set of HDT Argonian tails. Let us know how you like them! Also contains SAM bodyslides for adjustment. Female tails no longer jitter against BHUNP and shouldn't react too badly to SAM body in scenes. Replaces the YA HDT patch. SUGGESTED LOAD ORDER An example load order for Mod Organizer 2 is shown below: 0. USSEP, SKSE, Racemenu, etc. All of YA's requirements. SAM High Poly (Mostly for the high-poly clothing refits) SAM Racemenu Morphs Schlong of SAM Yiffy Age Consolidated 04 YA SOS SE YA SAM Patch 2.1 YA SAM Digi/HDT Tails (optional downloads) Mods like Flawn's Argonians or Vale's "Masculine" textures YA patches that are not specifically for Better Bretons YA Better Bretons and BB SAM Textures (optional, but highly recommended) Patches for YA Better Bretons (USSEP is only required if you use YA Better Bretons). BHUNP, Matchmaker, and UIExtensions/AddItemMenu are optional, but highly recommended. All HDT Tails, except Argonians, will get reset by RaceMenu and might not behave properly until the game is saved and reloaded. We are working on a version without this problem. Female tails will continue to gap at lower weights until I have time to adjust them. Argonian tails are a bit high strung and jittery, but if you know how to improve them we'd love to hear about it! Since the esp overwrites the ArmorAddon for the tails it won't be compatible with other mods that change them - things like "Weight Slider Adjusted Argonian Tails" are now useless. Mods that overwrite these entries (e.g., Flawn's Argonians) might need a patch. Vector for SAM KouLeifoh for SAM Light and HDT BBB Bounce Don for Schlong of SAM Light (specifically the rigged body mesh) Jamesalexian for meshes in Briarheart SAM Conversion Valehyena for Yiffy Age Extensions SE (texture edits and getting the ball rolling) Bad Dog for Yiffy Age of Skyrim and Lykaios Reborn KrittaKitty for the creation of the Lykaios race and other textures Poblivion for Better Khajiit Male Texture and advice MONSTERaider, Render, and Ulfberto for Masculine Khajiit Textures (for SAM Lite) mrLenski for textures in CoverKhajiits MrNoobMan and jacques00 for Wearable SMP tails ( used bone weighting and xml files for the Argonian HDT tails) Blaze, ASlySPyDuo, and others on YA Discord for advice Thanks for trying out SAM Patch for Yiffy Age of Skyrim. Have fun!
  4. 2 points

    Version 1.4

    377,588 downloads

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves
  5. 2 points
  6. 2 points
    Leo and his big friend Armin are trying everything they can to make a little money. Leo has an idea and Armin, being a horny devil, agrees to go along with it.
  7. 2 points
  8. 1 point

    Version 1.0.0

    410 downloads

    Penis will poke out if you wear the pants. So dont wear them
  9. 1 point

    Version 1.0.6

    1,249 downloads

    Schlongs of Skyrim SE Full (1.1.4) fully packaged and converted for use with SAM Light and SAM High Poly with two (Cut, and Uncut) schlongs included Originally authored by @ Don continued by @Kija Base change-list: Schlongs of Skyrim base package updated to latest (1.1.4), which fixes some past issues with DLL incompatibility (Don't need to install the newest DLL/skeleton files manually anymore!) Full FOMOD addition with all optional patches included as options Cut and Uncut schlong addons have been re-named and re-labeled to their counterpart, so it's easy to identify in SOS and outside the game HDT SMP collision patches for both schlongs Notes: HDT SMP patches have not been extensively tested, basic testing indicates it works perfectly fine, but it's possible I've missed something I had to split the two genital meshes by the penis vertices, introducing a new "SAMPenis" mesh so collision could act accordingly, this could have adverse side affects that I'm not aware about This only applies if you're using the HDT SMP Collision Patch Werewolves have been removed from the list of compatible races for both schlongs this doesn't mean you can't enable them on werewolves, only that the schlongs won't be automatically chosen by SOS for werewolves You'll need to find a different addon for werewolves specifically, in the future I may add a link or even a patch here to make things easier Requirements: SAM Light SAM High Poly Conversation HDT BBB* (Optional, only if you're using SAM Light HDT BBB) HDT SMP* (Optional, only if you need it for collisions for SMP enabled parts like vagina-SMP-enabled CBBE/UUNP bodies) XPMSSE Load-order: SAM Light SAM High Poly Conversation HDT BBB* (Optional) SavrenX Schlong of SAM Light SAM Light Skin add on* (Optional) XPMSSE Credits: @ Donfor the original SavrenX Schlong of SAM Light + HDT Patch 1.0.1 They did a lot more work introducing the capability for SAM Light to work with SOS than I have with this continuation, please show them some love 💗! Bakafactory for SOS and SAM SMP Collision patches that I could use as a reference to understand how things work, and their SAM SMP configurations @ KouLeifoh for pushing SAM forward in new directions, too many wonderful mods and contributions they've made to list, if you're using this mod you're using one of theirs! VectorPlexus, Smurf, and b3lisario for the original Schlongs of Skyrim
  10. 1 point

    Version 3.0

    472 downloads

    I remeshed El Men's Underwear's nif file to be able to make bulge larger in order to match SAM's body more. <Requirements> El Men's Underwear <Credits> Elza for El Men's Underwear @KouLeifoh for SAM Lite High Poly Body @rhavik for underwear_1.nif in El Men's Underwear @urieldover for underwear_1.nif in El Men's Underwear
  11. 1 point
    This particular lighting in the vampire castle really makes my skin textures pop.
  12. 1 point
    Does anyone know of a Modlist for Skyrim SE that has stuff like High Poly Head and Sam SE integrated with a generally good Skyrim modlist like "Living Skyrim 3" or "Total Skyrim Overhaul" Etc I would just love to find a modlist where I can have beautiful guys mixed with a beautiful skyrim SE game setup.
  13. 1 point
    Without the Covid, I should be on a beach resort in Cancun right now... So, I guess that i'm compensating with Skyrim :p
  14. 1 point
    Sam Light Full 1K DDS _msn _s _sk
  15. 1 point
  16. 1 point
    I guess that you missed Krieste's HIMBO (which has its own physics patch) hosted on the Nexus as well as the schlong physics patch on this site. Here you go. https://www.nexusmods.com/skyrimspecialedition/mods/46311
  17. 1 point
  18. 1 point

    Version 1.0.1

    259 downloads

    First of all, I apologize for my terrible English. I created Thong with HDT for Realistic Chubby Body. This garment changes shape according to the PenisSize value of the SAM. This can be crafted in the Smithing Forge BUG : When you change equipment or change your body shape, the penis will cause microscopic vibrations. Save the game and turn Skyrim off and on completely to fix it. Maybe it's due to HDT, but I don't know how to fix this. Clipping may occur in some body shapes and postures. This outfit contains body mesh. When fitted, the Realistic Chubby Body mesh is applied. If you don't like that, the body slide file is included, so you can refit it yourself. I did it, so you can do it too. I didn't know what you would like, so I prepared everything. You probably like one of them. PenisSize Color Material HDT More Tight Ver I tried it experimentally. According to the Samuel value, the body mesh is pressed. Clipping is more severe and the mesh can be coarse. But I think this is more erotic Requirements Sam Light SAM Morphs for RaceMenu HDT BBB SAM Recommendation Realistic Chubby Body Credits Bikini Bottoms by kreiste BDO Atanis Remastered Special SAM Light by Don Thanks to everyone who allowed editing the file. Modifications are possible without permission from me within the permission of the original authors.
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