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Showing content with the highest reputation since 06/06/2016 in all areas

  1. 35 points

    Version 1.0

    730 downloads

    Bath towels for SAM ported from The Witcher 3. These towels are meant to be used on a nude/underwear SAM body. Available for both LE and SE. Towels Acquisition Bath towels can be freely crafted from any tanning rack. Known Issues some clipping during movement and certain animations towels do not scale with genitals (large genitals will clip through towels) towels will clip through physics-enabled bodies Credits to CD Projekt for The Witcher 3
  2. 26 points

    Version 1.0.0

    1,604 downloads

    The very bottom of the bear pelt is messy but nothing that should be noticeable in most pictures. Will try to fix it later at some point.
  3. 23 points

    Version 2.2

    4,278 downloads

    Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.2): Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit).
  4. 18 points

    Version 1.0.0

    570 downloads

    BodySlide Slider Sets for SAM Refitting This download contains tools you can use to help you create refits for SAM. Instructions: - Download BodySlide and Outfit Studio ( version 4.8.0 is the version I used to write the tutorial) - Download Caliente Tools Legendary or Caliente Tools Special depending on which version of skyrim you are making refits for - Drag the tools to your BodySlide install folder. The goal was to even further simplify the refit process so that anyone can do it easily. I have included sets for both the high poly body and the low poly body, and each has hdt and non-hdt options too. I was recommended to post this as a download so that people can see it easier, so that's why I'm doing it. I made a guide on how to use these to do your refits. You can find it here: Credits: VectorPlexus & others for SAM KouLeifoh for SAM Light and HDT BBB for SAM Caliente for BS/OS
  5. 16 points
    I did this months ago, and the quality of the fit is arguable because I don't really care about minor clipping on my end (laziness). I don't feel like doing a proper upload at the moment either. So here you go: https://drive.google.com/file/d/0B7dGPzUDGYmISEVRUlhueEFkXzQ/view?usp=sharing credits go to Dizona for making the armor, and by extension in their credits, DAZ3D for the textures. Vector for SAM naturally.
  6. 14 points
    An open discussion I'm starting to share screenshot taking tips and ideas. There's a handful of topics I want to touch on, probably one post at a time for the sake of making it manageable for me Getting Started: Console Commands Here's a quick list of console commands that I use every time I take screenshots. TFC / TFC 1 (Toggle Free Camera): Gives you free control of the camera using WASD and mouse 1 & 2. (TFC 1 also pauses time) TM (Toggle Menus): Shows or hides menus. TAI (Toggle AI): Freezes the selected NPC, helpful when characters aren't doing as they're told. Set TimeScale To x (x being a number, default 100): Fast or slow time, helpful for holding time when you want specific lighting. Set GameHour to x: Changes the time. FOV x (Field Of View, default 60/70): A really important one that I'll explain later in this post. Using The Basics So you've got your character in place and you want to take a shot of him. You rotate your camera around to his front and end up with something like this: The basic camera that rotates around your character isn't much good for taking screenshots so let's use "TFC 1". With free reign over the camera you can easily position your character in the frame. Already looking better but it still looks a little odd. I tried to get the camera as close as I could because it's a close up, right? Get close? By default the game's FOV is around 70, for gameplay this is perfect because it shows us lots of the world but for screenshots it looks bad. Here's the same shot at FOV 30. See how much better it looks. The character fills the screen nicely and his proportions aren't all distorted. The camera is actually this far away: The lowered FOV means the "lens" (as much as virtual cameras have lenses) gets closer but the actual "camera" gets further away. Kinda like the optical zoom on a real camera. To finish up just use "TM" to remove the HUD and menus and you've got yourself a nice shot Kinda a short one for the first post but I just want to test the waters a little, also I find correct FOV to be the easiest way to make a shot look better so I hope you can see the difference. I'm sure this was probably a little insultingly simple but later on I want to cover some more advanced stuff: Facial expression, setting up lighting, posing multiple characters, item spawning, Jaxons Positioner mod + ScreenshotPad, maybe some very basic ingame ENB tweaking. Thanks for stopping by, hopefully more to come Let me know what you think and feel free to throw your own ideas in.
  7. 13 points

    Version 1.0.0

    525 downloads

    This patch is a SAM patch for the new armor compilation mod, Ulag's Legacy (Skyrim LE / Skyrim SE), with GuitunScarfin, the original author's generous permission. The original mod is a compilation of revised versions of his two previous mods (Apotheus Armor (light) and Blooded Heavy Armor (heavy) ), and further, two color variants of his new light armor, Duskward Armor, inspired by the armor in high medieval (post-Viking Age) Scandinavian countries. As for more details of the armors, please visit his original mod page(s) on Nexus and his description (There are some conditions to create the armors that have both enchanted as well as non-enchanted variants). This is not a stand-alone package (only including tweaked male mesh files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. Sample SSs were taken with heavily compressed textures, so they can't do justice to the finess of original textures (2K/ 4K). Checked Samson/ Samuel morph sliders from -20~+80, though the scarf of Apotheus Armor probably has a clipping problem with Samuel/ Samson 40+ or other SAM compatible armors. I also upload a SE version, dealt with SSE NIF Optimizer, but I myself do not install Skyrim SE right now (so not tested by myself). If you find any problem especially with SE version patch, please make a notice to me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-IA version and lA versions' .esp will be compatible with this package. Overwrite male armor meshes in the original with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (GuitunScarfin,) for further inquiries. Credits: GuitunScarfin : for creating the original mod and granting his generous permission to me for publishing this package. If you like his armors, please visit again the original mod page(s) on Nexus and endorse them. What I did is just to refit the meshes. Vector: for SAM
  8. 12 points

    Version 1.0.0

    922 downloads

    This is a patch of refitting Furb's armors for SAM. Following armors are supported by the patch. Light Daedric Bikini Light Daedric Boots Light Daedric Cuisse L Light Daedric Cuisse R Light Daedric Gauntlets Light Daedric Pauldron LR Light Glass Belt Light Glass Boots Light Glass Boots (Cuisse) Light Glass Gauntlets Light Glass Gorgets (Paunldrons) Light Glass String Bikini RM Elven Belt RM Elven Belt and Cuisse RM Elven Bikini RM Elven Boots (Socks) RM Elven Gorget RM Elven Gorget (Pauldrons LR) RM Elven String Bikini RM Elven Trunks RM Elven Pauldron RL and Thalmor Cape Requirements: 1. Furb's SoS Armors All-in-One v.1.1 (Old Version, Not the latest) and its requirements https://www.nexusmods.com/skyrim/mods/86777?tab=files 2. SOS https://www.loverslab.com/files/file/498-sos-schlongs-of-skyrim/ Original Furb's SoS Armors All-in-One requires Schlongs of Skyrim - Core.esm as a parent mod. I recommend to install only this esm as a dummy if you don't want to install SOS - Schlongs of Skyrim fully. 3. HDT BBB Bounce for SAM https://www.vectorplexus.com/index.php?/files/file/19-hdt-bbb-bounce-for-sam/ Bikinis and trunks have compatible with HDT BBB Bounce for SAM. Cautions: I have adjusted these armors for Samson100% then in case of others of Samson or Samuel some clippings or gaps may be caused between body and armors. And about bulges of bikinis and trunks I make these slightly larger than original mod just for my personal taste. Credit: RefurbMadness Furb's - One-Stop SoS Armor Shop Thanks for your kind supports!
  9. 11 points

    Version 1.2.0

    1,715 downloads

    This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  10. 11 points
    If I have time, I can do something about that.
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