Jump to content

Ulfberth

 Author
  • Content count

    360
  • Joined

  • Last visited

  • Days Won

    28

Ulfberth last won the day on July 15

Ulfberth had the most liked content!

Community Reputation

416 Excellent

About Ulfberth

  • Rank
    Advanced Member

Personal Information

  • Favorite Games
    Fallout 4

Recent Profile Visitors

3,733 profile views
  1. Hmmm... Yeah you can, but they will be in the same nif file if you dont separate them. For eg, lets say you import everything for leg armor, so when you wear the leg armor ingame, all other pieces meshes will be worn. Which wont be much intereeting because you will lose the extra defense for each piece and will only have the leg armor defense attributes, but if you are doing it for a personal use it doesnt matter. @g12
  2. @MattRed1996 you don't need to bother with it btw. Its already included in BT as said in the mod page I just tested the slider here... and its working, idk what you did wrong. Just create a new slider and with the reference shape selected, enter in edit mode for the slider created and import the desired sliderdata.
  3. To the excellent Ulfberth (yes, I'm brown-nosing a bit,)

    I downloaded all of your great BT outfits and found that I can only enable one at a time since they are all labeled "big bear.xml". Am I missing something or did you design them to be active only one at a time?

    Whichever, I'm enjoying them very much...

    Take care,

    Rkainne

    1. Ulfberth

      Ulfberth

      aaah... no, you can have all of them enabled they wont "mess with each other". Big Bear.xml is my bodyslide preset. I just included them in all of my refits just in case one ask for my preset.
      Glad you are having fun btw. We finally have a decent body for Fallout 4 and i'm so happy i can do something about it.

      @Aegis Brightfall

    2. Aegis Brightfall

      Aegis Brightfall

      Thz so much- esp. for the quick response. I'm new at this modding stuff and I'm so in love with it...

      TC

      Rkainne

  4. @MattRed1996 You are importing the wrong slider. The nevernude slider must be imported to the nevernude body and the nude slider must be imported to the nude body.
  5. yeah, you'd need to conform them to the new sliders only (so the older ones you've tweaked already goes untouched) and tweak what it needs to be tweaked. You can use the "Update" method i've added to this thread to accomplish that
  6. Ulfberth

    The Freeboter - Bodytalk V2 Refit

    its not AWKCR dependent
  7. Ulfberth

    Matrix Hunter - Bodytalk V2 Refit

    not enough cloth
  8. View File Matrix Hunter - Bodytalk V2 Refit Credits goes to: @Don for male adaptation required here: https://savrenx.blogspot.com/2019/03/savrenx-matrix-hunter.html noLOVE for the original meshes A special request by @Misharu Files included: My own preset for Bodyslide used in screenshots. Preset name: Big Bear (BT)Matrix Hunter - Outfit & Matrix Hunter - Outfit Complete Bodyslide project files. Build them with your favorite preset You can craft them using the chemlab in "Hunter Outfit" Category The BTFlyGrayson is modified, so you can have a huge bulge using it. The Coat don't look so good because i can't control physics (so you may experience some clippings on movement) and the imported nif was offset in outfit studio. Since there's cloth bones i couldnt reassign them so i apologies for the bad quality Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join us in TBOS' BodyTalk | Discord | for more BodyTalk content, pre release announcements, pics and more (NSFW server, no underage allowed please) Join me in my | Private Club | for non public releases Follow this | File | if you want to be aware of new updates! Let me know if you have any questions, feedback, requests or suggestions. Also feel free to improve these meshes if you would like to. Submitter Ulfberth Submitted 07/14/2019 Category Fallout 4  
  9. Version 1.0

    13 downloads

    Credits goes to: @Don for male adaptation required here: https://savrenx.blogspot.com/2019/03/savrenx-matrix-hunter.html noLOVE for the original meshes A special request by @Misharu Files included: My own preset for Bodyslide used in screenshots. Preset name: Big Bear (BT)Matrix Hunter - Outfit & Matrix Hunter - Outfit Complete Bodyslide project files. Build them with your favorite preset You can craft them using the chemlab in "Hunter Outfit" Category The BTFlyGrayson is modified, so you can have a huge bulge using it. The Coat don't look so good because i can't control physics (so you may experience some clippings on movement) and the imported nif was offset in outfit studio. Since there's cloth bones i couldnt reassign them so i apologies for the bad quality Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join us in TBOS' BodyTalk | Discord | for more BodyTalk content, pre release announcements, pics and more (NSFW server, no underage allowed please) Join me in my | Private Club | for non public releases Follow this | File | if you want to be aware of new updates! Let me know if you have any questions, feedback, requests or suggestions. Also feel free to improve these meshes if you would like to.
  10. Ulfberth

    The Freeboter - Bodytalk V2 Refit

    Nope, i don't know how to add AWKCR support for the armors just how to remove it so i don't plan adding it to Male Tomb Raider
  11. @iamnotvirgin alright, he goes an alternative way to add physics. After opening the Bodytalk project, go to file>import from nif... then select mesh you want to refit/add physics to With the files imported select the meshes you want to add the physics to using your right panel. In this case i need to apply the physics in both the shirt and the pants since both is covering the butt area With the meshes selected go to the Bones tab and leave selected both Butt_CBP_L_01 and Butt_CBP_R_01 Then head back to the Meshes tab, right click on the meshes previously selected and select the option Copy Selected Weights (since we selected only the butt bones, only them will be copied using the "Copy Selected Weights" function. Now you can see the meshes have the physics butt bone data. All that dyed area is under influence of the bounce With that you can save your project, build the meshes and you are done.
  12. View File The Freeboter - Bodytalk V2 Refit Credits goes to: wolfgrimdark original mod required here: https://www.nexusmods.com/fallout4/mods/20299/? Files included: My own preset for Bodyslide used in screenshots. Preset name: Big Bear (BT)The Freebooter - Outfit/ (BT)The Freebooter - Outfit No Tank/ (BT)The Freebooter - Outfit Pants Only project files (build with your favorite preset). You can craft them using the chemlab in "Utility" Category There are toggle boxes to hide Googles for the Leash, Shoulder Armor and Belt. All of them available in your Bodyslide interface for (BT)The Freebooter project files. The BTFlyGrayson slider is sightly modified Freebooter Leash Fix.esp plugin, so you can use the leash with any of the versions if you decide to not hide it in bodyslide. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join us in TBOS' BodyTalk | Discord | for more BodyTalk content, pre release announcements, pics and more (NSFW server, no underage allowed please) Join me in my | Private Club | for non public releases Follow this | File | if you want to be aware of new updates! Let me know if you have any questions, feedback, requests or suggestions. Also feel free to improve these meshes if you would like to. Submitter Ulfberth Submitted 07/14/2019 Category Fallout 4  
×