onideku replied to onideku's topic in XCOM 2Well, the way I've done it is to only make a few characters in my pool have 100 weight (I have a pretty large character pool) that way it's more of a rare thing, and most of the other ones have lower weights. I'd just like a bit more starting diversity personally. Thanks for the work-around, it's pretty helpful, I'll probably use that for the time being. It would be really nice to see a new game mode in the mod like I described, though. I'm wondering how difficult it would be to add it in myself? I've been looking in the mods files and I can see where the scripts control the different modes, but I'm having a hard time compiling them. I have very little experience with coding.
onideku posted a topic in XCOM 2Hey everyone, I'm really enjoying XSoldier, it adds a lot of fun gameplay. My only issue with it is that I can't use stat progression mode and immersive mode at the same time. I want my soldiers to import their predefined weights from the character pool, but I also want to be able to level them up further and use the special abilities in-game. I tried setting both settings to true in the config file, but it hasn't worked. Is there any way to do this? Would it be difficult to add a mode like this to the mod?