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theshiba

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  1. Sorry I missed this. That's something we can look into doing. Also, if you or anyone else want the hoodies only on Argonians and Khajiits then y'all can do that yourselves via the MCM for SOS. You can toggle which races get what dick.
  2. I am so sorry I missed your comment! Did you ever get the texture problem solved? I assume you tried the SAM Patch for YA on an old save. Two suggestions: 1) Try loading it on a new save or 2) rename the schlongsofskyrim.dll to schlongsofskyrim.dll- and then load the save. The game will complain, but just go ahead and save (you can create a new save if you'd like) then exit. Finally change the dll back to its original name, open the save, and let the schlongs re register. If you're still having problems let me see your mod list and plugin load orders.
  3. Thank you for putting this together! I did not notice, however, that it's not fully compatible with the Schlong of SAM mod (https://vectorplexus.com/files/file/267-savrenx-schlong-of-sam-light-hdt-patch/). The genitals disappear when the pubic armors are equipped (the full body and chest hair armors work fine).
  4. No problem :3 Also, are you still getting that weird ear issue or the CTD from changing/removing clothes? Also, YA should stay towards the bottom of your (plugin) load order so bring down YA consolidated so that it's below BD Schlong Core (look at the mock MO2 profile shown on this page for load order guidance). Also move Alternate Start above YA consolidated. The Digi boots plugin should come before the Better Bretons mod.
  5. Oh; well that's the problem then. There are no raptor feet meshes in our mod since those do not come with YA. I think Pruient may have fitted the raptor feet for SAM at some point. I'll have to ask her and see. First, the loading screens nifs were made using the SOS body, but they load the SAM textures with our mod installed so that's why you get the seams. We don't plan on fixing that since it's just the load screen. I personally use the spinning logo for my game for instance. Second, you need to get SKSE working properly with MO2. There's plenty of documentation on how to do that, but I'd suggest watching this tutorial video by the ever helpful GamerPoets (https://www.youtube.com/watch?v=lKmSSpod69w). He also has many other excellent tutorials to use as a resource. Give him a follow over on YouTube. If you fix that you may fix your other problems. Also, you could just take screenshots of your mod list (left pane of MO) AND your plugin load order (right pane).
  6. Are you using Flawn's Vanllia Argonians Redux? The fomod for it comes with an option for the YA Argonian feet (textures AND meshes). Since we recommend placing Flawn's Argonians after the YA Patch for SAM, the feet meshes we fitted to SAM would be overwritten by Flawn's mod. To fix this issue, you can delete/rename the male feet meshes from Flawn's mod OR, if using MO2, you could hide the meshes.
  7. It's one of kreiste's armors: https://vectorplexus.com/files/file/481-ksa-fledgling-cleric-outfit-sam/
  8. Thanks for the praise! Most of that definitely goes to Pruient as she was the one that figured out most of the compatibility issues between SAM and YA. We'll all be working on texture improvements, conversion to LE, and additional race overhauls (like the one for Bretons): expect an awesome Redguard (hyena overhaul) by Valehyena at some point.
  9. View File SAM Patch for Yiffy Age of Skyrim This is a patch created for Yiffy Age of Skyrim so that it is compatible with SAM Light. Yiffy Age (YA) simply turns all human and mer races into furries with beast feet and beast schlongs. Each Skyrim race becomes its own unique animal species, but only the appearance of the races change (i.e., vanilla buffs remain the same). Assets included in the Main File: - Meshes All refitted meshes for male (human) dicks and sheaths/slits. Schlong of SAM HDT Patch (No need to download it separately!) Beast hand & foot meshes that scale with SAM body morphs. Animated tails that no longer gap at weight 0 and scale with the SAM body. Both male and female tails are now weight slidable! SAM Bodyslide files for those tails, in case you want to adjust the morphs, make them bigger, or move them around. Schlong of SAM "VP Regular" and "Muscular" meshes now correctly point at YA's Anthro textures. XML file from HDT-BBB (HDTSkinnedMeshConfigs\SAMBody.xml). Version included is "Default Bounce with collisions enabled". Updated SchlongsofSkyrim.dll Fixed briarhearts for SAM. Now includes meshes from Jamesalexian. A nude version is included. - Textures Foxes: Textures are from Yiffy Age: Better Bretons, but the YA foxes do not have the eyebrows, face tints, or many other extras that mod adds. Thus, the full version is recommended. Load it along with BB SAM Textures after the SAM Patch for YA if you plan to use it. Panther: New panther texture Khajiit: Modified poblivion's Better Khajiit Kygarra: Modified MONSTERaider's Leopard Khajiit Fixed Reachman head texture. No more backwards ear! Fixed seams on a number of textures, but more yet to do. Normals: All furry races use the same normals and speculars made for YA Better Bretons in the interest of making this as seamless as possible. Let us know if you'd like a patch that sets all races back to their original YA normals for all the hairy variety back (you probably don't care as much as we do about seams). SAM Digi Contains both male and female meshes as well as the boot hider. Replaces YA Digi patch - use SAM Digi instead. SAM HDT Tails Contains both male and female HDT tails as well as a brand new set of HDT Argonian tails. Let us know how you like them! Also contains SAM bodyslides for adjustment. Female tails no longer jitter against BHUNP and shouldn't react too badly to SAM body in scenes. Replaces the YA HDT patch. SUGGESTED LOAD ORDER An example load order for Mod Organizer 2 is shown below: 0. USSEP, SKSE, Racemenu, etc. All of YA's requirements. SAM High Poly (Mostly for the high-poly clothing refits) SAM Racemenu Morphs Schlong of SAM Yiffy Age Consolidated 04 YA SOS SE YA SAM Patch 2.1 YA SAM Digi/HDT Tails (optional downloads) Mods like Flawn's Argonians or Vale's "Masculine" textures YA patches that are not specifically for Better Bretons YA Better Bretons and BB SAM Textures (optional, but highly recommended) Patches for YA Better Bretons (USSEP is only required if you use YA Better Bretons). BHUNP, Matchmaker, and UIExtensions/AddItemMenu are optional, but highly recommended. All HDT Tails, except Argonians, will get reset by RaceMenu and might not behave properly until the game is saved and reloaded. We are working on a version without this problem. Female tails will continue to gap at lower weights until I have time to adjust them. Argonian tails are a bit high strung and jittery, but if you know how to improve them we'd love to hear about it! Since the esp overwrites the ArmorAddon for the tails it won't be compatible with other mods that change them - things like "Weight Slider Adjusted Argonian Tails" are now useless. Mods that overwrite these entries (e.g., Flawn's Argonians) might need a patch. Vector for SAM KouLeifoh for SAM Light and HDT BBB Bounce Don for Schlong of SAM Light (specifically the rigged body mesh) Jamesalexian for meshes in Briarheart SAM Conversion Valehyena for Yiffy Age Extensions SE (texture edits and getting the ball rolling) Bad Dog for Yiffy Age of Skyrim and Lykaios Reborn KrittaKitty for the creation of the Lykaios race and other textures Poblivion for Better Khajiit Male Texture and advice MONSTERaider, Render, and Ulfberto for Masculine Khajiit Textures (for SAM Lite) mrLenski for textures in CoverKhajiits MrNoobMan and jacques00 for Wearable SMP tails ( used bone weighting and xml files for the Argonian HDT tails) Blaze, ASlySPyDuo, and others on YA Discord for advice Thanks for trying out SAM Patch for Yiffy Age of Skyrim. Have fun! Submitter theshiba Submitted 05/11/2021 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by Yiffy Age: Better Bretons team (Pruient, Ratchet the last Lombax, and theshiba)
  10. Version 2.1.0

    997 downloads

    This is a patch created for Yiffy Age of Skyrim so that it is compatible with SAM Light. Yiffy Age (YA) simply turns all human and mer races into furries with beast feet and beast schlongs. Each Skyrim race becomes its own unique animal species, but only the appearance of the races change (i.e., vanilla buffs remain the same). Assets included in the Main File: - Meshes All refitted meshes for male (human) dicks and sheaths/slits. Schlong of SAM HDT Patch (No need to download it separately!) Beast hand & foot meshes that scale with SAM body morphs. Animated tails that no longer gap at weight 0 and scale with the SAM body. Both male and female tails are now weight slidable! SAM Bodyslide files for those tails, in case you want to adjust the morphs, make them bigger, or move them around. Schlong of SAM "VP Regular" and "Muscular" meshes now correctly point at YA's Anthro textures. XML file from HDT-BBB (HDTSkinnedMeshConfigs\SAMBody.xml). Version included is "Default Bounce with collisions enabled". Updated SchlongsofSkyrim.dll Fixed briarhearts for SAM. Now includes meshes from Jamesalexian. A nude version is included. - Textures Foxes: Textures are from Yiffy Age: Better Bretons, but the YA foxes do not have the eyebrows, face tints, or many other extras that mod adds. Thus, the full version is recommended. Load it along with BB SAM Textures after the SAM Patch for YA if you plan to use it. Panther: New panther texture Khajiit: Modified poblivion's Better Khajiit Kygarra: Modified MONSTERaider's Leopard Khajiit Fixed Reachman head texture. No more backwards ear! Fixed seams on a number of textures, but more yet to do. Normals: All furry races use the same normals and speculars made for YA Better Bretons in the interest of making this as seamless as possible. Let us know if you'd like a patch that sets all races back to their original YA normals for all the hairy variety back (you probably don't care as much as we do about seams). SAM Digi Contains both male and female meshes as well as the boot hider. Replaces YA Digi patch - use SAM Digi instead. SAM HDT Tails Contains both male and female HDT tails as well as a brand new set of HDT Argonian tails. Let us know how you like them! Also contains SAM bodyslides for adjustment. Female tails no longer jitter against BHUNP and shouldn't react too badly to SAM body in scenes. Replaces the YA HDT patch. SUGGESTED LOAD ORDER An example load order for Mod Organizer 2 is shown below: 0. USSEP, SKSE, Racemenu, etc. All of YA's requirements. SAM High Poly (Mostly for the high-poly clothing refits) SAM Racemenu Morphs Schlong of SAM Yiffy Age Consolidated 04 YA SOS SE YA SAM Patch 2.1 YA SAM Digi/HDT Tails (optional downloads) Mods like Flawn's Argonians or Vale's "Masculine" textures YA patches that are not specifically for Better Bretons YA Better Bretons and BB SAM Textures (optional, but highly recommended) Patches for YA Better Bretons (USSEP is only required if you use YA Better Bretons). BHUNP, Matchmaker, and UIExtensions/AddItemMenu are optional, but highly recommended. All HDT Tails, except Argonians, will get reset by RaceMenu and might not behave properly until the game is saved and reloaded. We are working on a version without this problem. Female tails will continue to gap at lower weights until I have time to adjust them. Argonian tails are a bit high strung and jittery, but if you know how to improve them we'd love to hear about it! Since the esp overwrites the ArmorAddon for the tails it won't be compatible with other mods that change them - things like "Weight Slider Adjusted Argonian Tails" are now useless. Mods that overwrite these entries (e.g., Flawn's Argonians) might need a patch. Vector for SAM KouLeifoh for SAM Light and HDT BBB Bounce Don for Schlong of SAM Light (specifically the rigged body mesh) Jamesalexian for meshes in Briarheart SAM Conversion Valehyena for Yiffy Age Extensions SE (texture edits and getting the ball rolling) Bad Dog for Yiffy Age of Skyrim and Lykaios Reborn KrittaKitty for the creation of the Lykaios race and other textures Poblivion for Better Khajiit Male Texture and advice MONSTERaider, Render, and Ulfberto for Masculine Khajiit Textures (for SAM Lite) mrLenski for textures in CoverKhajiits MrNoobMan and jacques00 for Wearable SMP tails ( used bone weighting and xml files for the Argonian HDT tails) Blaze, ASlySPyDuo, and others on YA Discord for advice Thanks for trying out SAM Patch for Yiffy Age of Skyrim. Have fun!
  11. Dena (mercenary) and his father, Gunner (blacksmith): *Also thank you Kreiste for releasing those diffuse textures with the large areolas 😋
  12. You deserve all of those kind words. I've used this guide to not only refit armors, but to refit paws, hooves, and non-human genitals on to custom beast race characters. Also, your suggestion worked! The alternate color textures show up now. My red trousers are red again lol. Thank you very much for the help.
  13. This guide has been immensely helpful so thank you air for posting it for all of us to use! I did notice, however, when refitting armors/clothes that have color variants that only the default color will show no matter which color armor/piece of clothing is equipped. For instance, I refitted the Ashara Prince of the Woods armor set to the SAM High Poly HDT body. There are color variants (red, green, black, brown, white, and olive) for most armor parts in the set. Yet, when I equip red trousers for my character the trousers default to green. If I equip white trousers I again end up with the green texture, and the same is true for the other colors (except green since it's already green). How would I go about resolving this issue so that my red trousers stay red, my white armlets stay white, or my black stockings remain black?
  14. Hi KouLeifoh. I have a question regarding the texture selection aspect of your mod. Is there a way for custom races to be recognized so alternate textures can be used in game for them? I have several beast race mods (deer, horse, wolf, etc.) that I made texture variations for, but the alternate textures don't show up in RaceMenu ---- the default human textures do instead.
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