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Melesse

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About Melesse

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  1. Melesse

    Quick Enderal question

    I see. As far as I know, these are the vanilla Skyrim armors that are also present (usually by a different name) in Enderal: redguard robes (Set of the Mysterious Nomad), all mage robes and most citizen clothes, Elven (Aeterna), Dark Brotherhood (Set of the Scarlett Night), Blades (Pyrean), Ebony (Righteous Path), Studded (Firm Leather), Iron, Dwarven (Starling), Leather (Protector), Wolf (Rune), Forsworn (Skaragg), and Thieves Guild (Thief). There might be a few more that I haven't encountered yet.
  2. Melesse

    Quick Enderal question

    Do you mean vanilla armor refits? Because every other refit should have an esp, either in the original mod, or in the refit itself.
  3. Melesse

    Quick Enderal question

    You should be able to use all of them, provided you use the xEdit script available in the downloads section to make them compatible with the Enderal races. The only other reason a refit might be incompatible with Enderal would be if it edits the vanilla Skyrim worldspace. You can fix this by deleting the Cell and Worldspace headings in xEdit, and just to be safe, Leveled Items and Constructibles too.
  4. Editing physical characteristics is fine, and so is editing the name. Changing the race or the gender, however, can cause issues.
  5. Melesse

    SAM Installation Guide

    I think you need this for pecs/butt scaling:
  6. Barbarian Loincloths from there
  7. Melesse

    How to set up SAM for Enderal?

    Have you started a new game after that?
  8. Melesse

    How to set up SAM for Enderal?

    Are you installing the original SAM in addition to SAM Morphs for RaceMenu? They are not compatible with each other.
  9. Melesse

    Can Some refit this texture for SAM?

    Try one of those two. For the 3MW texture pack, choose Yes when asked to install T71's Hair Overhaul.
  10. You can use this to make SAM and any armor mods compatible with Enderal. Most sexlab mods will work as well, except for mods which edit the worldspace (such as SLEN). FloppySOS works, btw.
  11. Oh, good. I wasn't sure it would work. Note that the werewolf appearance will now be determined by your settings in the SAM MCM, not by Enderal's native system. If you want a different appearance when you get an affinity, you will have to make the change yourself in the MCM.
  12. Just uploaded a patch for this. Please try it out and let me know if there are any issues. Note that it needs Moonlight Tales Essentials and its SAM patch, but preferably the MTE esp should be stripped of everything except the Armor Addon and Texture Set headings. Let me know if you need more instructions on how to do this.
  13. Melesse

    Skyrim romance

    These are the three gay quest mods I know of: Cocksmen Village Redone - Warnings for fraternal incest. If you're okay with that, this is the best of the bunch. Being a Guard - This one breaks the fourth wall and is not meant for a serious playthrough The Isle of Mara - Warnings for bestiality, rape, slavery
  14. xEdit script for SAM compatibility with Enderal View File This is an xEdit script that patches SAM (and any armor mods) to be compatible with Enderal: Forgotten Stories. Instructions: Download the latest release of xEdit. Extract the zip file anywhere you want. After extraction, open the Edit Scripts folder, and paste this script there. If using Mod Organizer, add xEdit as an executable (top right), add '-enderal' in the Arguments field, and launch it from there. If using NMM, Vortex or no mod manager, rename the xEdit exe file (it might be named SSEEdit.exe) to EnderalEdit.exe and launch. It will show you a list of all the currently loaded esps. Just press OK and wait a couple of minutes while it loads. Once all the mods have loaded, right-click on the mod(s) you want to patch in the left pane, and click on Apply Script... In the script dropdown menu, find this script ('Enderal race patch script.pas') and click OK. Let the script run. It might take a couple of minutes, depending on how large your mods are. Once it's done, you can save the changes (ctrl+s) and close xEdit. Remember to check the Backup Plugins option on the bottom. The mods you selected should now detect the Half Arazealean and Half Qyranian races as Nord and Redguard, respectively. EDIT: THIS WILL EDIT THE ORIGINAL ESP FILES AND THEY WILL NO LONGER BE COMPATIBLE WITH VANILLA SKYRIM. MAKE SURE YOU HAVE BACKUPS FOR VANILLA SKYRIM. Submitter Melesse Submitted 02/27/2019 Category The Elder Scrolls V: Skyrim
  15. Version 1.2.0

    215 downloads

    This is an xEdit script that patches SAM (and any armor mods) to be compatible with Enderal: Forgotten Stories. Instructions: Download the latest release of xEdit. Extract the zip file anywhere you want. After extraction, open the Edit Scripts folder, and paste this script there. If using Mod Organizer, add xEdit as an executable (top right), add '-enderal' in the Arguments field, and launch it from there. If using NMM, Vortex or no mod manager, rename the xEdit exe file (it might be named SSEEdit.exe) to EnderalEdit.exe and launch. It will show you a list of all the currently loaded esps. Just press OK and wait a couple of minutes while it loads. Once all the mods have loaded, right-click on the mod(s) you want to patch in the left pane, and click on Apply Script... In the script dropdown menu, find this script ('Enderal race patch script.pas') and click OK. Let the script run. It might take a couple of minutes, depending on how large your mods are. Once it's done, you can save the changes (ctrl+s) and close xEdit. Remember to check the Backup Plugins option on the bottom. The mods you selected should now detect the Half Arazealean and Half Qyranian races as Nord and Redguard, respectively. EDIT: THIS WILL EDIT THE ORIGINAL ESP FILES AND THEY WILL NO LONGER BE COMPATIBLE WITH VANILLA SKYRIM. MAKE SURE YOU HAVE BACKUPS FOR VANILLA SKYRIM.
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