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Dredd last won the day on August 20

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  1. The weights and faces of NPCs cannot be changed in-game, you have to do that in the CK. To swap textures for male characters, SAM is in fact the best choice. Dunno about females. If that's not enough, Extensible Follower Framework can open a watered down version of Racemenu for followers. I don't remember the full menu tree, but there as option called "tattoos" that will open it. You don't get nearly as many options you would get with your PC, but there's still a bunch of stuff to play with, including genital sliders and overlays (i.e. tattoos as the menu name implies). And the NPC in question has to be your follower, of course. EFF LE: https://www.nexusmods.com/skyrim/mods/12933 EFF SSE: https://www.nexusmods.com/skyrimspecialedition/mods/7003 That being said, creating a basic follower in CK is surprisingly easy, especially if you use only vanilla assets. Here's a nice and short tutorial: https://levelskip.com/rpgs/Hot-to-Turn-Your-Skyrim-Character-into-a-Follower If you want to create a character in CK with assets from mods (hair, eyes, clothing etc.), you have to know that you can only use assets that are loaded via an esm plugin. This slightly lengthy tutorial explains everything in that regard: https://wiki.nexusmods.com/index.php/Adding_a_Follower_NPC_to_Skyrim
  2. I may be wrong, but I think you can refit these like any other outfit in Outfit Studio/Bodyslide. So, the steps would probably be to send the nifs through an optimizer, resave the esp for SSE and refit the piercings for whatever body you use.
  3. The only difficult things someone needs to make are new weighted body meshes and fitting textures with an anus. The rest like skeleton bones and xml files aren't all that much of a hold-up I think, especially if you don't mind copy/pasting them from female bodies.
  4. SAM and Wetfunction are somewhat incompatible because both apply specular maps to characters, but only one specular map can be applied at a time. SAM updates whenever something is equipped or unequipped, while Wetfunction updates on a whole bunch of different events (touching water, moving, sex events, etc.). So when the mods "clash", it can happen that specular maps unload altogether and the characters look "dry". To avoid those conflicts, you can deselect specular maps and texture swapping in the MCM of Wetfunction. Wetfunction will still apply glossiness, which will usually look wet enough in combination with SAM's specular maps.
  5. It's possible that characters without a schlong have something equipped that takes up the same item slot as the schlong. You can test that by targeting a dismembered NPC in the console and entering the command unequipall If their schlong does appear, you can open their inventory by entering the command openactorcontainer 1 to see their items and test which of them removes the schlong. If unequipall doesn't help, another mod that adds genitals may be at fault if you have any installed, like SOS or More Nasty Critters. Lastly, the skeleton could be the problem. Install XPMSE if you haven't and make sure it doesn't get overwritten by anything. Also, untick the SOS add-on in the FOMOD installer of XPMSE, SAM doesn't need it.
  6. There are very few male voice packs in general, but it's easy to make your own. All you need is a mod called Sexlab Extra Voices, a sound file or a video with good audio quality and an audio program like Audacity. You basically cut out the sounds you want to use, save them in the correct file format and arrange them in a bunch of folders. Here's the mod along with the whole guide: https://www.loverslab.com/files/file/1078-sexlab-extra-voices/ The only tricky part is getting permission from your audio source if you plan on making your voice pack available to others, which is probably why there aren't that many voice packs in the first place.
  7. The unofficial patch was part of the whole HoT meltdown back in the day, so bringing it back might be a no-go.
  8. Render gave me his permission, so here we go. It's only the schlong diffuse, install like any other mod and overwrite "Masculine Argonian texture for SAM" with it. Standard version only. SAM - Masculine Argonian schlong diffuse with red cockhead.rar
  9. I'm still on LE because, you know, "never stop a running system". But people who start from scratch may be better of with SE, especially if they just want to play the game. That said, I'm going to try my hands on SE one more time over the holidays to see if I can create something that comes close to my current setup, which looks something like this (NSFW):
  10. I did that simply by editing Render's textures in photoshop. It's a dirty hack, but it works. I upscaled them as well, looks fairly okay. I could ask Render for permission to put them up here somewhere. NSFW example in the spoiler.
  11. Do you have the Dawnguard DLC? If not, disable SAM - Dawnguard Patch.esp
  12. Cool stuff! Getting permission from Vector himself may be difficult since he appears to have stepped away from the modding community for good, but as long as you adhere to the EULA, you can't go wrong. Most relevant paragraph: And about c), the watermark: So, no money, no rape/cp/bestiality, a link back to this site and maybe even the logo somewhere in the video and you'll be the poster child of making SAM videos ?
  13. Cool dude, thank you for your hard work! I've been messing around with this file and FloppySOS and they seem to work together really well. Ironically, I havent' seen any belly distortion, but the body bounce looks good and the schlong collision works well without hurling the characters' balls into orbit like HDT BBB 1.5 does in conjunction with FloppySOS.
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