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BjornBattleBorn

Member
  • Content Count

    9
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12 Good

About BjornBattleBorn

  • Rank
    Newbie

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  • Favorite Games
    Skyrim, Skyrim SE, Dragon Age: Inquisition, Witcher 3:The Wild Hunt

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  1. No problem! I love what you've been doing for the community so I thought it only fair I help out if I could - thanks again for all your hard work.
  2. I just want to start by saying thank you for your hard work at fixing these issues - as someone who pretty much always plays a mage who wears clothing, this was sorely needed for a long time and I appreciate it greatly. I'm sure you're hard at work at this already, but I found one strange occurrence with one of the boots in your latest upload of the mod. In the Meshes\Clothes\yarlclothes\m file path, both of the boots_0.nif and boots_1.nif files seem to be saved backwards. And this is the in game result: I've re-downloaded the latest file again just to be sure, and from what I can find no other nifs seem to have a similar problem. Just thought I could let you know what I've found; hopefully it's an easy fix.
    I got my first PC in 2015, and began modding Skyrim after having the game for the Xbox 360 since November 11, 2011. Needless to say, modding made me love Skyrim all over again, and in ways I could never have imagined playing without mods for hundreds of hours on the console. Still, at that time, I was new to the modding world, and had limited understanding of what mods existed, let alone how I was to achieve the right 'look' for Skyrim's abysmally designed male characters. I understand about how the game was cross-platform and therefore needed to have reasonable graphical elements for the time - textures most notably. But I still remember the first time I encountered images of Shape Atlas for Men. I was intrigued, because, at long last there was a body shape for men that I could get behind. Not to mention when I discovered all the features of SAM - the body morph system and everything else - I was blown away by the sophistication and loving intent that was clearly put into every aspect of the mod's design. It took me a while to get it working properly - especially before this wonderful site was put together - but I haven't enjoyed a play-through of Skyrim without it since. And I have tried, though what possessed me in those moments I'll never understand completely. Shape Atlas for Men has literally redefined how I enjoy and play Skyrim now, so thank you to @Vector for his talent and loving vision, as well as thanks to all the people who continue to support it, giving us all one of the best mods I have ever seen.
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