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boo

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About boo

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  1. boo

    Download — SAM High Poly Conversion

    Fixed butt (actually thigh) issues. Definitely room for further improvement on the thigh weights.
  2. boo

    Download — SAM High Poly Conversion

    So the meshes I'm working with also use a vanilla + SOS UV map that should theoretically make texture conversions easy peasy. The one caveat being that the feet on almost all these maps have a non-standard mapping and I'm specifically trying to avoid that. SAM's feet are preferable for that reason.
  3. boo

    Download — SAM High Poly Conversion

    I fixed the weights on the chest. Also looking at cleaning up some stuff around the rear / spine.
  4. boo

    Download — SAM High Poly Conversion

    I've identified a few issues with weight causing the chest to get pinched with physics enabled.
  5. boo

    Download — SAM High Poly Conversion

    So, I'm actually just about done with a conversion of SAM to "vanilla" UVs because I was frustrated by the lack of compatibility between body meshes and textures. I also did a high-poly version (before I knew that this existed xD).
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