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SpyVsPie

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  1. SpyVsPie

    Download — SAM Morphs for RaceMenu

    Hey Kou, big fan of what you have been doing with SAM light for SSE. Unfortunately I have run into a noxious CTD issue that I have traced back to having any SAM tri files in my game when I enter a cell that has "fresh" male actors in it (even the tri files that come packaged with the base SAM light body if nothing is using them for bodygen). It does not happen on a male PC, if I spawn male NPCs in with the console or if I enter a cell that has male NPCs that were already generated before installing SAM. I happen to still be on racemenu 0.2.7 (been sort of holding out for face overlays to be working before upgrading everything to the newest SKSE and so on) and was curious if the issues with bodygen you mentioned here might be the culprit? I run CBBE just fine with tri files for all the female clothes and armor but man those SAM tris are kicking my ass for some reason. I made a gutted version of SAM Light with the hi poly SAM body and all the hi poly armor but with all the tri files deleted and the game runs without a hitch so that is tiding me over for now but the idea of the random bodygen was very appealing.
  2. Looks good, might give it a try with Kou's SAM light diffuse textures. Oh and you can target people in the console and use the command unequipall to get them nekkid. #savethenils
  3. @KouLeifoh's hi poly mesh and texture combo and SSE racemenu morphs made me give registering here another shot (have had trouble in the past never getting the confirmation email) and luckily it worked this time! I am absolutely blown away by your work, sir. You are a wizard! Probably the nicest models for anything I have ever had in my game. Currently using these assets with SOS for SSE to keep floppiness and hotkey control, very pleased with the setup. Pardon the lackluster expressions, still tracking down an issue with male teeth textures in my game so I had to keep his mouth closed.
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