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Everything posted by air

  1. it sounds like you're using some sort of standalone npc overhaul in which case you would have to edit their mesh/texture files. hopefully someone can go into specifics for you, but I imagine it's just the reverse process of making a standalone follower- which there are many tutorials on how to do.
  2. air

    How I Refit Armors

    The SAM High Poly download comes with all the necessary meshes and tri files.
  3. air

    How I Refit Armors

    it's pretty much the same unless you are refitting something where the hands or feet would be showing (for example: sandals or fingerless gloves) then you'll have to include the SAMhands or SAMfeet meshes with it. I don't think the reference tri. you've been using includes data for hands and feet so you would have to do _0 and _1 separately using a tri file whicih has data for them
  4. air

    SAM Light Texture Add-on

    Well, that's more related to SAM Morphs for RaceMenu than it is to this mod, but that mod doesn't come with the extra textures on its own. You have to rename and add the textures you want to use yourself like it says in its description. If you don't add any or add them improperly you'll just get purple.
  5. air

    How I Refit Armors

    It means there is a mismatch for that object, between the amount of vertices recorded in the tri.file and the amount of vertices of the object itself. There's several reasons that could happen. If you removed any vertices from the body then you have to remake the tri.file, or you will see this happen. Or it could be that you are using wrong body mesh or wrong tri file to begin with. If you are using the high poly body mesh, you have to use the high poly tri file. If the tri file you're using is for the normal body mesh, then you'll have to make sure you're using the normal body in outfit studio. Any mixing will cause this to happen. If you're using the malebodyref.tri from earlier in the thread, it was made for the regular body, and not the high poly one.
  6. air

    How I Refit Armors

    you haven't made a directory for the tri file anywhere in the mesh. this is step 8 of this tutorial
  7. air

    How I Refit Armors

    the more recent versions won't work. like sengaku mentioned earlier:
  8. air

    How I Refit Armors

    Which version of bodyslide are you using? I've heard the newer versions don't work for this
  9. the permissions state explicitly that the meshes are not to be reuploaded elsewhere. A patch to make this mod compatible with SAM would require adjusting the meshes to the SAM body.
  10. sadly the permissions don't seem to allow reupload of the meshes so that's a no-go
  11. air

    HDT BBB Bounce for SAM

    This mod can't solve that issue; the armors/clothing all need to be made using these HDT assets in order to have the physics. Some authors do this and others don't, based on their preferences
  12. air

    How I Refit Armors

    can you post a picture of your issue? I can't really tell what that means
  13. air

    sos addons for sam?

    There's one here but to use it for SAM Light I think you would need to convert the mesh and then replace the genitals in SAM Light's body with that one. Dunno if there are any others, I never really checked for any to be honest 😅
  14. air


    It's not released. probably never will be.
  15. air

    Download — SAM Morphs for RaceMenu

    we don't know what you did wrong 😁 you have to tell us what you did first or it's a guessing game
  16. air

    Invisible with a hole

    Here you go. It doesn't require the original. PS InvisibleArmorCrafted.zip the credit for the body of course goes to KouLeifoh. I just copy and pasted it and did some reassigning in the nifs and esp for this mod.
  17. air

    Invisible with a hole

    Are you using SAM Full or Sam Light? Also, are you using the HDT or High Poly bodies, both, or neither? I might be able to just upload a fixed version for you since the author has no permissions but I have to know what you're using. This won't work the same as for SoS because while SoS handles this type of thing in the esp, SAM does not (it handles it in the mesh.) Since this mod has no meshes it changes the process.
  18. the main purpose of this is to make some clothing pieces compatible with SAM Light since SAM Light doesn't have a way of hiding the schlong on a non body-slot piece of equipment (so on an underwear accessory for example, the schlong would still poke through) this mod isn't going to make SoS meshes compatible to SAM, or anything like that.
  19. air

    How I Refit Armors

    The old guide is found as a pdf in this download but as someone who learned to do it the old way I really would not recommend going that route 😅. The method in this topic is much easier. If you are stuck somewhere just ask for help and I will try my best to help you. I thought of making a guide for how i'm currently doing it but i don't know.. it seems like not many people want to even try to do it so I didn't bother.
  20. with which armor are you having the problem?
  21. air

    SAM High Poly Conversion

    I guess that's not too unexpected, afterall the two bodies are similar enough that they fit the same meshes. But for me I noticed a clear superiority in the high poly mesh from the second I installed it lol