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Found 84 results

  1. View File High Poly Head High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves Submitter KouLeifoh Submitted 12/19/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by  
  2. Version 1.4

    107,422 downloads

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, scars, and hair to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) Requirements RaceMenu (LE, SE) Expressive Facegen Morphs (LE, SE) [optional] Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Installation Use a mod manager to install the original .zip file and follow the install script for easy installation. Do not manually extract anything. Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - no Dawnguard DLC (optional) 03 - vampire head fix (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - adds Aesthetic Elves (optional) 07 - adds Expressive Facegen Morphs (optional) 08 - adds Expressive Facial Animation Male edition (optional) 09 - adds Expressive Facial Animation Female edition (optional) 10 - adds high poly vanilla hair as optional replacers (optional) Usage For the player character Use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods Add this mod as a master and then swap the vanilla head parts with the high poly version Generate new FaceGen data (Ctrl + F4) in the Creation Kit. This method does not work for sculpted head meshes. Known Issues minor clipping with certain vanilla hair meshes eyes/scars appear darker than vanilla in SE. can be fixed by changing player weight. changing to vampire race will reset the high poly head back to vanilla eye mesh may have flickering/rendering issue after switching to high poly head. can be fixed by closing RaceMenu and opening it again. Modder Resource (xEdit Scripts) Skyrim - KL Filter Race.pas Filters NPC records based on races supported. Skyrim - KL Swap Headparts.pas Swaps vanilla head part records for their high poly versions. Custom head parts are not supported. Requires High Poly Head.esm to be loaded into xEdit. Skyrim - KL Copy NPC Protected Status.pas Copies NPC Protected status found on all plugins currently loaded (eg. NPCs Protected Redux.esp) Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. For clarification, these NPC/follower mods may be uploaded to other sites. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facegen Morphs and Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference ruddy88 for Aesthetic Elves
  3. Version 1.3

    29,969 downloads

    This is a modified version of SAM that removes dependencies on scripts and .esp to allow the genitals to show when fully nude by resizing and placing the genital texture on the body texture layout. As a result, body morphs are not supported. It's a basic body replacer along the same lines as Better Males and SOS Light. Compatible with classic Skyrim and Special Edition. This mod is not an official release of SAM. Therefore, if you encounter any issues with it, please do not contact Vector about them. Difference between full SAM Lightweight due to no scripts or .esp used No body morphs* No dynamic body type and genital adjustments No dynamic body texture options Revealing armor with "SAMRevealing" node not supported Werewolf and Vampire Lord not supported *morph functionality can be added with SAM Morphs for RaceMenu Installation If using a mod manager, just follow the installer. Manual installation 00 and 01 are required for core functionality. 02 Genital Option - Select between Cut, Uncut, or Underwear (non-nude) version 03 Human Body Texture - Select one body texture for human races 04 Khajiit Body Texture - Select one body texture for Khajiit race Custom Textures If you'd like to use your own body textures, use the layout template to resize and align the genital correctly. Base texture 2k, resize genital texture to 256x256 Base texture 4k, resize genital texture to 512x512 Align genital texture in the green box, create selection mask with the green color, and delete the selection. Due to genital texture resizing, minor texture seams may be visible. Regarding Refits Armor refits are not required for basic functionality. They're only needed if you use SAM Morphs for RaceMenu and want the morph features. Credit goes to Vector for the creation of Shape Atlas for Men.
  4. Version 1.0.0

    406 downloads

    If you don't read description below, I will not answer your question. Description : A set of craft-able modular clothing pieces, tailored to a youthful scientist, philosopher, amateur wizard, and something of a musician (though supposedly that's more of a hobby); who's on an academic expedition in Skyrim. Inspired by his original look, this is a remodeled Fine Clothes, dyed in green and blue color to represent his scholarly background and adorable personality. Of course, since in my version of Tamriel, everyone else is proudly half-naked, he embraced the exhibitionist nature of the culture by adorning his torso with expensive gold jewelry. The armor consists of : Belt [Slot 49] Pouch [Slot 47] Capelet [Slot 56] Jewelry [Slot 35] Sash [Slot 58] Skirt [Slot 53] Sleeves [Slot 34] Thong [Slot 32, Body] Chaps [Slot 54] Pants [Slot 32 + 54, Body and overwrite the Chaps] Boots [Slot 37, Feet] Gloves [Slot 33, Hands] If it wasn't already obvious, for the lower half, you can choose a combination of Pants or Thong (and/or Chaps). The Jewelry is equivalent to an amulet/necklace and pre-enchanted with Fortify Magicka, while the Pouch is pre-enchanted with Fortify Carry Weight to accommodate making him a pack mule (Just don't give him tons of firewood, he'll hate you for it). Requirements : HDT BBB Bounce by KouLeiFoh. This armor has HDT applied. No support will be given to users who install this armor without HDT BBB Bounce. Installation : Install normally with your preferred mod manager. I personally use MO2. Permission : Feel free to alter the meshes to your liking if you know how to. I encourage you to share your derivations for others who cannot do it themselves with no charge. The reason why I learn to mod is because 9 out of 10 armors in the screenshot threads were unobtainable for downloads so I say, screw it, I'll learn to do it myself and be the change I want to see in the gay Skyrim community. Conversion to LE : I don't know, sorry. If anyone want to convert it to LE, I'll put it up as a link here. LE conversion done by @ljtysunsky! Send him loves if you uses it ❤️ Known Issues : Sometimes when wearing Thong/Pants, the Sleeves failed to appear. This is an innate bug inside Skyrim engine that, until today, no one knows how to permanently fix it. If it happens to you, do a quicksave and reload. Since I don't work in Bethesda Studios, I can't fix this. If you fail to read this little footnote in the bottom, I won't reply your message Credits : Obviously, Joseph Russell for his amazing mod that inspires me to create this outfit. And @ljtysunsky for his handsome overhaul to the mod. Also if it wasn't clear enough, neither mods are required for this armor. Though this was pretty much a tribute to both mods ❤️ Footnotes : In the words of a wise and adorable scholar, donation is always appreciated. If you feeling generous, you can donate to me in ko-fi.com/kreiste or paypal.me/ChristopherKho My creations will always remain free and would never be locked behind paywall.
  5. Version 2.011.19

    214,617 downloads

    Original description by Vector: SAM Shape Atlas for Men by VectorPlexus Available exclusively on https://www.vectorplexus.com Please read and adhere to SAM's EULA. Please do not distribute SAM or its assets in total or in part on any other website than https://vectorplexus.com Introduction What is SAM? SAM is a male body replacer mod for Skyrim (32-bit version) and is meant to replace SOS (Schlongs of Skyrim). It introduces a wide variety of body forms that can be assigned directly or randomly to male characters in Skyrim. This is achieved by introducing three basic body types: "Normal" - Similar to the vanilla body. Ranges from skinny to, well, normal. "Samson" - Muscular, top heavy body form. Wide shoulders, small hips. Adds muscle definition to the body. "Samuel" - Fat, almost pear-shaped body form. Narrow shoulders, wide hips. Adds softness to the body. To create a nearly unlimited amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. Furthermore, SAM adds male genitals, also lovingly called schlongs, that can be morphed, scaled and toggled on and off in-game, 5 different degrees of body hair, Beast Character support, Werewolf support and 13 poses. INSTALLATION REQUIREMENTS Setup without HDT And XPMSE SKSE http://skse.silverlock.org/ SkyUI https://www.nexusmods.com/skyrim/mods/3863 Racemenu v3-3-0 or older https://www.nexusmods.com/skyrim/mods/29624/ OR NetImmerse Override Standalone https://www.nexusmods.com/skyrim/mods/37481 SAM Core https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Textures (SD, HD or third party) https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Vanilla Refits https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ Setup with HDT and XPMSE SKSE http://skse.silverlock.org/ SkyUI https://www.nexusmods.com/skyrim/mods/3863 Racemenu (latest) https://www.nexusmods.com/skyrim/mods/29624/ Realistic Ragdolls & Force https://www.nexusmods.com/skyrim/mods/601/ HDT Physics Extensions https://www.nexusmods.com/skyrim/mods/53996/ SAM Core https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Textures (SD, HD or third party) https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Vanilla Refits https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ XP32 Maximum Skeleton Extended (XPMSE) https://www.nexusmods.com/skyrim/mods/68000/? Soft requirements for SAM's integrated poses: FNIS https://www.nexusmods.com/skyrim/mods/11811 (toggle "Skeleton Arm Fix" ON when running the FNIS tool) for Werewolf support: Moonlight Tales - Werewolf and Werebear Essentials https://www.nexusmods.com/skyrim/mods/59463/ SAM Optional Moonlight Tales Essentials Patch https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ Highly recommended Dawnguard DLC Refits by Afendor https://www.nexusmods.com/skyrim/mods/65853 Dragonborn DLC Refits by Afendor https://www.nexusmods.com/skyrim/mods/61523 More armor and other optional content available on https://www.vectorplexus.com NOTE: Only armor, clothing and accessories that have been refitted for SAM specifically will work as intended. Items that have not been refitted will lead to visual issues when equipped. INCOMPATIBILITIES Schlongs of Skyrim (SOS) Armors and clothes created for SOS Latest version of Racemenu (unless SAM's skeleton is overwritten by XPMSE, see above) HOW TO USE To get the most out of SAM, you are encouraged to adjust SAM's settings in its MCM to your liking. Available settings in MCM: GENERAL SETTINGS Most of the options here alter the way SAM assigns values to NPCs. Enable Automatic Race Settings: If enabled, SAM will morph NPCs according to their race. Adjust race offsets in the "Races" tab. Class morph offsets: If enabled, SAM will also morph NPCs to fit their assigned class (muscular warriors, thin mages, etc.) Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37. If disabled, this rule no longer applies. Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. Enable schlongs: If enabled, all male characters will have genitals. If disabled, schlongs will be replaced by black underwear. Overrides: this button resets textures applied to all characters. For trouble-shooting purposes only. Export/Import settings: all your settings can be saved and loaded via these buttons. Very useful if you start new games often. SCALING Body Options Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab. NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game. This can stress the engine considerably as NPCs are loaded and unloaded more or less all the time. The Scale multiplier affects all male NPCs. It is set to a believable value by default. Proportion Settings Here, you can adjust the proportion of the Samson and Samuel moprhs to your liking. The "Original Values" buttons reset your inputs in this menu. ACTORS In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you. Actor: Choose which currently loaded male actor you want to alter. Default is your character. Overrides: Same button as the one under the general tab. Body Options Here, the values SAM applied to the character that you chose in the Actor field are shown and can be adjusted to your liking. Weight: Vanilla weight slider. Makes the character broader or slimmer. Not available for NPCs. Height: Vanilla height slider. Use carefully as even small changes can have big impacts. Samson / Samuel sliders: Choose how much of each body morph should be injected. Max combined value is either 100 or the character's weight, depending on settings in the general tab. Texture: choose between up to 5 texture sets. By default, these contain different degrees of hairyness for human and elf races, from smooth to Furball. Khajiits have two texture options (smooth and stripes), Argonians only have one default option. Body hair is black by default, which cannot be altered without reworking the textures directly. Schlong Options Schlong Size: Alters the schlong's size, primarily its length. Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably. Testicle Size: slider from -50 to +50, default is 0. Cut: Toggle foreskin on and off. RACES This menu lets you predetermine the values assigned to different races. Most options work exactly like the options in the Actor tab, so only the ones behaving differently will be discussed here. Race: choose which race you want to alter. Texture Lock: Make all characters of the chosen race have the chosen texture. If unticked, variations can occur. Cut: In this tab, the cut option is a slider rather than a toggle on/off button. Sets the probability of characters of the chosen race being cut or uncut. 0= everyone is uncut, 100 = everyone is cut. Werewolf This tab only works as intended if you have Moonlight Tales Essentials as well as the Moonlight Tales Essentials Patch installed. Options are fairly self-explanatory. Schlong options carry over from the Actor tab. SAM Poses and SOS console commands SAM contains 13 poses for your pleasure. FNIS is required to play them in-game. Important note: when running the FNIS tool, make sure to toggle the "Skeleton Arm Fix" option ON. To play the poses, open the console in-game and use one of the following commands: player.SAE SAMPose XX SAE SAMPose xx The first version plays the pose for the player character, the second version plays the pose for the character selected in the console (left click on them while the console is open). Replace XX with a value from 01 to 13 to play the according pose. Alternatively, you can use mods such as Poser Hotkeys to access poses, be it from SAM or other poser mods. Also, some console commands carry over from SOS (Schlongs of Skyrim). These include: SAE SOSFlaccid //turn schlong flaccid SAE SOSFastErect //get erection quickly SAE SOSErect //get erection gradually SAE SOSBendXX //replace xx with value from -9 to 9 to adjust erection angle, default=0 Again, add player. before the command to target the player character. Alternative download links Since downloading texture archives fails for a substantial number of members, here's alternative links for these files: SAM Textures HD SAM Textures SD Credits @Vector, the maker of SAM and maintainer of the vectorplexus.com website. FavoredSoul for the initial and unfinished body mesh. B3lisario for the SKSE plugin. Translators for providing SAM localization. "SAM Hands fix 2" by @KouLeifoh. Thank you! A big thank you goes to VectorPlexus community, authors and active members alike, for making the forums a lively place. ReadMe file created by @Dredd. Have fun with Skyrim and Shape Atlas for Men!
  6. Version 1.5

    5,159 downloads

    This is a repost of my Kyron armor mod for SAM with some bug fixes. Credit goes to MoogleOutFitters for the original port. Armor parts: It can be crafted under the Ebony section. Requirements: Male skeleton from SAM or XPMSE (classic, SE)
  7. Version v1.0

    524 downloads

    Been a long time comin' huh? An equippable SAM body with an HDT enabled vagina. The body mesh is based on the High Poly SAM Body by @KouLeifoh, vagina from UUNP Special, mesh expertise by @Ulfberth. Works with both regular SAM and SAM Light (my personal pick). Obtain item through console or AddItemMenu. Requirements: SAM or SAM Light + HDT BBB (highly recommend the High Poly edition to eliminate seams) HDT Physics Extension (LE)/HDT Skinned Mesh Physics (SE) UUNP Special Physics XMLs from here (for LE only) XPMSE/XPMSSE This mod overrides the male skeleton nif with an edited version of XPMSE that adds vagina bones (I will try to keep it updated to the latest version). On LE it overrides the male hands meshes as well, to account for collision (hand mesh from High Poly SAM). It is not affected by SAM's body hair system as the mesh uses its own separate texture paths. Enjoy! Footnote credits: Dorian and Iron Bull Location mods here and here.
  8. I've been noticing a few people having issues with their SAM installation so I've finally gotten around to writing a quick tutorial for you guys. First off you will need: SKSE SkyUI Realistic Ragdolls & Force (Needed for RaceMenu 3.4.5 & SAM-based physics mods) HDT Physics Extensions (For RaceMenu 3.4.5 & physics) RaceMenu (Use the older v3-3-0 if you don't want to install the HDT stuff) SAM Core SAM Textures (SD, HD or 3rd Party) SAM Vanilla Skyrim Refits XP32 Maximum Skeleton Extended (For RaceMenu 3.4.5 & physics, overwrite SAM's skeleton) Soft requirement: The Unofficial Patch (currently USLEEP) And optional but really tasty: Modular/Skimpy Armours (Install after / on top of the Vanilla Refits since these only change the body armour) Once you've got all the files install them manually (not recommended) or with your favourite mod manager (Nexus Mod Manager or Mod Organizer). Once you've got that your load order should look something like this. The screenshot from Mod Organizer so my mod list is on the left and load order on the right. USLEEP, Bug Fixes, Crash Fixes & OneTweak are stability/performance mods I also use, Alternate Start skips the intro cutscene before character creation and gives you different starting options and RaceMenu adds extra character customisation options. The Unofficial Patch & Alternate Start mods are not required, but you'll see a neck gap on some clothes if you don't install USKP/USLEEP. Below are pics of the Wolf Armour in Normal, Skimpy and Nude (With schlongs disabled in the MCM menu) And if all goes well hopefully you'll be able to enjoy the (much improved) male population of Skyrim a little more. UPD.: In order to fix neck gap on some clothes, move USLEEP below SAM armor refit mods.
  9. View File SAM High Poly Conversion This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men. Submitter KouLeifoh Submitted 04/11/2018 Category The Elder Scrolls V: Skyrim
  10. Version 1.0.0

    175 downloads

    I was firstly drawn to this game by the colorful and various followers, some are cute like dolls and some are really hot yummy hunks. I really love these characters and feel so blessed to have them residented all in my version of Skyrim. As I played long enough and learnt to create my own characters, it's the only way I can imagine to pay back the Skyrim community to present my own followers. It's to my knowledge that my taste is not necessarily appriciated by everyone, but hopefully those who do like my work can have a lot of fun from the efforts I put in, and that's very important to me. The reason I put this note here is that something really unreasonable and annoying happened to me last time I published my follower mod here on VectorPlexus Mods. It was taken care of by the manager ( I never expressed my grateness to you, sorry and thank you!) very quickly but for a long time I didn't feel like modding any more. Partially because I never thought haters could be a problem on this very site. Anyway, it took me some time to pick up Creation Kit again and this time, all I ever ask is that the haters can shut up and leave me alone. Stop disguisting me by giving the Hmm.. stickers and so on. My mods may not be to your like but I put a lot of time and efforts on them and I'm confident to say that they are good in quality. Still, feel free to report bugs though. I may or may not be able to help but I'm willing to try. That's all. -------------------------------------------------------------------------------------------------------------------------------------------------------- File name: ViskySAMLightFollowerEH Requirements: Skyrim and all DLCs SKSE HDT Physics Extensions (You probably already have it installed since you're playing with SAM, just list it here in case you have a crash game and don't know why🤭) Follower Location: You can find Ethan in Castle Dour, Tower (Solitude). Description: Ethan is a spellsword follower, greatly inspired by the Kreis' Armors of Oblivion #1 - Spellsword 3.0.0 created by our beloved @ kreiste. And to quote him: Like the class name suggests, Ethan is an arcane power using warrior, and his character build tries its best to reflect both sides of his perk. As a spellcaster, he conjures powerful flame atronach and lightning runes to burn his foes, or freeze them with frozen ward when they are close in range; as a deadly swordsman, he wields his enchanted blade to weaken enemies by breaking their defence and reducing their magic resitence, and eventually, kill them with swift stunning strikes. Info: Race: Customized Breton Level: PCx1 (20-150) Class: Spellsword Marriageable: Yes Skills: One-hand, Light Armor, Destruction, Conjuration, Illusion, Enchanting, Sneaking, Speech. Abilities: Stunning Blades (scripted): Strike multi times within a short period of time, dealing much damage and stagger the target if it's near, then teleport Ethan to it at the end of the effect. Summon Flame Atronach: Conjure a flame atronach that casts all kinds of fire damaging spells. Conjure Lightning Rune: Concentrate to create a lightning rune, it will shoot powerful sparks onto Ethan's target. Frozen Ward: Create an ice ward in front of Ethan, slows nearby enemies and deal frost damage to them. Ice Breaking: Shatter the Frozen Ward and release all its power as deadly freezing blast to Ethan's target, blow them away and deal much frost damage. Fireball (staff): Ethan has a fireball staff and will use it in long range fight and in melee. Fragmentation (enchantment): Ethan enchants his blade, with each strike, the target's armor defence and magic resistence are reduced by 100 points. Invisibility: Ethan casts invisibility on himself and tries to restore health when seriously injured. Notes: Ethan's armors and weapons are from other mods, I have the authors' permissions to use their assets, but the items in game are not obtainable by player for protecting the authors' rights purpose. Ethan's armor lacks some parts and it's on purpose. To have the whole pack, you need to download the original mod Kreis' Armors of Oblivion #1 - Spellsword 3.0.0 . For Dynamic Animation Replacer users, I have put the folder on its right path so you can easily customize Ethan's animation pack to your flavor. No SE version for now since I only play Skyrim once for a while, and it seems to be unworthy to spend all the time upgrading it. Ethan is quite OP I would say because he's especially designed to protect those who are not mastery of the game like my self. There are some twisted parts and clippings on the body during certain animations like attacks, I don't know what mod I need to install to prevent that but I'm sure it won't be a problem for you guys as you have what I don't (I don't play with Sexlab or HDT breasts and butts, I'm thinking it's definitely something from those mods that I missed). Credits: SAM Light 1.3 by @KouLeifoh SAM Light Texture Add-on 1.1 by @KouLeifoh Special thanks to @ kreistefor generously allowing me to use his Kreis' Armors of Oblivion #1 - Spellsword 3.0.0 as Ethan's default armor. Thank you kreis!🥰 Modern Sword (five colors) by @Inav Arcanum - A New Age of Magic by @Kosorsomesaykosm elysees LE by @elysees Fulcimentum - More Staves and Wands of Skyrim by @tak_oz KS Hairdos - Renewal by @Kalilies and @Stealthic Brows by @Hvergelmir The Eyes Of Beauty by @Gabriel Mailhot as LogRaam
  11. View File SAM Light 3MW Texture T71 Hair + SC Face for SAM Light Sharing a texture combo that I adapted from SAM FULL to SAM Light in photoshop CS6 SAM Light 3MW Textura T71 Cabelo + SC Face para SAM Ligh+ Mapa corporal muscular savrenx ( SOMENTE SAM LIGHT ) ENB that I used in the screenshots: Gameplay Performance ENB: https://www.nexusmods.com/skyrim/mods/53100 Credits @ Vector @ KouLeifoh @Hymnaru @ Don ShinglesCat: https://www.nexusmods.com/skyrim/mods/81557 Submitter Aquilles Submitted 08/09/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible No Created by  
  12. Version 1.1

    270 downloads

    The upper part has SMP physics. Might clip if you don't have that installed. Get it in game with additemmenu. https://www.patreon.com/Kiraxx
  13. View File [LE/SSE] BDO Cantibile The upper part has SMP physics. Might clip if you don't have that installed. Get it in game with additemmenu. https://www.patreon.com/Kiraxx Submitter Kirax Submitted 08/25/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by  
  14. Version 1.5

    35,618 downloads

    This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.
  15. Version 1.0.1

    2,334 downloads

    This is refit of SOS - Revealing Armors for Schlongs of Skyrim for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank aoki for armor and clothes replacer meshes SOS - Revealing Armors for Schlongs of Skyrim. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Armors and clothes for SAM is very few, need to change it. Everyone can use my refits as you want, distribute, taking into account the original requirements.
  16. Version 1.0.0

    752 downloads

    Replace 3 kinds of Fur Armor and Fur Helmet by Shaokahn Cloth. Back up your "meshes\armor\bandit" folder before replacing. Requirement: For Skyrim LE: SAM HDT BBB Bounce for SAM (for Chest & Butt bounce, not hard required) For Skyrim SE: SAM Light HDT BBB Bounce for SAM (for Chest & Butt bounce, not hard required) SAM Morphs for RaceMenu (for Samson & Samuel morph, not hard required) Shaokahn model was from https://www.deviantart.com/deexie/art/Shao-Kahn-Mk-vs-DC-Updated-455356193
  17. Version 1.0.0

    1,196 downloads

    Want play as teen or boyish male than Muscular Stone breaker or Blacksmith ? Well now you can. With highest skin quality from bro Kouleifoh too. In Skyrim community, boyish body kind rare ( because mostly for females XD ). This boyish map compromised with Feminine too. So with this map, you can play as teen or play as young warrior with smoother body too. Very flexible. I suggest you use Smooth skin for feminine one or at least hybrid default ( both from sam add on ) to get maximum boyish style Use SAM Light Add On as Base because you will get seam if you combine this with Old SAM normal map. If you not read this...it's your fault. This map compatible for SE and LE player, you can directly use this map. 1 map for all. I suggest you use Custom Race too. Because if you apply this to default map folder, you will make all males in skyrim boyish including ulfric. That's why i only release this in zip without folder structure. Install this MANUAL. Enjoy your boy then. Do not reupload this outside Vectorplexus.
  18. Version 1.0.0

    158 downloads

    Sharing a texture combo that I adapted from SAM FULL to SAM Light in photoshop CS6 SAM Light 3MW Textura T71 Cabelo + SC Face para SAM Ligh+ Mapa corporal muscular savrenx ( SOMENTE SAM LIGHT ) ENB that I used in the screenshots: Gameplay Performance ENB: https://www.nexusmods.com/skyrim/mods/53100 Credits @ Vector @ KouLeifoh @Hymnaru @ Don ShinglesCat: https://www.nexusmods.com/skyrim/mods/81557
  19. Version 1.0.1

    164 downloads

    I made some adjustments to the Render textures for SAM Light. Textures used: SAM Light 1.3 SAM Light Texture Add-on v1.1 (only normals and vanilla face) Render texture chest hair SAM Light 4k Credits: @ Render @ KouLeifoh @ Vector
  20. Version 1.0.1

    371 downloads

    I made some adjustments to the Render textures for SAM Light. Requirements: SAM Light 1.3 Body Hair Full Bear Credits: @ Render @ Don @ Vector
  21. View File SAM Light Spellsword Follower Ethan Hart I was firstly drawn to this game by the colorful and various followers, some are cute like dolls and some are really hot yummy hunks. I really love these characters and feel so blessed to have them residented all in my version of Skyrim. As I played long enough and learnt to create my own characters, it's the only way I can imagine to pay back the Skyrim community to present my own followers. It's to my knowledge that my taste is not necessarily appriciated by everyone, but hopefully those who do like my work can have a lot of fun from the efforts I put in, and that's very important to me. The reason I put this note here is that something really unreasonable and annoying happened to me last time I published my follower mod here on VectorPlexus Mods. It was taken care of by the manager ( I never expressed my grateness to you, sorry and thank you!) very quickly but for a long time I didn't feel like modding any more. Partially because I never thought haters could be a problem on this very site. Anyway, it took me some time to pick up Creation Kit again and this time, all I ever ask is that the haters can shut up and leave me alone. Stop disguisting me by giving the Hmm.. stickers and so on. My mods may not be to your like but I put a lot of time and efforts on them and I'm confident to say that they are good in quality. Still, feel free to report bugs though. I may or may not be able to help but I'm willing to try. That's all. -------------------------------------------------------------------------------------------------------------------------------------------------------- File name: ViskySAMLightFollowerEH Requirements: Skyrim and all DLCs SKSE HDT Physics Extensions (You probably already have it installed since you're playing with SAM, just list it here in case you have a crash game and don't know why🤭) Follower Location: You can find Ethan in Castle Dour, Tower (Solitude). Description: Ethan is a spellsword follower, greatly inspired by the Kreis' Armors of Oblivion #1 - Spellsword 3.0.0 created by our beloved @ kreiste. And to quote him: Like the class name suggests, Ethan is an arcane power using warrior, and his character build tries its best to reflect both sides of his perk. As a spellcaster, he conjures powerful flame atronach and lightning runes to burn his foes, or freeze them with frozen ward when they are close in range; as a deadly swordsman, he wields his enchanted blade to weaken enemies by breaking their defence and reducing their magic resitence, and eventually, kill them with swift stunning strikes. Info: Race: Customized Breton Level: PCx1 (20-150) Class: Spellsword Marriageable: Yes Skills: One-hand, Light Armor, Destruction, Conjuration, Illusion, Enchanting, Sneaking, Speech. Abilities: Stunning Blades (scripted): Strike multi times within a short period of time, dealing much damage and stagger the target if it's near, then teleport Ethan to it at the end of the effect. Summon Flame Atronach: Conjure a flame atronach that casts all kinds of fire damaging spells. Conjure Lightning Rune: Concentrate to create a lightning rune, it will shoot powerful sparks onto Ethan's target. Frozen Ward: Create an ice ward in front of Ethan, slows nearby enemies and deal frost damage to them. Ice Breaking: Shatter the Frozen Ward and release all its power as deadly freezing blast to Ethan's target, blow them away and deal much frost damage. Fireball (staff): Ethan has a fireball staff and will use it in long range fight and in melee. Fragmentation (enchantment): Ethan enchants his blade, with each strike, the target's armor defence and magic resistence are reduced by 100 points. Invisibility: Ethan casts invisibility on himself and tries to restore health when seriously injured. Notes: Ethan's armors and weapons are from other mods, I have the authors' permissions to use their assets, but the items in game are not obtainable by player for protecting the authors' rights purpose. Ethan's armor lacks some parts and it's on purpose. To have the whole pack, you need to download the original mod Kreis' Armors of Oblivion #1 - Spellsword 3.0.0 . For Dynamic Animation Replacer users, I have put the folder on its right path so you can easily customize Ethan's animation pack to your flavor. No SE version for now since I only play Skyrim once for a while, and it seems to be unworthy to spend all the time upgrading it. Ethan is quite OP I would say because he's especially designed to protect those who are not mastery of the game like my self. There are some twisted parts and clippings on the body during certain animations like attacks, I don't know what mod I need to install to prevent that but I'm sure it won't be a problem for you guys as you have what I don't (I don't play with Sexlab or HDT breasts and butts, I'm thinking it's definitely something from those mods that I missed). Credits: SAM Light 1.3 by @KouLeifoh SAM Light Texture Add-on 1.1 by @KouLeifoh Special thanks to @ kreistefor generously allowing me to use his Kreis' Armors of Oblivion #1 - Spellsword 3.0.0 as Ethan's default armor. Thank you kreis!🥰 Modern Sword (five colors) by @Inav Arcanum - A New Age of Magic by @Kosorsomesaykosm elysees LE by @elysees Fulcimentum - More Staves and Wands of Skyrim by @tak_oz KS Hairdos - Renewal by @Kalilies and @Stealthic Brows by @Hvergelmir The Eyes Of Beauty by @Gabriel Mailhot as LogRaam Submitter viwi Submitted 08/10/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible No Created by viwi  
  22. View File Kreis' Skimpy Attires - Flavius Finery If you don't read description below, I will not answer your question. Description : A set of craft-able modular clothing pieces, tailored to a youthful scientist, philosopher, amateur wizard, and something of a musician (though supposedly that's more of a hobby); who's on an academic expedition in Skyrim. Inspired by his original look, this is a remodeled Fine Clothes, dyed in green and blue color to represent his scholarly background and adorable personality. Of course, since in my version of Tamriel, everyone else is proudly half-naked, he embraced the exhibitionist nature of the culture by adorning his torso with expensive gold jewelry. The armor consists of : Belt [Slot 49] Pouch [Slot 47] Capelet [Slot 56] Jewelry [Slot 35] Sash [Slot 58] Skirt [Slot 53] Sleeves [Slot 34] Thong [Slot 32, Body] Chaps [Slot 54] Pants [Slot 32 + 54, Body and overwrite the Chaps] Boots [Slot 37, Feet] Gloves [Slot 33, Hands] If it wasn't already obvious, for the lower half, you can choose a combination of Pants or Thong (and/or Chaps). The Jewelry is equivalent to an amulet/necklace and pre-enchanted with Fortify Magicka, while the Pouch is pre-enchanted with Fortify Carry Weight to accommodate making him a pack mule (Just don't give him tons of firewood, he'll hate you for it). Requirements : HDT BBB Bounce by KouLeiFoh. This armor has HDT applied. No support will be given to users who install this armor without HDT BBB Bounce. Installation : Install normally with your preferred mod manager. I personally use MO2. Permission : Feel free to alter the meshes to your liking if you know how to. I encourage you to share your derivations for others who cannot do it themselves with no charge. The reason why I learn to mod is because 9 out of 10 armors in the screenshot threads were unobtainable for downloads so I say, screw it, I'll learn to do it myself and be the change I want to see in the gay Skyrim community. Conversion to LE : I don't know, sorry. If anyone want to convert it to LE, I'll put it up as a link here. LE conversion done by @ljtysunsky! Send him loves if you uses it ❤️ Known Issues : Sometimes when wearing Thong/Pants, the Sleeves failed to appear. This is an innate bug inside Skyrim engine that, until today, no one knows how to permanently fix it. If it happens to you, do a quicksave and reload. Since I don't work in Bethesda Studios, I can't fix this. If you fail to read this little footnote in the bottom, I won't reply your message Credits : Obviously, Joseph Russell for his amazing mod that inspires me to create this outfit. And @ljtysunsky for his handsome overhaul to the mod. Also if it wasn't clear enough, neither mods are required for this armor. Though this was pretty much a tribute to both mods ❤️ Footnotes : In the words of a wise and adorable scholar, donation is always appreciated. If you feeling generous, you can donate to me in ko-fi.com/kreiste or paypal.me/ChristopherKho My creations will always remain free and would never be locked behind paywall. Submitter kreiste Submitted 08/09/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes Created by  
  23. Version 1.2

    187 downloads

    This is refit of Alduin Armor for Shape Atlas of Men. In armor was gap on SAM male so it need be fill gap. I could not make armor relieving so had to use protective undies mod and patch for sam to fix this problem, sorry for this + 2 requirement mods. 1. Requirements: Alduin Armor SAM — Shape Atlas for Men Additional SOS - Protective Undies for Schlongs of Skyrim for underwear version Additional [SAM] Protective Underwear Patch for underwear version Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder. Records Alduin Armor files. 3. Enjoy! Now this armor no only for womens! Hip Hip! Hooray! 4. Credits Thank maker of Alduin Armor for this cool armor. Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Armors and clothes for SAM is very few, need to change it. Everyone can use my refits as you want, distribute, taking into account the original requirements.
  24. Version 1.1

    226 downloads

    This is refit of [Melodic] Countess outfit for Shape Atlas of Men. 1. Requirements: [Melodic] Countess SAM — Shape Atlas for Men 2. Install: Install through MO2 or put files to data game folder. Records [Melodic] Countess files. 3. Enjoy! Now this armor no only for womens! Hip Hip! Hooray! 4. Credits Thank Melodic for this brilliant armor. Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. 5. Expect, wait other conversions, share your conversions for SAM, please. Armors and clothes for SAM is very few, need to change it. Everyone can use my refits as you want, distribute, taking into account the original requirements.
  25. Version 1.3

    441 downloads

    This is refit of Aradia Leather Outfit for Shape Atlas of Men. In armor was gap on SAM male so it need be fill gap. Had to use protective undies mod and patch for sam to fix this problem, sorry for this + 2 requirement mods. 1. Requirements: Aradia Leather Outfit SAM — Shape Atlas for Men SOS - Protective Undies for Schlongs of Skyrim [SAM] Protective Underwear Patch 2. Install: Install through MO2 or put files to data game folder. Records Aradia Leather Outfit files. 3. Enjoy! Now this armor no only for womens! Hip Hip! Hooray! 4. Credits Thank maker of Aradia Leather Outfit for this cool armor. Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. 5. Expect, wait other conversions, share your conversions for SAM, please. Armors and clothes for SAM is very few, need to change it. Everyone can use my refits as you want, distribute, taking into account the original requirements.
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