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Found 64 results

  1. Version 1.2

    9,903 downloads

    High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, and scars to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) optional support for Expressive Facial Animation Requirements RaceMenu (LE, SE) Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - adds Expressive Facial Animation Male edition (optional) 03 - adds Expressive Facial Animation Female edition (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - vampire head fix (optional) Usage For the player character, use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods, add this mod as a master, swap the vanilla head parts with the high poly version, then generate new FaceGen data (Ctrl + F4) in the Creation Kit. Known Issues minor clipping with certain vanilla hair meshes scars appear darker than vanilla in SE changing to vampire race will reset the high poly head back to vanilla Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference
  2. View File High Poly Head High poly heads for all playable vanilla races based on the vanilla head meshes (male and female). A simple name for a not-so-simple mod. Available for both LE and SE. Features smooth high poly male and female heads complementary high poly brows, beards, and scars to fit new head shape includes morphs for RaceMenu's extended sliders compatible with vanilla-based head textures compatible with existing presets for the vanilla male/female head meshes (excluding sculpt data) optional support for Expressive Facial Animation Requirements RaceMenu (LE, SE) Expressive Facial Animation Male Edition (LE, SE) [optional] Expressive Facial Animation Female Edition (LE, SE) [optional] Manual Installation 00 - Base mod (required) 01 - Loose files needed for FaceGen creation in the Creation Kit (optional) 02 - adds Expressive Facial Animation Male edition (optional) 03 - adds Expressive Facial Animation Female edition (optional) 04 - remove sunken vampire face morphs (optional) 05 - symmetrical eye sockets (female) (optional) 06 - vampire head fix (optional) Usage For the player character, use the Face Part slider in RaceMenu to switch to the high poly head. If the head turns dark, change the player weight to force the skin shader to update. Don't forget to also change the vanilla brows/beard/scars to the included high poly versions. For NPC/follower mods, add this mod as a master, swap the vanilla head parts with the high poly version, then generate new FaceGen data (Ctrl + F4) in the Creation Kit. Known Issues minor clipping with certain vanilla hair meshes scars appear darker than vanilla in SE changing to vampire race will reset the high poly head back to vanilla Tools Used 3DS Max Nifskope Animation Tools N2 Permissions You may use this mod for your NPC/follower mods that will be shared with others. You may add extra RaceMenu morphs. You are not allowed to modify (in part or in whole) and claim it in its entirety as your own. You are not allowed to reupload this mod to other sites. For other usage not mentioned, please ask me first. Credits Niroku for Expressive Facial Animation tktk1 for Enhanced Character Edit head mesh reference Submitter KouLeifoh Submitted 12/19/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes  
  3. View File BodySlide Slider Sets for SAM Refits BodySlide Slider Sets for SAM Refitting This download contains tools you can use to help you create refits for SAM. Instructions: - Download BodySlide and Outfit Studio ( version 4.8.0 is the version I used to write the tutorial) - Download Caliente Tools Legendary or Caliente Tools Special depending on which version of skyrim you are making refits for - Drag the tools to your BodySlide install folder. The goal was to even further simplify the refit process so that anyone can do it easily. I have included sets for both the high poly body and the low poly body, and each has hdt and non-hdt options too. I was recommended to post this as a download so that people can see it easier, so that's why I'm doing it. I made a guide on how to use these to do your refits. You can find it here: Credits: VectorPlexus & others for SAM KouLeifoh for SAM Light and HDT BBB for SAM Caliente for BS/OS Submitter air Submitted 11/12/2019 Category The Elder Scrolls V: Skyrim
  4. View File Aquilles Animations Pack LE Aquilles Animations Pack LE personal package I'm currently using, allows the character to float compilation of various animations. pardon my English😅 Requirements: FNIS PCEA2 - Player Exclusive Animations (dynamic) Fores New Idles in Skyrim - FNIS Credits: Hover Animation:10010001 Pretty Jump Animations:dualsun Submitter Aquilles Submitted 04/04/2020 Category The Elder Scrolls V: Skyrim Special Edition compatible No  
  5. Version 1.0.0

    33 downloads

    Aquilles Animations Pack LE personal package I'm currently using, allows the character to float compilation of various animations. pardon my English😅 Requirements: FNIS PCEA2 - Player Exclusive Animations (dynamic) Fores New Idles in Skyrim - FNIS Credits: Hover Animation:10010001 Pretty Jump Animations:dualsun
  6. Version 2.011.19

    191,492 downloads

    Original description by Vector: SAM Shape Atlas for Men by VectorPlexus Available exclusively on https://www.vectorplexus.com Please read and adhere to SAM's EULA. Please do not distribute SAM or its assets in total or in part on any other website than https://vectorplexus.com Introduction What is SAM? SAM is a male body replacer mod for Skyrim (32-bit version) and is meant to replace SOS (Schlongs of Skyrim). It introduces a wide variety of body forms that can be assigned directly or randomly to male characters in Skyrim. This is achieved by introducing three basic body types: "Normal" - Similar to the vanilla body. Ranges from skinny to, well, normal. "Samson" - Muscular, top heavy body form. Wide shoulders, small hips. Adds muscle definition to the body. "Samuel" - Fat, almost pear-shaped body form. Narrow shoulders, wide hips. Adds softness to the body. To create a nearly unlimited amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. Furthermore, SAM adds male genitals, also lovingly called schlongs, that can be morphed, scaled and toggled on and off in-game, 5 different degrees of body hair, Beast Character support, Werewolf support and 13 poses. INSTALLATION REQUIREMENTS Setup without HDT And XPMSE SKSE http://skse.silverlock.org/ SkyUI https://www.nexusmods.com/skyrim/mods/3863 Racemenu v3-3-0 or older https://www.nexusmods.com/skyrim/mods/29624/ OR NetImmerse Override Standalone https://www.nexusmods.com/skyrim/mods/37481 SAM Core https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Textures (SD, HD or third party) https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Vanilla Refits https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ Setup with HDT and XPMSE SKSE http://skse.silverlock.org/ SkyUI https://www.nexusmods.com/skyrim/mods/3863 Racemenu (latest) https://www.nexusmods.com/skyrim/mods/29624/ Realistic Ragdolls & Force https://www.nexusmods.com/skyrim/mods/601/ HDT Physics Extensions https://www.nexusmods.com/skyrim/mods/53996/ SAM Core https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Textures (SD, HD or third party) https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ SAM Vanilla Refits https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ XP32 Maximum Skeleton Extended (XPMSE) https://www.nexusmods.com/skyrim/mods/68000/? Soft requirements for SAM's integrated poses: FNIS https://www.nexusmods.com/skyrim/mods/11811 (toggle "Skeleton Arm Fix" ON when running the FNIS tool) for Werewolf support: Moonlight Tales - Werewolf and Werebear Essentials https://www.nexusmods.com/skyrim/mods/59463/ SAM Optional Moonlight Tales Essentials Patch https://www.vectorplexus.com/index.php?/files/file/10-sam-—-shape-atlas-for-men/ Highly recommended Dawnguard DLC Refits by Afendor https://www.nexusmods.com/skyrim/mods/65853 Dragonborn DLC Refits by Afendor https://www.nexusmods.com/skyrim/mods/61523 More armor and other optional content available on https://www.vectorplexus.com NOTE: Only armor, clothing and accessories that have been refitted for SAM specifically will work as intended. Items that have not been refitted will lead to visual issues when equipped. INCOMPATIBILITIES Schlongs of Skyrim (SOS) Armors and clothes created for SOS Latest version of Racemenu (unless SAM's skeleton is overwritten by XPMSE, see above) HOW TO USE To get the most out of SAM, you are encouraged to adjust SAM's settings in its MCM to your liking. Available settings in MCM: GENERAL SETTINGS Most of the options here alter the way SAM assigns values to NPCs. Enable Automatic Race Settings: If enabled, SAM will morph NPCs according to their race. Adjust race offsets in the "Races" tab. Class morph offsets: If enabled, SAM will also morph NPCs to fit their assigned class (muscular warriors, thin mages, etc.) Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37. If disabled, this rule no longer applies. Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. Enable schlongs: If enabled, all male characters will have genitals. If disabled, schlongs will be replaced by black underwear. Overrides: this button resets textures applied to all characters. For trouble-shooting purposes only. Export/Import settings: all your settings can be saved and loaded via these buttons. Very useful if you start new games often. SCALING Body Options Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab. NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game. This can stress the engine considerably as NPCs are loaded and unloaded more or less all the time. The Scale multiplier affects all male NPCs. It is set to a believable value by default. Proportion Settings Here, you can adjust the proportion of the Samson and Samuel moprhs to your liking. The "Original Values" buttons reset your inputs in this menu. ACTORS In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you. Actor: Choose which currently loaded male actor you want to alter. Default is your character. Overrides: Same button as the one under the general tab. Body Options Here, the values SAM applied to the character that you chose in the Actor field are shown and can be adjusted to your liking. Weight: Vanilla weight slider. Makes the character broader or slimmer. Not available for NPCs. Height: Vanilla height slider. Use carefully as even small changes can have big impacts. Samson / Samuel sliders: Choose how much of each body morph should be injected. Max combined value is either 100 or the character's weight, depending on settings in the general tab. Texture: choose between up to 5 texture sets. By default, these contain different degrees of hairyness for human and elf races, from smooth to Furball. Khajiits have two texture options (smooth and stripes), Argonians only have one default option. Body hair is black by default, which cannot be altered without reworking the textures directly. Schlong Options Schlong Size: Alters the schlong's size, primarily its length. Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably. Testicle Size: slider from -50 to +50, default is 0. Cut: Toggle foreskin on and off. RACES This menu lets you predetermine the values assigned to different races. Most options work exactly like the options in the Actor tab, so only the ones behaving differently will be discussed here. Race: choose which race you want to alter. Texture Lock: Make all characters of the chosen race have the chosen texture. If unticked, variations can occur. Cut: In this tab, the cut option is a slider rather than a toggle on/off button. Sets the probability of characters of the chosen race being cut or uncut. 0= everyone is uncut, 100 = everyone is cut. Werewolf This tab only works as intended if you have Moonlight Tales Essentials as well as the Moonlight Tales Essentials Patch installed. Options are fairly self-explanatory. Schlong options carry over from the Actor tab. SAM Poses and SOS console commands SAM contains 13 poses for your pleasure. FNIS is required to play them in-game. Important note: when running the FNIS tool, make sure to toggle the "Skeleton Arm Fix" option ON. To play the poses, open the console in-game and use one of the following commands: player.SAE SAMPose XX SAE SAMPose xx The first version plays the pose for the player character, the second version plays the pose for the character selected in the console (left click on them while the console is open). Replace XX with a value from 01 to 13 to play the according pose. Alternatively, you can use mods such as Poser Hotkeys to access poses, be it from SAM or other poser mods. Also, some console commands carry over from SOS (Schlongs of Skyrim). These include: SAE SOSFlaccid //turn schlong flaccid SAE SOSFastErect //get erection quickly SAE SOSErect //get erection gradually SAE SOSBendXX //replace xx with value from -9 to 9 to adjust erection angle, default=0 Again, add player. before the command to target the player character. Alternative download links Since downloading texture archives fails for a substantial number of members, here's alternative links for these files: SAM Textures HD SAM Textures SD Credits @Vector, the maker of SAM and maintainer of the vectorplexus.com website. FavoredSoul for the initial and unfinished body mesh. B3lisario for the SKSE plugin. Translators for providing SAM localization. "SAM Hands fix 2" by @KouLeifoh. Thank you! A big thank you goes to VectorPlexus community, authors and active members alike, for making the forums a lively place. ReadMe file created by @Dredd. Have fun with Skyrim and Shape Atlas for Men!
  7. View File SAM - Revealing Male Vanila Armor Cloths Conversion for LE This is refit of SOS - Male Vanila Armor & Cloths Conversion for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men SOS - Male Vanila Armor & Cloths Conversion (Just textures need, disable esp) Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder with overrides after SOS - Male Vanila Armor & Cloths Conversion. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank DarkSchneiderBS for armor and clothes replacer meshes SOS - Male Vanila Armor & Cloths Conversion. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Dont stop until all armor will have refits. Donate me if u want appreciate my works https://www.donationalerts.com/r/wolfkent ,comment, send screenshots with refits in comments. It will motivate me to do refits more often. So u can request refit, just type name of outfit, better with link in donate. Submitter WolfKent Submitted 10/29/2019 Category The Elder Scrolls V: Skyrim
  8. Version 1.0.1

    1,369 downloads

    This is refit of SOS - Revealing Armors for Schlongs of Skyrim for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank aoki for armor and clothes replacer meshes SOS - Revealing Armors for Schlongs of Skyrim. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Armors and clothes for SAM is very few, need to change it. Donate me if u want appreciate my works https://www.donationalerts.com/r/wolfkent ,comment, send screenshots with refits in comments. It will motivate me to do refits more often. So u can request refit, just type name of outfit, better with link in donate.
  9. I've been noticing a few people having issues with their SAM installation so I've finally gotten around to writing a quick tutorial for you guys. First off you will need: SKSE SkyUI Realistic Ragdolls & Force (Needed for RaceMenu 3.4.5 & SAM-based physics mods) HDT Physics Extensions (For RaceMenu 3.4.5 & physics) RaceMenu (Use the older v3-3-0 if you don't want to install the HDT stuff) SAM Core SAM Textures (SD, HD or 3rd Party) SAM Vanilla Skyrim Refits XP32 Maximum Skeleton Extended (For RaceMenu 3.4.5 & physics, overwrite SAM's skeleton) Soft requirement: The Unofficial Patch (currently USLEEP) And optional but really tasty: Modular/Skimpy Armours (Install after / on top of the Vanilla Refits since these only change the body armour) Once you've got all the files install them manually (not recommended) or with your favourite mod manager (Nexus Mod Manager or Mod Organizer). Once you've got that your load order should look something like this. The screenshot from Mod Organizer so my mod list is on the left and load order on the right. USLEEP, Bug Fixes, Crash Fixes & OneTweak are stability/performance mods I also use, Alternate Start skips the intro cutscene before character creation and gives you different starting options and RaceMenu adds extra character customisation options. The Unofficial Patch & Alternate Start mods are not required, but you'll see a neck gap on some clothes if you don't install USKP/USLEEP. Below are pics of the Wolf Armour in Normal, Skimpy and Nude (With schlongs disabled in the MCM menu) And if all goes well hopefully you'll be able to enjoy the (much improved) male population of Skyrim a little more. UPD.: In order to fix neck gap on some clothes, move USLEEP below SAM armor refit mods.
  10. Version 1.6

    25,540 downloads

    Add HDT butt, breast, and belly bounce physics to SAM's body mesh with this mod. Features supports HDT Physics Extensions (PE) for LE and Skinned Mesh Physics (SMP) for SE butt, breast, belly bounce scrotum bounce (optional for PE) thigh jiggles full body collisions (not extensively tested) Requirements SAM or SAM Light HDT-PE (LE only) or HDT-SMP (SE only) XPMSE (LE, SE) or my modified SAM skeleton *game will crash if an unsupported or vanilla skeleton is used Installation If using a mod manager, just follow the installer. Manual Installation _LE (PE) or _SE (SMP) - base SAM body 01 - PE or SMP config 02 - modified SAM skeleton (optional) My modified SAM skeleton includes the butt, breasts, belly, and front/rear thigh nodes as well as the changes from Realistic Ragdolls and Force. Credits HydrogensaysHDT for PE/SMP Vector for the creation of Shape Atlas for Men
  11. Version 1.0.0

    827 downloads

    You will find Brann in the Dead Man's Drink, in Falkreath. He has many perks and might be considered slightly OP. Using Sam Light and Texture Addon by KouLeifoh Wearing custom armor that I edited from Billyro
  12. Version 2.0.1

    2,692 downloads

    Shrouded Armor for SAM This is a refit of RefurbMadness's Dark Brotherhood armor. No, you do not need the original to use this. No, this does not cover all of the armors in Refurb's set, only the Shrouded Armor. This is a replacer for "Shrouded Armor." It is not exactly the same as the Refurb's; I did not keep the harness and I chose not to use their boots. So make sure you have some other refit for shrouded boots. (If you have SAM, you probably already do) They are using the high poly, hdt body. If you don't have that and its requirements installed then I don't know what will happen. They will use whatever textures you're using. First two screenshots are shown with a retexture (dark brotherhood HD retexture), last is vanilla texture. Two Versions: V1 has shorts, V2 has underwear, that's it. There are versions for both LE and SE. I tested all versions for a short while, but let me know if there are any major issues. Expect some imperfections though. Credits: RefurbMadness for their lovely work on the meshes. KouLeifoh for High Poly and HDT/SMP assets VectorPlexus & etc for SAM
  13. Version 1.5

    22,429 downloads

    This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men.
  14. Version 1.0.0

    770 downloads

    This is refit of SOS - Dawnguard Male Armors Conversion for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men SOS - Dawnguard Male Armors Conversion (Just textures need, disable esp) Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder with overrides after SOS - Dawnguard Male Armors Conversion. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank DarkSchneiderBS for armor and clothes replacer meshes SOS - Dawnguard Male Armors Conversion. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Dont stop until all armors will have refits. Donate me if u want appreciate my works https://www.donationalerts.com/r/wolfkent ,comment, send screenshots with refits in comments. It will motivate me to do refits more often. So u can request refit, just type name of outfit, better with link in donate.
  15. Version 1.0.1

    1,183 downloads

    This is refit of SOS - Male Vanila Armor & Cloths Conversion for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men SOS - Male Vanila Armor & Cloths Conversion (Just textures need, disable esp) Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder with overrides after SOS - Male Vanila Armor & Cloths Conversion. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank DarkSchneiderBS for armor and clothes replacer meshes SOS - Male Vanila Armor & Cloths Conversion. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Dont stop until all armor will have refits. Donate me if u want appreciate my works https://www.donationalerts.com/r/wolfkent ,comment, send screenshots with refits in comments. It will motivate me to do refits more often. So u can request refit, just type name of outfit, better with link in donate.
  16. View File Follower - Robert Robert is a man-loving man that has a few extra pounds, fair smooth skin and a young-ish fuzzy face. I made him more as an average chubby guy, with a look a friend of mine wanted to have as a follower. He is also very exposed and has automatic penis flexibility to go with it. Since he happens to look a lot like one of my first crushes from back in the day he is named after him.Robert can be found at the Riften Inn and if you are male he will get aroused the first time you speak to him While he is following, you can press page up or page down to flex his manhood, and you can talk to him while crouching to turn this feature on or off. The optional file gives him long hair that animates a little bit when he moves his head. Just overwrite 00000800.nif I had fun making this one and thought others may enjoy trying him out. I am using approaches with Robert that I use with my own men as well as trialing a few others. He and others I am working on are a work in progress so dont be surprised if you run into speedbumps. If you see him phase out when you meet him the HDT Invisibility patch does cure that. That said I am not a fan of this annoyance so intend to look at that in the near future if it comes up much. I am pretty much only doing male content now so let me know if you have ideas Requires SKSE since this includes penis control Additional Credits Everyone here that contributes to make our men better. Makes all the difference and I wanted to sincerely thank you SAM OFC and its an understatement to say Vector/B3lisario did something amazing making SoS flexibilty a thing Nifskope. Basically where 80+% of this is done Tera Weapons for the shock sword Apachii Hair Community Overlays Revealing Tsun Armor For Sundracon Male Submitter NeutronSphere Submitted 09/22/2019 Category The Elder Scrolls V: Skyrim  
  17. View File SV Beards for KouLeifoh's High Poly Head SV Beards for KouLeifoh's High Poly Head This is a conversion of shadowtigers's mod, SV Beards for compatibility with KouLeifoh's High Poly Head SV Beards adds over 100 facial hairs, created by combining multiple vanilla facial hairs together. There are no new meshes and they will use whatever textures you have installed for vanilla facial hair. This mod adds the exact same facial hairs which SV Beards does, but these are suitable for use with KouLeifoh's High Poly Head. There are versions for both LE and SE. Requirements: None, but if you don't have KouLeifoh's High Poly Head installed, then this mod is pointless and the facial hairs will be invisible. The original SV Beards is not required, but you can have both installed at the same time if you want. Credits: shadowtiger - SVBeards KouLeifoh - High Poly Head Submitter air Submitted 12/29/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible Yes  
  18. Version 1.0.0

    239 downloads

    Pure Visual - VFX-Based Slot-Free Genitals This was made originally for Vectors male Atronach/Spriggan since I wanted them to be fully male, so explored ways to do it without needing human bones. This was the solution, a VFX approach to have manhood that does not use Slot 52 or any slot for that matter. This one is tailored for human use and can be adapted as a flaccid addition to custom gear or other purposes. Tweaking beforehand is suggested as VFX behave differently such as textures dont swap, etc, so best to treat this as a resource first and playable-as-is second This gets auto granted and adorned EZ no hassle. While worn press up or down to bend The Juggernaut has been put on backburner since I dont usually release betas and was reminded why :-P so reusing this page for any smaller resource type mods I put up
  19. View File Visually Pure Visual - VFX-Based Slot-Free Genitals This was made originally for Vectors male Atronach/Spriggan since I wanted them to be fully male, so explored ways to do it without needing human bones. This was the solution, a VFX approach to have manhood that does not use Slot 52 or any slot for that matter. This one is tailored for human use and can be adapted as a flaccid addition to custom gear or other purposes. Tweaking beforehand is suggested as VFX behave differently such as textures dont swap, etc, so best to treat this as a resource first and playable-as-is second This gets auto granted and adorned EZ no hassle. While worn press up or down to bend The Juggernaut has been put on backburner since I dont usually release betas and was reminded why :-P so reusing this page for any smaller resource type mods I put up Submitter NeutronSphere Submitted 12/16/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible No  
  20. View File SAM High Poly Conversion This is a high poly conversion of SAM meshes. The resulting meshes are smooth and contain around 4x the amount of vertices while still being usable for general gameplay. It started out as something for my own personal use, but I decided to share it with everyone. Compatible with SAM and SAM Light for both LE and SE. High Poly Body Mesh high poly body for both SAM and SAM Light variants underwear was given high poly treatment there are some minor sharp edges on certain poses due to weights if you're on a low end system and worried about performance, stick with the default body mesh High Poly Genital Mesh new high poly genitals for both SAM and SAM Light smoother edges are noticeable when zoomed in High Poly Hand Mesh high poly hands for playable human and beast races new mesh is based on the vanilla HandMaleBig mesh optional fingernail mesh to enhance details hand mesh v2 requires manual texture editing for fingernail textures High Poly Feet Mesh symmetrical feet meshes (original mesh had a smaller right foot) optional toenail mesh to enhance details even further feet mesh v2 requires manual texture editing for toenail textures High Poly Tail Mesh new high poly tail meshes for Argonian and Khajiit races vertex weights smoothed to look less blocky during movement Refits full vanilla refits made specifically for high poly SAM minor clipping may occur during movement currently does not include: briarheart body mesh or USLEEP/USSEP changes Fingernail/Toenail Mesh Texture v1 mesh uses a separate texture for the fingernails/toenails. Color won't change, but certain skin tones might make the nails look out of place. v2 mesh requires the fingernail/toenail textures to be on the same texture as the hand/body. This allows the use of the skin shader to change the color of the nails to match skin tone. Use the provided texture resources to copy and paste the fingernails into the hand textures and the toenails into the body textures. Installation If using a mod manager, just follow the installer. Manual Installation 00 and 01 - high poly body + genital meshes, select between SAM or SAM Light (cut or uncut) 02 - hand mesh, select between high poly hand with or without fingernail meshes 03 - feet mesh, select between high poly feet with or without toenail meshes 04 - high poly tail meshes for Argonian and Khajiit 05 - refits, each subfolder covers a specific armor part (body, hand, feet), base folder covers all armor that does not include skin Credit goes to Vector for the creation of Shape Atlas for Men. Submitter KouLeifoh Submitted 04/11/2018 Category The Elder Scrolls V: Skyrim  
  21. Version 3.0.0

    5,796 downloads

    BadDog's Skimpy Monk Robes converted for SAM This is a skimpy replacer for the game's monk robes. It also replaces the other robes that have the same mesh: Blue and Black mage robes, Necromancer Robes, Warlock Robes, and Vaermina Robes. There have been a few skimpified versions of these over the years, but my all time favorite are these ones, made by BadDog over on LoversLab. All I've done is convert them to SAM. You do not require the original file to use these. Details There are two versions, one is exposed and the other has underwear Both versions available for LE or SE. The LE version is available for both SAM Full and SAM Light The SE version is available for SAM Light It uses KouLeifoh's high poly HDT/SMP meshes. I don't know what's going to happen if you don't have HDT or SMP installed, but feel free to find out This is suitable for all weights, but at higher combined values of Samson/Samuel, you will begin to notice some clipping on the chest during crouching or extreme animations/poses. I cannot do much about this, because vanilla meshes are very low poly. They will use whatever texture you have installed. Screenshots were taken using Noble Skyrim textures. About CUT and UNCUT versions: There are two different revealing versions for SAM Light: Cut and Uncut Know that if you install cut version, you can't add foreskin at all, even in racemenu. If you install uncut version, you can toggle foreskin on and off in racemenu. Because of this I would pretty much recommend uncut version to anyone over the cut version since it allows you options. Blah Blah Blah: I tested everything for a little while, but it's hard to fully test so many versions. If you run into a major problem then let me know. Credits BadDog for the original meshes KouLeifoh - HDT/High Poly assets VectorpLexus & etc. - SAM
  22. Version 1.0.1

    785 downloads

    SV Beards for KouLeifoh's High Poly Head This is a conversion of shadowtigers's mod, SV Beards for compatibility with KouLeifoh's High Poly Head SV Beards adds over 100 facial hairs, created by combining multiple vanilla facial hairs together. There are no new meshes and they will use whatever textures you have installed for vanilla facial hair. This mod adds the exact same facial hairs which SV Beards does, but these are suitable for use with KouLeifoh's High Poly Head. There are versions for both LE and SE. Requirements: None, but if you don't have KouLeifoh's High Poly Head installed, then this mod is pointless and the facial hairs will be invisible. The original SV Beards is not required, but you can have both installed at the same time if you want. Credits: shadowtiger - SVBeards KouLeifoh - High Poly Head
  23. Version 1.0.0

    598 downloads

    It's time for some sexy butt and back view. Let's see your character manly butt bounce when playing Skyrim ^.^ Replace Darkbrotherhood armor and Glass armor. Butt and chest bounce support, Samson & Samuel morph support. This is simple mesh replacement. Back up your Darkbrotherhood armor and Glass armor meshes before replace! This is Skyrim LE mesh, but it should work on Skyrim SE, too. Required SAM or SAM Light, HDT BBB Bounce for SAM Update: Thank Kyoshi very much for the SE tweaks
  24. Version 1.0.0

    159 downloads

    Hi! I decide to upload my SAM Highpoly Zap Reference for LE here, maybe if you use this reference then you can make your refitting work more efficient in specific cases for example annoying clippings in lower body or upper body of armors, or partially exposed chest of armors. I prepare 3 ZAP sliders in the reference for the purpose to make specifically refit for SAM. Requirements: Nifskope (I tested on v. 2.0, dev. 7) Bodyslide and Outfit Studio (I tested on v. 4.6 and 4.8) Nif Tools (Refer for Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru) BodyMorph (Refer for Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru) SAM Highpoly Zap Reference (Attached here) About 3 ZAP sliders 1. Upper Body Zap slider: This slider is to delete upper body from the point of below navel. I recommend you use this slider to tweak heavy arm or armpit clippings, or to make characters put on skinny pants without diet. 2. Lower Body Zap slider: This slider is to delete lower body from the point of above navel. If you wanna make some exposed genitals of armor but in limited only lower body then you have possibility to use this. In this case If you need SAM Revealing on SAM Original, or SAM Genitals and SAM Foreskin on SAM Light, then depending on your SAM you should add them to nif files later 3. Remain Chest Zap slider: I make this slider to refit some clothes in Apachii Divine Elegance Store for SAM. Usage: Please refer these tutorials. - How to use Zap Reference - Refitting Armors using BodySlide 2 by Hymnaru Cautions: 1. This SAM Highpoly Zap Reference is only for LE and not for SE because current Nifskope can't export OBJ files from BSTriShape then I omit Highpoly SE considering general versatility. If you want some armors for SE then you should first make them refit on LE, next optimize them for SE with some conversion tools. 2. Above mentioned, these Zap slider usages are so limited maybe 99% of refitting work is covered by Air's guide then this reference is just for niche. Credits: Thanks for your great mods and tutorial. SAM High Poly Conversion by KouLeifoh HDT-BBB by KouLeifoh Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru How to use Zap Reference.docx Refitting Armors using BodySlide 2.docx
  25. View File SAM High Poly Zap Reference Hi! I decide to upload my SAM Highpoly Zap Reference for LE here, maybe if you use this reference then you can make your refitting work more efficient in specific cases for example annoying clippings in lower body or upper body of armors, or partially exposed chest of armors. I prepare 3 ZAP sliders in the reference for the purpose to make specifically refit for SAM. Requirements: Nifskope (I tested on v. 2.0, dev. 7) Bodyslide and Outfit Studio (I tested on v. 4.6 and 4.8) Nif Tools (Refer for Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru) BodyMorph (Refer for Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru) SAM Highpoly Zap Reference (Attached here) About 3 ZAP sliders 1. Upper Body Zap slider: This slider is to delete upper body from the point of below navel. I recommend you use this slider to tweak heavy arm or armpit clippings, or to make characters put on skinny pants without diet. 2. Lower Body Zap slider: This slider is to delete lower body from the point of above navel. If you wanna make some exposed genitals of armor but in limited only lower body then you have possibility to use this. In this case If you need SAM Revealing on SAM Original, or SAM Genitals and SAM Foreskin on SAM Light, then depending on your SAM you should add them to nif files later 3. Remain Chest Zap slider: I make this slider to refit some clothes in Apachii Divine Elegance Store for SAM. Usage: Please refer these tutorials. - How to use Zap Reference - Refitting Armors using BodySlide 2 by Hymnaru Cautions: 1. This SAM Highpoly Zap Reference is only for LE and not for SE because current Nifskope can't export OBJ files from BSTriShape then I omit Highpoly SE considering general versatility. If you want some armors for SE then you should first make them refit on LE, next optimize them for SE with some conversion tools. 2. Above mentioned, these Zap slider usages are so limited maybe 99% of refitting work is covered by Air's guide then this reference is just for niche. Credits: Thanks for your great mods and tutorial. SAM High Poly Conversion by KouLeifoh HDT-BBB by KouLeifoh Refitting Armors using BodySlide 2/Outfit Studio for SAM by Hymnaru How to use Zap Reference.docx Refitting Armors using BodySlide 2.docx Submitter Kyoshi Submitted 12/20/2019 Category The Elder Scrolls V: Skyrim Special Edition compatible No  
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