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  1. Just for my own use I refit the armor here to SAM Light HDT body (https://www.nexusmods.com/skyrimspecialedition/mods/49323?tab=description). The issue though is that the arms of the top/dress as well as the gloves (and my hands) vanish in 1st person after the refit. I use MO2, so I saved my SAM build, installed Himbo and the mod, and it works fine in 3rd in 1st person. However, because I play a bochu character I want to use SAM, so I load up Bodyslide and refit it after switching back to my backed up SAM loadout. It works perfectly fine in 3rd person, no clipping, nothing invisible or stretching. But my sleeves, gloves, and the arms and hands under them vanish in 1st. I've already checked through both SSEEdit and the Creation Kit that the armor was using the same mesh for 1st person. I cleared the 1st person and left it blank as a test: still invisible. Reset it to the same mesh: still invisible. In Bodyslide the partitions appear correct. I also checked that the translation for X, Y, and Z on the NiNode in NifSkope are all 0. I have no idea what I am missing and any help is appreciated.
  2. Do the shlongs work like in SOS? As in, they get auto erect and all that stuff. I haven't touched SAM yet and i want to know beforehand
  3. Heya Everyone, how are ya'll doing ? So here's my problem: My character's hands and dick are purple, the head and body are fine. Not all the time though, when my character gets nude, the schlong seems to be normal, however after a few seconds, it gets purple. The hands turn normal when I open the racemenu (sadly, the dick is still purple), and will stay normal after I exit, but then will return back to purple if I equip-unequip gloves or get indoors/outdoors. I don't seem to know what's the problem. The files I'm using (And installed in the right order): SAM core, SAM light, SAM Pretty Face for Males. I downloaded all these fresh I also had the requirements for SAM even before I was planning on installing them, they're up-to-date as well. (Racemenu, FNIS, XMPSE). I also forgot to mention and I think must be important is - If the SAM light-texture add-on isn't activated, ONLY the head is fine and the rest of the body is purple. Now, that texture hasn't been downloaded recently, could it be that the files in that have been over-written before ? I gotta confess, I did install SAM prior, the ones I have now are FRESHLY downloaded from Vector Plexus. This is how I installed my SAM, I doubt it's the right way: -Installed SAM core -Installed SAM light -Installed SAM pretty face for male I didn't install SAM SD (Yes, SD, not HD, my internet is shite) textures because I think I shouldn't bother since I'm installing SAM light ? I use SAM light because the mod SAM Pretty Face for Males requires SAM light... I think... Plug-Ins: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ClimatesOfTamriel.esm daymoyl.esm ETaC - RESOURCES.esm GeneralDisplays.esm GeneralDisplays - DB.esm GeneralDisplays - DG.esm hdtHighHeel.esm RSkyrimChildren.esm Cutting Room Floor.esp 3PCO.esp BO HV0201M.esp [full_inu] Lord Nicholas Armor.esp DM BDOR Solios by Team TAL.esp IcePenguinWorldMap.esp ABT - Faster Arrows Improved +25%.esp ABT - Faster Bolts Improved +50%.esp ABT - Increased Bolts Damage (Vanilla) +50%.esp ABT - Increased Progressive Damage (Vanilla) +50%.esp ABT - Loot Arrows +25%.esp ABT - Merchants Arrows +50%.esp ABT - Recover +10% Arrows and Bolts.esp UIExtensions.esp AddItemMenuLE.esp Better Summoning Visuals - TheGreyLight.esp AMatterOfTime.esp Archer's.esp DSerArcheryGameplayOverhaul.esp ArgonianFins.esp Artemis Hunting Gear.esp Auto Unequip Ammo.esp DM BDOR Orthodox.esp BO MS0101 by Team TAL.esp CalienteVanillaArmorTweaks.esp CoT-WeatherPatch.esp CoT-WeatherPatch_NL1.esp ClimatesOfTamriel-Dawnguard-Patch.esp ClimatesOfTamriel-Dragonborn-Patch.esp CoT-WeatherPatch_DB.esp RLO - Interiors.esp ClimatesOfTamriel-Dungeons-Hardcore.esp ClimatesOfTamriel-Interiors-Warm.esp cpkinokopose.esp Critical Hit.esp DaedricCrownCraftable.esp DragonCrownCraftable.esp DragonPlateCrownCraftable.esp EbonyCrownCraftable.esp ElvenCrownCraftable.esp GlassCrownCraftable.esp DIVERSE SKYRIM.esp DM BDOR Kibelius by Team TAL.esp DM BDOR Lephria by Team TAL.esp BO MD2007.esp BO MS0102.esp DreamBurrowsRegalHuntsmanArmor.esp EmpyreanWarpaints.esp Spell - Vanilla Vibrant Colors.esp Eyes of Aber.esp FNISSexyMove.esp FNIS.esp FNIS_PCEA2.esp HearthfireMoveKidsfix.esp Beards.esp Brows.esp Hothtrooper44_Armor_Ecksstra.esp DialogueTweaks.esp Skyrim Bigger Trees Full.esp 3DNPC.esp ETaC - Complete.esp SoundsofSkyrimComplete.esp LakeviewHavenTown.esp Lakeview_Extended.esp Immersive Orc Strongholds.esp Beasts of Tamriel.esp LC_BecomeJarlofIvarstead.esp RLO - Exteriors.esp Heljarchen_Reform_ver_2.esp Immersive Whiterun.esp Immersive Solstheim.esp Hothtrooper44_ArmorCompilation.esp marriagemod - alpha v3.esp SOS_RLOInteriors_Patch.esp EMCompViljaSkyrim.esp Nightingale Hall.esp SMIM-Merged-All.esp Inigo.esp The Honored Dead.esp Cloaks.esp Antennaria.esp BecomeKingofSkyrim.esp KTAAncientShroudedArmor.esp Arcanum.esp Immersive Patrols II.esp NewArmoury.esp ETaC - Dragon Bridge South.esp Ayfertehuis.esp WindstadUpgraded.esp LIAT - Sounds.esp daymoyl_DawnguardAddon.esp Men of Winter.esp LIAT - NPCs.esp Lucien.esp AlternativeCraftingSystem.esp Bolelf.esp Cloaks - Dawnguard.esp Dead Body Collision.esp DX Druid Armor.esp DX Necromancer Robes.esp FireBurns.esp HearthFire Display Case Fix.esp Illustrious HDT Cloaks.esp ImmersiveSpells.esp IridumEyes2.0.esp KS Hairdo's.esp LovelyHairstylesCE.esp lucienreplacer.esp MainMenu.esp Headtracking.esp chfshPlayerVoicesets.esp PrinceandPauper.esp RaceMenu.esp RaceMenuPlugin.esp RLO - CRF Patch.esp RSChildren.esp RSChildren - Complete.esp RealisticRSChildren.esp ResplendentArmor.esp RRSC-CRF-Patch.esp RRSC-PrincePauperPatch.esp WSCO - Better NPCs.esp RSChildren Patch - USLEEP.esp Cat_mount.esp iNeed.esp FGCAegeanSentinelHalberd.esp FGCAegeanSentinelHalberd_AA_Patch.esp CloudArmor.esp ESO Altmer Armor by NewrMind43.esp RaceMenuPluginSAM.esp SimplyKnock.esp SkyUI.esp SoS_CoT_Patch.esp Spartan Bard Outfit UNP LE.esp Spousetocustomhome.esp art_StarsightEyes.esp StrangeRunes.esp SVBeards.esp DragonCombatDialogue.esp The Dance of Death - Ultimate Edition.esp TheEyesOfBeauty.esp The Well Dressed Mage.esp TKDodge.esp TrueStorms.esp TrueStorms-ClimatesOfTamriel.esp UltimateCombat.esp UltimateDragons.esp EMViljaInSolstheimAddOn.esp EMViljaChristmasaddon.esp Chesko_WearableLantern.esp WetandCold.esp WetandCold - Ashes.esp WetFunction.esp 1nivWICCloaks.esp Open Face Guard Helmets.esp 1nivWICSkyCloaksPatch.esp DX Witch Hunter Armor.esp WSCO - OcciFemaleVNL.esp XPMSE.esp Immersive Citizens - AI Overhaul.esp RealisticWaterTwo.esp Relationship Dialogue Overhaul.esp BUVARP.esp RealisticWaterTwo - Legendary.esp RLO - IC Patch.esp RDO - Cutting Room Floor Patch.esp Open Cities Skyrim.esp Immersive Citizens - OCS patch.esp Alternate Start - Live Another Life.esp da_alternate_start_extension.esp Alternate Start -- New Beginnings.esp SAM - Dawnguard Patch.esp SAM - Shape Atlas for Men.esp
  4. Hey all, just starting out on my journey of making followers from scratch! I've been having a hard time using Racemenu to make attractive faces, so I could really use some help with presets as a starting base if any of you guys feel like sharing your character faces as presets! If not that's totally cool, I know how personal sharing a follower or original character can be, so I get it 100%. Hopefully presets for both Bochu and regular non-female headed characters. Anyhow, thanks in advanced, I appreciate any and all help!
  5. Hello, I've recently got back into skyrim and remember loving SAM body mod but I'm getting a bug where the penis of my character is sticking out through his underwear, anyone know a fix? I have uploaded an image of what happens, it's a little hard to see though. Thank you in advance!
  6. Was just wondering how compatible is SAM Light with animations? like is there a way to auto erect, or do i have to do that all manually lol. Also is there any news on a full port of SAM being done by anyone at all?
  7. Hi, It's the first time that I post something here. I love trying to make things but I still have a lot to learn. A month ago I watched the anime "Dororo" and I felt in love with the character Hyakkimaru, so I decided that I want him as a follower ^^''. I've created the follower using the SAM body, I've also made custom textures for body and eyes (nothing special but, well, It's just for me and as I said I'm still learning), The follower it works perfectly, I just miss an armor for him. I've found this: http://skyrimmodshighlights.blogspot.com/2019/04/ros-dororo.html I've tried to convert it by myself following the guide found here on the forum, but when on nifscope, I try to paste branches between SAM body and the new outfit Nifscope says:"failed to map parent link BSFadeNode|SAM", so I'm stuck here. I've initially thought the problem was becouse I've cut arm parts to make them better fit with the blades (it's a part of the armor mod), then I used the normal body withouth making changes, I've tried with the normal body and also with the high poly one, but same result, CTD. Now I wonder if someone have time to refit this outfit for me or if you can tell me what I'm doing wrong, because it's like 4 days that I'm stuck at this point. Hope that you can help me.
  8. Hello everyone, I was wondering if someone could assist with me getting SAM and Fluff's Hybris Khajiits for SSE to work together? I see that the mod authour has a patch for other body mods such as SOS but nothing for SAM unfortunately. I tried to mess around with it a bit myself and didn't get far. Any assistance is appreciated!
  9. Yeah, well, I messed up again. Thankfully I did find a cure to my last problem, but now I've got a new one. So as I've shown in one the images below, my character's junk looks like this in his regular form. This all started after I download the Moonlight Tales Patch for SAM. I have the High Poly Conversion mod for SAM already installed along with it, and when I try and start a new game, it looks like this. I've tried disabling the foreskin, but that doesn't seem to help either. I'm not sure if one of my mods is conflicting with the SAM models, but I would really like to get a fix for this. But as you can see in the other image, when I go into my werewolf form, his junk looks fine. I'm not sure what's causing this, but it's kinda irritating. Again, any and all help in appreciated. (i have no idea what i'm doing)
  10. Hey guys! Currently trying to change the Males of Skyrim textures and body to SAM Body and SAM HD textures. I previously did it successfully on SSE, with the genitals being properly textured. However now, doing the same steps of changing the textures manually, it no longer works. I have the body and its textures working fine, its just the genitals are basic blank textures, or are broken in sorts It seems like the texture for the shaft is there, but the one for the scrotum and pelvis area aren't there. If someone can explain why this is occurring I would greatly appreciate it. I'm still fairly new to this, and wanted to eventually post it to make it available to everyone.
  11. Hi everyone! I need a little help. I installed the hard bodies and the SAM for it. I started a new game and I set the Samson option to 100percent and only the hands and feet changed. I was equipped an armor and it has solved the problem with the samson but still not use the hardbodies textures only to the schlong. (SORRY FOR NO CENSOR)
  12. So Im just installing the SAM mod and when I turn up the Samuel scale my characters wrists and fingers are missing. I tried everything I know to fix it; using the latest updated Netimmurse and Racemenu. Nothing works to fix it.
  13. Welcome to the Unofficial SAM User Guide ABOUT THIS GUIDE This is a simple guide intended for new users who are looking for a walkthrough of the basic functions of Shape Atlas for Men by Vectorplexus. It assumes that the user has successfully installed SAM and its components and is now seeking guidance in making use of SAM's main features. DISCLAIMER: I am just a long-term user who was in no way involved in making SAM or any of its assets and has no insight in SAM's coding. As such, some pieces of information might be slightly inaccurate. Corrections and suggestions are always welcome. WHAT IS SAM? SAM is a male body replacer mod for the old 32-bit version of TESV: Skyrim and is meant to replace and go beyond the capabilities of its predecessor, Schlongs of Skyrim (aka SOS). It introduces a wide variety of body forms, also called morphs, that can be assigned directly or randomly to male characters in Skyrim. That way, it's possible that no two male NPCs will look exactly the same. This is achieved by introducing three basic body types: "Normal" - Similar to the vanilla body. Ranges from skinny to, well, normal. "Samson" - Muscular, top heavy body. Wide shoulders, small hips. Adds muscle definition to the body. "Samuel" - Fat, almost pear-shaped body. Narrow shoulders, wide hips. Adds softness to the body. To create a virtually endless amount of body shapes, the Samson and/or Samuel morphs are "injected" into the normal body on a scale from 0 to 100. This will be explained in more detail in the "Actor" section further down below. Furthermore, SAM adds male genitals, lovingly called schlongs, that can be scaled and toggled on and off in-game, 5 different degrees of body hair, beast character support, werewolf support and 13 bodybuilder-inspired poses. Whew. As a caveat, all armor and clothes have to be refitted for all three body types in order to function as intended, which was, and still is, a large community effort. If you want to see more armor, clothing and other items for SAM, become active and support this little community! GETTING TO KNOW THE MCM MENU So, you have managed to get SAM up and running. Huzza! But wait a minute, where are the beefcakes, where are the bears? Everybody still looks more or less the same! That's not what we signed up for! Well, to get the most out of SAM, you have to get accustomed to and make use of the settings offered in its MCM menu. Let's take a look. The MCM menu is part of SkyUI, so if it's not in your game, check that SkyUI is installed correctly. If the MCM menu is there, but the SAM menu isn't, wait a few minutes and see if it pops up. If it doesn't, start a new game and see if it loads there. It is possible that SkyUI wouldn't load some MCM menus even though everything is set up correctly. That's a problem within SkyUI, not within SAM and it can happen to any mod with an MCM menu. Sorry. GENERAL SETTINGS Most of the options here alter the way SAM assigns values to NPCs. Enable Automatic Race Settings: If enabled, SAM will assign values to NPCs according to their race. The default values for all races are set to 0 / medium hair, so it is highly recommended to define your own race adjustments in the "Races" tab. Class morph offsets: If enabled, SAM will also morph NPCs according to their class: warriors are more muscular, mages are leaner, etc. Weight Cap: If enabled, the Samuel and Samson values cannot exceed the overall weight of the NPC. For example, if an NPC has the weight 37, the Samuel and Samson values can only add up to 37. If disabled, this rule no longer applies. Note: The weight of an NPC is usually set by the game when the NPC spawns and cannot be changed directly by the player. Variaton Range: The higher the value, the more varied and extreme the randomly assigned body morphs become. At lower values, SAM will adhere more closely to the values set in the "Races" tab. Enable schlongs: If enabled, all male characters will have genitals. If a character is dressed, the schlong will usually be hidden by their clothes (duh). To see what they're packing, you will have to find a way to undress them (e.g. Sexlab or similar mods) or install skimpy armor and clothes, which are available on this website. Skimpy armor that was made for SOS is not supported because it needs to be refitted first. If disabled, schlongs will be replaced by black underwear. WARNING: every now and then, schlongs might still peek through some characters' clothes, especially if they just spawned. That's because schlongs are enabled by default and hiding them is step 2 for the game's engine, which may take a moment to happen (I think). As a work-around, if you absolutely do not want even just the tip of a single dingeling to be seen anywhere at any moment in your game, rename/delete the schlong meshes in the SAM core file in addition to disabling them here. If you activated schlongs but guards still wear undies, that's most likely because you've installed Vector's Optional Legacy Skimpy armors. In which case, those undies are in fact their armor. They are very effective. Absolutely necessary and in no way superfluous visual aid for the schlong toggle: (Note: Game does not actually display eggplants. There's a schlong under there.) Overrides: this button resets the values SAM has assigned to all characters up to that point. Meant for trouble-shooting primarily. Export/Import settings: all your settings can be saved and loaded via these buttons. By pressing the Export button, a file called "SAM.json" containing your current settings will be created in your data folder. Pressing "Import" will read that file and apply its settings to your save file. Very useful if you start new games often. SCALING In this menu, you can chose which characters SAM should affect and customise the scaling of different body parts to your liking. Body Options Most of these options are fairly self-explanatory. However, the schlong options won't be present if schlongs are disabled in the general tab. NPC body scaling and NPC Schlong scaling are toggled off by default to save system resources. Enabling them means that the engine will assign moprhs to all male characters that get loaded into the game. This can stress the engine considerably as NPCs are loaded and unloaded constantly in the background. The Scale multiplier affects all male NPCs. It is set to a believable value by default. Use responsibly. Or be an insufferable size queen, it's your game and nobody is judging you (openly). Proportion Settings Here, you can adjust the proportions of the Samson and Samuel morphs to your liking. If things get too wild, the Original Values buttons reset your inputs in this menu. ACTORS In this menu, you can assign Samuel and Samson values as well as schlong options to your character and currently loaded male NPCs around you. Actor: Choose which currently loaded male actor you want to alter. Default is your character. Overrides: Same button as the one under the general tab. Body Options These options are probably the ones you will use the most. Here, the values SAM applies to the character that you chose in the Actor field are shown and can be adjusted to your liking. The weight slider is only available for the player character. Schlong options are hidden if schlongs are disabled in the general tab. Weight: Vanilla weight slider. Make the character broader or slimmer. Height: Make characters bigger or smaller. Adjust in small steps as even a change by 1 unit already makes a noticeable difference. Samson / Samuel slider: Choose how much of each body morph should be injected. Max combined value is 100 by default. See table below for visual aid. Texture: Choose between different texture sets. Available options are based on the character's race. By default, there are 5 degrees of hairiness for human and elf races. Khajiits have two texture options (smooth and striped), Argonians only have one default option. Body hair is black by default, which cannot be altered. For coloured body hair, choose the smooth option and use Racemenu overlays (i.e. tattoos) as a work-around. Here is a table of different combos of Weight, Samson and Samuel values at default scaling settings. And here are the default hair textures (part of the default texture set in the download section of SAM after clicking the "Download this file" button): (Note: Khajiits and Argonians have their own texture sets not shown above. Body morph values used for this character are 100 weight, 40 Samson, 60 Samuel.) Schlong Options Note: To keep this guide SFW, there is no visual aid available for this section. Schlong Size: Alters the schlong's size, primarily its length. Schlong Taper: Makes the tip of the schlong narrower. 0= evenly wide, 100 = strongly tapered towards the tip. High values also shorten the schlong noticeably. Testicle Size: slider from -50 to +50, default is 0. Makes the testicles bigger or smaller. Cut: Toggle foreskin on and off. RACES This menu lets you define different base values for each race. If you want all your Orcs to be shaved bodybuilders with footlong schlongs and all Nords to be hairy uncut bears without having to adjust them all one by one, this is where you can make this happen. Settings made in this menu will only be applied if the "Enable Automatic Race Settings" option is toggled ON in the general tab. Note: Values entered here usually only affect NPCs that have never been loaded before by the game. NPCs you have encountered before will already have values assigned to them that persist within your save file. Most options work exactly like the options in the Actor tab. Options that behave differently are: Race: choose which race you want to alter. Texture Lock: Make all characters of the chosen race have that particular texture. If unticked, variations can occur based on the "Variation Range" setting in the general tab. Cut: In this tab, the cut option is a slider rather than a toggle on/off button. Sets the probability of characters of the chosen race being cut or uncut. 0= everyone is uncut, 100 = everyone is cut. Werewolf Options in this tab are fairly self-explanatory. IMPORTANT: Werewolf options can only be set when the character in question is currently in werewolf form. Vice versa, the values in the "Actors" tab can only be changed while the character is in its human form. Values from the "Actors" tab carry over for the character's werewolf form and adjustments made in this menu persist over transformations. Finally, let's talk about the features not accessible via MCM. SAM Poses and SOS console commands SAM contains 13 poses for your pleasure. FNIS is required to play them in-game. Important note: when running the FNIS tool, make sure to toggle the "Skeleton Arm Fix" option ON. To play the poses, open the console in-game and use one of the following commands. Note: console commands are not case-sensitive when entered into the console in-game. player.SAE SAMPose XX SAE SAMPose xx The first version plays the pose for the player character, the second version plays the pose for the character selected in the console (left click on them while the console is open). Replace XX with a value from 01 to 13 to play the according pose. Alternatively, you can use mods such as Poser Hotkeys to access poses, be it from SAM or other poser mods. Also, some console commands carry over from SOS (Schlongs of Skyrim). These include: SAE SOSFlaccid //turn schlong flaccid SAE SOSFastErect //get erection quickly SAE SOSErect //get erection gradually SAE SOSBendXX //replace xx with value from -9 to 9 to adjust erection angle, default=0 Again, add player. before the command to target the player character. After entering these commands, the error message "The event was not processed by the graph" will be displayed; this is expected behaviour and can safely be ignored. The commands will be executed once you close the console. Thank you for reading the unofficial SAM User Guide. Thank you so much @Vector for making SAM and entertaining this forum, and thank you to all mods and active community members for making this a lively place. Thank you @Felio for providing some corrections and clarifications. Additions, corrections and suggestions are always welcome. Have fun with Skyrim and Shape Atlas for Men! Last note: Screenshots were taken by me. ENB preset is Rudy ENB (NLA version). Body textures are the default SAM HD textures. Beard is from Hirsute Beards.
  14. Hi, I installed S.A.M for skyrim a few days ago and while I do enjoy the mod, I prefer more muscular bodies as the default bodies are a little too beefy for me So I tried installing this https://vectorplexus.com/topic/334-sam-with-muscles-normal-maps/ and https://www.nexusmods.com/skyrim/mods/74142/? but the bodies stay the same. I tried installing them with nexus mod manager. Can anyone help?
  15. This is one of my first times trying to download SAM after using SOS for a while. Im a total noob. But for some reason when I download and enable just the basic SAM files ( SAM textures, core, vanilla refits. ) The penis and the wrists are see through and or invisible. Please send help. Skyrim 2019-07-06 10_42_21 AM.mp4
  16. So far i've married Farkas, Vilkas and Marcurio, and everytime they get undressed in a sauna or wtv from my house, they get naked/ But their bodies aren't sam. They're fairly low res and the genitals are pretty ugly too :/. It has like a scartch mark on the chest too. Anyway to change that? Using Sam Light for SSE with Sam Light Texture Add-on
  17. Ive been constantly having problems with this every time im getting back to modding Skyrim and makes me wanna quit it all the time. For some reason out of the blue my characters dick disappears and has a huge gap like this. Ive tried install, uninstall several mods but nothing! Is there any advice you can give me? I only have like 40+ mods installed.
  18. Hello guys i'm new here and i showed a great intrest on the "Shape Atlas for Men" mod for skyrim, the thing is that i have a bunch of armors that i want to refit, sadly i don't know how, i found this tutorial LINK: But the problem i have that everytime is when i import the TRI file, says "Failed to import .tri file" so can someone show me another way to do it? or how to fix the .TRI file issue? all help is apreciated
  19. THE GOOD THING. I never thought i could but i manage to convert my first outfit to SAM, smooth as butter, takes a while tho... THE BAD THING. When i try the outfit (which is quite revealing) the schlong dissappear, but when i put the "Revealing armor" option on the SOS MCM menu, the schlongs does not appear, is there a way to "FIX" this? I say "FIX" on quotes cause i heard SOS and SAM don't mix well thogheter... so maybe is a compatibility issue, i'm not sure.
  20. Everytime I change the Samuel and Samson values for other npcs and each time I do, there's a REALLY noticable neck gap and I've tried pretty much everything to fix it, what I want to know is if I can change these values without any seams?
  21. Was wondering it the body supposed to deform like this ? around the shoulder area and the chest seems to stretch out - like clay.
  22. - A Tutorial - or video - or just well written steps - on how to create a custom body preset ? i would like to have a "one" weight preset meaning no 0 & 1 range of weights. If thats possible. - Also a tutorial for converting armors using SAM. Thankyou !
  23. Hi! I've got a rather odd problem and I've looked around for a solution with no luck so far. I think I'm the only one who's had this issue. In the MCM, the menu for SAM works just fine except under the actors section, the drop down list where one would normally select an actor to edit is empty. There's no player character or any NPCs in the list, so there's no way to edit the Samson/Samuel balance on anyone. When trying to adjust the sliders, they just revert back to zero. Also, oddly, when I try to adjust the balance by race in the relevant section, nothing happens to the characters in-game even though the sliders show the value has been changed. I have SAM installed as well as the other required mods, in the correct load order as described in Naurdor's installation guide. I'll continue experimenting in the mean time, but I would greatly appreciate any help or advice from those much more experienced with these things than myself. Thank you!
  24. Hello! I really apologize if this is a really silly question, but I've been looking everywhere and it's driving me nuts. I installed SAM today. It's awesome! I ran into a couple of issues initially, blue skin, that sort of thing, but I got past that, everything looks great! ...but no matter what I do, the character has underwear on. If there's a toggle for it in the MCM menu, I can't find it. I have seen pictures on this forum of characters without underwear, so I'm assuming it's possible, I just don't know how...help?
  25. As topic says, i need to change size of penis in a target actor via script (casting a spell). Anybody knows how?
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