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Found 27 results

  1. View File Modular Leather Armor for Atomic Muscle bug64 for the original mod -> models/textures/plugin and scripts 🌑 AWKCR dependency removed. If you want it to be available in AWKCR, just delete the plugin that comes with this mod. 🌑 Craftable in ChemLab under the (Atomic Muscle) Modular Leather Armor - MLA category 🌑Modifiable in Armor Workench so you can get many variants. You can modify the Torso, Legs, Arms, Codpiece and Boots. 🌑 available in the armor workbench for many different retextures of the set. 🌑Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU) 🌑 Atomic Muscle and Its Requirements : 🌑Original Modular Leather Armor mod installed: https://www.nexusmods.com/fallout4/mods/22467/?tab=description&jump_to_comment=80190453 Just install with your mod manager like any other regular mod. You may want to load the files like this: During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning. 🌑The bodyslide projects will be named as the following in your Body/Outfit dropdown menu: ANOTHER VERY IMPORTANT THING: All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join me in my | Private Club | for non public releases Join us in the Bearhood of Steel | Discord | NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men. Follow this | File | if you want to be aware of new updates! Let me know if you have any questions, feedback, requests or suggestions. Submitter Ulfberth Submitted 06/01/2020 Category Fallout 4 Created by  
  2. Version 1.0.0

    5 downloads

    bug64 for the original mod -> models/textures/plugin and scripts 🌑 AWKCR dependency removed. If you want it to be available in AWKCR, just delete the plugin that comes with this mod. 🌑 Craftable in ChemLab under the (Atomic Muscle) Modular Leather Armor - MLA category 🌑Modifiable in Armor Workench so you can get many variants. You can modify the Torso, Legs, Arms, Codpiece and Boots. 🌑 available in the armor workbench for many different retextures of the set. 🌑Comes with prebuilt meshes with 0 sliders (NO NEED TO BUILD IN BODYSLIDE, JUST CUSTOMIZE IN LOOKSMENU) 🌑 Atomic Muscle and Its Requirements : 🌑Original Modular Leather Armor mod installed: https://www.nexusmods.com/fallout4/mods/22467/?tab=description&jump_to_comment=80190453 Just install with your mod manager like any other regular mod. You may want to load the files like this: During FOMOD installation you'll be given an option to install the bodyslide files. Those are meant for modders only to be used on any projects they may have, as i believe regular users shouldnt have to go through bodyslide just to have an outfit functioning. 🌑The bodyslide projects will be named as the following in your Body/Outfit dropdown menu: ANOTHER VERY IMPORTANT THING: All the bodyslide projects, were added to a slider group, its called Atomic Muscle in bodyslide. You can directly DOWNLOAD HERE: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/archive/master.zip If you want to add your outfits to the sliderGroup yourself, you can create a pull request here: https://github.com/ulfbearth/Atomic-Muscle-Slider-Group/tree/dev/Tools/BodySlide/SliderGroups Or, if you dont know how to use Github, just send the XML to me and i'll upload it with the changes. Follow me in the | Twitter | if you want to get notified in real time when i publish new refits for Fallout 4 Join me in my | Private Club | for non public releases Join us in the Bearhood of Steel | Discord | NSFW Gay oriented server. Get in to be update with my stuff and to share yours too. A place for men who enjoy men. Follow this | File | if you want to be aware of new updates! Let me know if you have any questions, feedback, requests or suggestions.
  3. Version 1.0.0

    159 downloads

    Now one of the best armor mods available is usable on your Atomic Muscle guys! I refit every armor from the mod, the images above are just examples of how some look on my character. You can see photos of every armor at the original mod page. No need to build anything in BodySlide, all meshes have been built at 0 sliders with the corresponding morph so they will adhere to how you customize your body in Looksmenu. I've provided a file with meshes and sliders together in case you want to build them at a preset other than 0 (not recommended because they will look terrible and there's gonna be a lot of clipping, but you do you) or if you want to go in and make adjustments yourself. These aren't perfect and I can't account for every body weight + slider combo so your mileage may vary with how good they look on your preferred body type. I may make some adjustments in the future, but for now these should do. Requirements: - The original Eli's Armour Compendium mod installed and activated. Make sure my refit overwrites it. - Atomic Muscle male body Additional Notes: - These armors are beautifully done, but Eli used the low poly vanilla assets to put them together. There isn't anything wrong with that, but it means you're going to see clipping/distortion if you use really high Nuclear BodyBuilder/Nuka Bull slider values. - The bags and accessories attached to the armors are also going to look really bad at high slider values. Conforming them means they get very distorted the more you increase sliders. Not conforming them would result in them clipping into the body. There's nothing I can do about this until and if I go in and manually adjust them. Don't use the armors that have accessories attached if you want exaggerated body proportions. Credits: Elianora for her wonderful original mod. Please remember to endorse her Armour Compendium. @Ulfberth for Atomic Muscle, and answering all 600 of my questions while I made these. @Ayser for, once again, the flawless photo editing & being an absolutely wonderful person. Bethesda I guess
  4. View File Eli's Armour Compendium Atomic Muscle Refits Now one of the best armor mods available is usable on your Atomic Muscle guys! I refit every armor from the mod, the images above are just examples of how some look on my character. You can see photos of every armor at the original mod page. No need to build anything in BodySlide, all meshes have been built at 0 sliders with the corresponding morph so they will adhere to how you customize your body in Looksmenu. I've provided a file with meshes and sliders together in case you want to build them at a preset other than 0 (not recommended because they will look terrible and there's gonna be a lot of clipping, but you do you) or if you want to go in and make adjustments yourself. These aren't perfect and I can't account for every body weight + slider combo so your mileage may vary with how good they look on your preferred body type. I may make some adjustments in the future, but for now these should do. Requirements: - The original Eli's Armour Compendium mod installed and activated. Make sure my refit overwrites it. - Atomic Muscle male body Additional Notes: - These armors are beautifully done, but Eli used the low poly vanilla assets to put them together. There isn't anything wrong with that, but it means you're going to see clipping/distortion if you use really high Nuclear BodyBuilder/Nuka Bull slider values. - The bags and accessories attached to the armors are also going to look really bad at high slider values. Conforming them means they get very distorted the more you increase sliders. Not conforming them would result in them clipping into the body. There's nothing I can do about this until and if I go in and manually adjust them. Don't use the armors that have accessories attached if you want exaggerated body proportions. Credits: Elianora for her wonderful original mod. Please remember to endorse her Armour Compendium. @Ulfberth for Atomic Muscle, and answering all 600 of my questions while I made these. @Ayser for, once again, the flawless photo editing & being an absolutely wonderful person. Bethesda I guess Submitter proko Submitted 04/22/2020 Category Fallout 4  
  5. Version 1.0.0

    43 downloads

    Does what it says in the title. I've refit the Creation Club Graphic Tee to conform to the Atomic Muscle male body. This is plug & play - the meshes have been prebuilt at 0 sliders, with morphs included so they will respond to any changes you make in game to the Atomic Muscle sliders in Looksmenu. Version with Bodyslide files also available if you want to build your own meshes in Bodyslide with your preferred slider settings. Requirements: - Creation Club Graphic T-shirt Pack - Atomic Muscle male body Credits: @Ulfberth for Atomic Muscle. @Ayser for doing the photo editing my talentless ass can't do. Aarwyn for the original mesh/design. Bethesda I guess.
  6. View File Creation Club Graphic Tee Atomic Muscle Refit Does what it says in the title. I've refit the Creation Club Graphic Tee to conform to the Atomic Muscle male body. This is plug & play - the meshes have been prebuilt at 0 sliders, with morphs included so they will respond to any changes you make in game to the Atomic Muscle sliders in Looksmenu. Version with Bodyslide files also available if you want to build your own meshes in Bodyslide with your preferred slider settings. Requirements: - Creation Club Graphic T-shirt Pack - Atomic Muscle male body Credits: @Ulfberth for Atomic Muscle. @Ayser for doing the photo editing my talentless ass can't do. Aarwyn for the original mesh/design. Bethesda I guess. Submitter proko Submitted 04/18/2020 Category Fallout 4  
  7. Version 1.0.0

    880 downloads

    This is refit of SOS - Dawnguard Male Armors Conversion for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men SOS - Dawnguard Male Armors Conversion (Just textures need, disable esp) Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder with overrides after SOS - Dawnguard Male Armors Conversion. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank DarkSchneiderBS for armor and clothes replacer meshes SOS - Dawnguard Male Armors Conversion. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Dont stop until all armors will have refits. Donate me if u want appreciate my works https://www.donationalerts.com/r/wolfkent ,comment, send screenshots with refits in comments. It will motivate me to do refits more often. So u can request refit, just type name of outfit, better with link in donate.
  8. View File SAM - Revealing DLC1 Dawnguard Conversion LE This is refit of SOS - Dawnguard Male Armors Conversion for SAM Shape Atlas for Men 1. Requirements: SAM — Shape Atlas for Men SOS - Dawnguard Male Armors Conversion (Just textures need, disable esp) Additional SOS - Schlongs of Skyrim if u use SOS with SAM together. Its have another version + SOS for it. 2. Install: Install through MO2 or put files to data game folder with overrides after SOS - Dawnguard Male Armors Conversion. 3. Enjoy! 4. Credits Thank Vector for best (my opinion) male replacer SAM — Shape Atlas for Men. Thank DarkSchneiderBS for armor and clothes replacer meshes SOS - Dawnguard Male Armors Conversion. Thank VectorPlexus and Smurf for SOS - Schlongs of Skyrim. 5. Expect, wait other conversions, share your conversions for SAM, please. Dont stop until all armors will have refits. Donate me if u want appreciate my works https://www.donationalerts.com/r/wolfkent ,comment, send screenshots with refits in comments. It will motivate me to do refits more often. So u can request refit, just type name of outfit, better with link in donate. Submitter WolfKent Submitted 11/01/2019 Category The Elder Scrolls V: Skyrim  
  9. Version 1.1.0

    1,403 downloads

    This is just a small package of SAM refit meshes & .tri files for steelfeathers' mashed up Barbarian Steel Armor, both released for Skyrim LE and Skyrim SE, with her/his generous permission.The armor pieces of the mod consist of Armor, Boots, Gauntlets (beast race supported), Helmet, Fur Cloak & Hood, and all are craftable and temperable with Steel Smithing Perk. The original creator (steelfeathers) provides both craftable only version and leveled list version, and this package is supposedly compatible with both versions (since it mainly consists just of tweaked meshes for SAM). This is not a stand-alone package (only including tweaked files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. How it looks in your game will be largely dependent on the re-texture mods you install (i.e. Iron, Steel, Steelplate and Tsun). Checked Samson/ Samuel morph sliders from -20~+80. I also adds underwear layer to the armor, borrowing a texture from Rydin's Underwear for Men Pack (RUMP) for hiding the crotch hole of SAM base body mesh. This is my first time to tweak SAM distinct armor mesh mechanics, so if you find anything weird, please make a notice to me (At least I haven't encountered any problem like CTD, even only with SAM - Light and SAM Morphs for Racemenu). What all I did is just to convert ths armor compatible with SAM. All the other credits should be given to the original mod author(s). If you like the armor, please visit Nexus again and endorse the original one(s). How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-leveled list version and leveled-list version .esp will be compatible with this package. Overwrite male armor meshes with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (steelfeathers) for further inquiries. Credits: steelfeathers: for creating the original mod and giving her/his generous permission to me for publishing this package. Rydin: for additional underwear texture (bear fur brief) from his RUMP: Rydin Underwear for Men Pack. Vector: for SAM
  10. View File Barbarian Steel Armor by steelfeathers for SAM Patch (LE/ SE) This is just a small package of SAM refit meshes & .tri files for steelfeathers' mashed up Barbarian Steel Armor, both released for Skyrim LE and Skyrim SE, with her/his generous permission.The armor pieces of the mod consist of Armor, Boots, Gauntlets (beast race supported), Helmet, Fur Cloak & Hood, and all are craftable and temperable with Steel Smithing Perk. The original creator (steelfeathers) provides both craftable only version and leveled list version, and this package is supposedly compatible with both versions (since it mainly consists just of tweaked meshes for SAM). This is not a stand-alone package (only including tweaked files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. How it looks in your game will be largely dependent on the re-texture mods you install (i.e. Iron, Steel, Steelplate and Tsun). Checked Samson/ Samuel morph sliders from -20~+80. I also adds underwear layer to the armor, borrowing a texture from Rydin's Underwear for Men Pack (RUMP) for hiding the crotch hole of SAM base body mesh. This is my first time to tweak SAM distinct armor mesh mechanics, so if you find anything weird, please make a notice to me (At least I haven't encountered any problem like CTD, even only with SAM - Light and SAM Morphs for Racemenu). What all I did is just to convert ths armor compatible with SAM. All the other credits should be given to the original mod author(s). If you like the armor, please visit Nexus again and endorse the original one(s). How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-leveled list version and leveled-list version .esp will be compatible with this package. Overwrite male armor meshes with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (steelfeathers) for further inquiries. Credits: steelfeathers: for creating the original mod and giving her/his generous permission to me for publishing this package. Rydin: for additional underwear texture (bear fur brief) from his RUMP: Rydin Underwear for Men Pack. Vector: for SAM Submitter y_sengaku Submitted 10/12/2018 Category The Elder Scrolls V: Skyrim
  11. Version 1.0.0

    187 downloads

    This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) file for recently released Nordic Heavy Armor (Link to Nexus for LE/ SE respectively) by NordwarUA. The basic shape of the armor is fantasy based rather than historical, but it certainly fits well with the vanilla atmosphere of the game itself. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of the male armor meshes with those from this refit package. The armor can be forged at any anvil/ forge with some steel ingots and leather strips and so on. All the credit should be given to NordwarUA who is the original creator of this wonderful armor mod.
  12. Version 1.2.0

    2,024 downloads

    This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  13. Version 2.2

    5,003 downloads

    Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.2): Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit).
  14. Version 1.0.0

    582 downloads

    This patch is a SAM patch for the new armor compilation mod, Ulag's Legacy (Skyrim LE / Skyrim SE), with GuitunScarfin, the original author's generous permission. The original mod is a compilation of revised versions of his two previous mods (Apotheus Armor (light) and Blooded Heavy Armor (heavy) ), and further, two color variants of his new light armor, Duskward Armor, inspired by the armor in high medieval (post-Viking Age) Scandinavian countries. As for more details of the armors, please visit his original mod page(s) on Nexus and his description (There are some conditions to create the armors that have both enchanted as well as non-enchanted variants). This is not a stand-alone package (only including tweaked male mesh files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. Sample SSs were taken with heavily compressed textures, so they can't do justice to the finess of original textures (2K/ 4K). Checked Samson/ Samuel morph sliders from -20~+80, though the scarf of Apotheus Armor probably has a clipping problem with Samuel/ Samson 40+ or other SAM compatible armors. I also upload a SE version, dealt with SSE NIF Optimizer, but I myself do not install Skyrim SE right now (so not tested by myself). If you find any problem especially with SE version patch, please make a notice to me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-IA version and lA versions' .esp will be compatible with this package. Overwrite male armor meshes in the original with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (GuitunScarfin,) for further inquiries. Credits: GuitunScarfin : for creating the original mod and granting his generous permission to me for publishing this package. If you like his armors, please visit again the original mod page(s) on Nexus and endorse them. What I did is just to refit the meshes. Vector: for SAM
  15. View File Nordic Fur Armor for SAM patch (LE/ SE) This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) for newly released Nord Fur Armor (Link to Nexus for LE/ SE) by NordwarUA, probably the best alternative to the vanilla DLC Skaal Coat for the cold and harsh winter in Skyrim. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of male meshes with those from this refit package. You'll have to collect Saber cat pelt (max. 4) as well as leather to forge the outfit. All the credit should be given to NordwarUA who is the original creator (from scratch) of this wonderful armor mod. Submitter y_sengaku Submitted 06/11/2019 Category The Elder Scrolls V: Skyrim  
  16. I know it's not a revealing/skimpy armor... but someone else finds something sexy on feeling baddass?? Bosmer Armor Pack by maty743. It would be nice to run around in this, if anyone please could make the refit for SAM/SAM Light? I use some of the SAM refits on my SAM Ligh based character... it works just fine in most of the cases (just had issues with modular armors where the "body" armor piece is not the underwear part resultin in glitch of your privates out of the textures .... or if i use the "underwear" option for SAM Light that results in the glitch of both the underwear from the body mod and the modular armor mod) maty743 already statted permission to use his work while some requirements are met: - For all cases in which permission is granted to use assets all credits must be clearly stated and have links. So you will need to credit and link to this file but also have the sub credits for this eg. Arynn and Isilmeriels need to be credited. - Translations are fine as long as it is credited correctly including the links of the authors I have credited. - [ EDIT 21 JUNE: You are allowed to use this in armor packs as long as it credited properly as stated in the first section of the permissions.] - [EDIT April28 2015] You can use this mod and its assets in any mod under these conditions. It can not be used in a payed mod. You can not be using a service like patreon where you would be getting profit from releasing the mod. Normal donations are fine. As usual credit and link should be given. TYVM in advance if someone is willing to make this refit. ❤️
  17. View File (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes (LE/ SE) Release Note for v 2.0.0+: Now this package is stand-alone, i.e. does no longer require the torso refit from Afendor's Dragonborn DLC Armor Refit for SAM, and is compatible with the latest Racemenu SE (0.2.4+) / SKSE64 as well. I just wonder no one seems to have paid any attention to the fact that Afendor's Dragonborn DLC Armor refit for SAM only includes the torso/ cuirass part of the armors and the clothes from this DLC. In other words, all the gloves, boots as well as 1st person meshes from that DLC has ever been left untouched. So, I've made this hot fix collection as a stopgap, until anyone skillful will make a more decent conversions. The basic premise of this WIP package is as the same as my previous one, Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages, but now also with armors. This was a very hasty work originally for my personal use, so I would appreciate if you report any problems concerning on these refits. Never touched by mine in v 2.0+ as well as in the future: Armor: General Carius (non-playable) Clothing: Miraak (attached too many 'unknown (at least to me)' data in the mesh) Credits: Bethesda: for Original Mesh Files Vector: for SAM Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 09/29/2018 Category The Elder Scrolls V: Skyrim
  18. Version 1.0.0a

    182 downloads

    This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) for newly released Nord Fur Armor (Link to Nexus for LE/ SE) by NordwarUA, probably the best alternative to the vanilla DLC Skaal Coat for the cold and harsh winter in Skyrim. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of male meshes with those from this refit package. You'll have to collect Saber cat pelt (max. 4) as well as leather to forge the outfit. All the credit should be given to NordwarUA who is the original creator (from scratch) of this wonderful armor mod.
  19. View File (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages (LE/ SE) Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.2): Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 09/14/2018 Category The Elder Scrolls V: Skyrim
  20. View File Crude Refits of DLC DG Armors & Clothes for SAM (LE/ SE) This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 12/06/2018 Category The Elder Scrolls V: Skyrim
  21. Version 1.2.0

    559 downloads

    This is SAM refit version of simple but aesthetic late medieval style Knight Armor (LE Download/ SE Download) by Medtech, adapted from Afrotoast42/ ArwingXL's Witcher 2 Armors Collection. Each of its parts is craftable and temperable with Advanced Armor (Smithing) Perk (Their armor rates are also the same as vanilla Steel Plate Armor set). It is also the first armor (not clothes) refit for SAM by me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so it does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . How to use: This is NOT a stand-alone package. You need to download the original package of either LE or SE versions hosted on Nexus (and I posted download links above). Overwrite their meshes with the adapted meshes from this package. Known Issues: Checked Samson/ Samuel Morph Ranges: -20~+80. Over 80 there will be some clipping between the cloth leggins and Steel Plate Greaves on shanks. Due to avoid possible clipping (see above), I have to thicken the shank part of the greaves a bit, in contrast to the original finess. I also converted male 1st person arms for SAM (and included in the package), but the original 1st person meshes were based on female version (so, not so proportionally OK......) (The sample SSs are taken with heavily compressed textures. Original would be more beautiful!) Credits: Medtech: Original Mod Author Afrotoast42: for Witcher 2 Armor Collection, the resource used by the original version. Studio CD Project RED: Creater of Original Meshes (TW2)
  22. View File Knight Armor for SAM patch (LE/ SE) This is SAM refit version of simple but aesthetic late medieval style Knight Armor (LE Download/ SE Download) by Medtech, adapted from Afrotoast42/ ArwingXL's Witcher 2 Armors Collection. Each of its parts is craftable and temperable with Advanced Armor (Smithing) Perk (Their armor rates are also the same as vanilla Steel Plate Armor set). It is also the first armor (not clothes) refit for SAM by me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so it does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . How to use: This is NOT a stand-alone package. You need to download the original package of either LE or SE versions hosted on Nexus (and I posted download links above). Overwrite their meshes with the adapted meshes from this package. Known Issues: Checked Samson/ Samuel Morph Ranges: -20~+80. Over 80 there will be some clipping between the cloth leggins and Steel Plate Greaves on shanks. Due to avoid possible clipping (see above), I have to thicken the shank part of the greaves a bit, in contrast to the original finess. I also converted male 1st person arms for SAM (and included in the package), but the original 1st person meshes were based on female version (so, not so proportionally OK......) (The sample SSs are taken with heavily compressed textures. Original would be more beautiful!) Credits: Medtech: Original Mod Author Afrotoast42: for Witcher 2 Armor Collection, the resource used by the original version. Studio CD Project RED: Creater of Original Meshes (TW2) Submitter y_sengaku Submitted 09/25/2018 Category The Elder Scrolls V: Skyrim
  23. Version 1.0.0

    165 downloads

    This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) file for recently released Chainmail Armor (Link to Nexus for LE/ SE) by NordwarUA. The shape of the armor itself is highly versatile (especially without the helm), and the full set of the armor looks like the high medieval European one in the real world. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of the male armor meshes with those from this refit package. The armor can be forged at any anvil/ forge with some steel ingots and so on. All the credit should be given to NordwarUA who is the original creator of this wonderful armor mod.
  24. Version 2.1.0

    2,375 downloads

    Release Note for v 2.0.0+: Now this package is stand-alone, i.e. does no longer require the torso refit from Afendor's Dragonborn DLC Armor Refit for SAM, and is compatible with the latest Racemenu SE (0.2.4+) / SKSE64 as well. I just wonder no one seems to have paid any attention to the fact that Afendor's Dragonborn DLC Armor refit for SAM only includes the torso/ cuirass part of the armors and the clothes from this DLC. In other words, all the gloves, boots as well as 1st person meshes from that DLC has ever been left untouched. So, I've made this hot fix collection as a stopgap, until anyone skillful will make a more decent conversions. The basic premise of this WIP package is as the same as my previous one, Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages, but now also with armors. This was a very hasty work originally for my personal use, so I would appreciate if you report any problems concerning on these refits. Never touched by mine in v 2.0+ as well as in the future: Armor: General Carius (non-playable) Clothing: Miraak (attached too many 'unknown (at least to me)' data in the mesh) Credits: Bethesda: for Original Mesh Files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  25. View File Ulag's Legacy for SAM patch This patch is a SAM patch for the new armor compilation mod, Ulag's Legacy (Skyrim LE / Skyrim SE), with GuitunScarfin, the original author's generous permission. The original mod is a compilation of revised versions of his two previous mods (Apotheus Armor (light) and Blooded Heavy Armor (heavy) ), and further, two color variants of his new light armor, Duskward Armor, inspired by the armor in high medieval (post-Viking Age) Scandinavian countries. As for more details of the armors, please visit his original mod page(s) on Nexus and his description (There are some conditions to create the armors that have both enchanted as well as non-enchanted variants). This is not a stand-alone package (only including tweaked male mesh files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. Sample SSs were taken with heavily compressed textures, so they can't do justice to the finess of original textures (2K/ 4K). Checked Samson/ Samuel morph sliders from -20~+80, though the scarf of Apotheus Armor probably has a clipping problem with Samuel/ Samson 40+ or other SAM compatible armors. I also upload a SE version, dealt with SSE NIF Optimizer, but I myself do not install Skyrim SE right now (so not tested by myself). If you find any problem especially with SE version patch, please make a notice to me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-IA version and lA versions' .esp will be compatible with this package. Overwrite male armor meshes in the original with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (GuitunScarfin,) for further inquiries. Credits: GuitunScarfin : for creating the original mod and granting his generous permission to me for publishing this package. If you like his armors, please visit again the original mod page(s) on Nexus and endorse them. What I did is just to refit the meshes. Vector: for SAM Submitter y_sengaku Submitted 10/27/2018 Category The Elder Scrolls V: Skyrim
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