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Found 18 results

  1. View File Heavy Nordic Armor for SAM Patch (LE/ SE) This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) file for recently released Nordic Heavy Armor (Link to Nexus for LE/ SE respectively) by NordwarUA. The basic shape of the armor is fantasy based rather than historical, but it certainly fits well with the vanilla atmosphere of the game itself. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of the male armor meshes with those from this refit package. The armor can be forged at any anvil/ forge with some steel ingots and leather strips and so on. All the credit should be given to NordwarUA who is the original creator of this wonderful armor mod. Submitter y_sengaku Submitted 08/09/2019 Category The Elder Scrolls V: Skyrim  
  2. Version 1.0.0

    49 downloads

    This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) file for recently released Nordic Heavy Armor (Link to Nexus for LE/ SE respectively) by NordwarUA. The basic shape of the armor is fantasy based rather than historical, but it certainly fits well with the vanilla atmosphere of the game itself. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of the male armor meshes with those from this refit package. The armor can be forged at any anvil/ forge with some steel ingots and leather strips and so on. All the credit should be given to NordwarUA who is the original creator of this wonderful armor mod.
  3. Version 1.0.0

    48 downloads

    This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) file for recently released Chainmail Armor (Link to Nexus for LE/ SE) by NordwarUA. The shape of the armor itself is highly versatile (especially without the helm), and the full set of the armor looks like the high medieval European one in the real world. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of the male armor meshes with those from this refit package. The armor can be forged at any anvil/ forge with some steel ingots and so on. All the credit should be given to NordwarUA who is the original creator of this wonderful armor mod.
  4. View File Chainmail Armor for SAM patch (LE/ SE) This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) file for recently released Chainmail Armor (Link to Nexus for LE/ SE) by NordwarUA. The shape of the armor itself is highly versatile (especially without the helm), and the full set of the armor looks like the high medieval European one in the real world. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of the male armor meshes with those from this refit package. The armor can be forged at any anvil/ forge with some steel ingots and so on. All the credit should be given to NordwarUA who is the original creator of this wonderful armor mod. Submitter y_sengaku Submitted 08/09/2019 Category The Elder Scrolls V: Skyrim  
  5. Version 1.0.0a

    105 downloads

    This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) for newly released Nord Fur Armor (Link to Nexus for LE/ SE) by NordwarUA, probably the best alternative to the vanilla DLC Skaal Coat for the cold and harsh winter in Skyrim. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of male meshes with those from this refit package. You'll have to collect Saber cat pelt (max. 4) as well as leather to forge the outfit. All the credit should be given to NordwarUA who is the original creator (from scratch) of this wonderful armor mod.
  6. View File Nordic Fur Armor for SAM patch (LE/ SE) This is a SAM refit patch (Samson/ Samuel sliders from 0 to ca. 80) for newly released Nord Fur Armor (Link to Nexus for LE/ SE) by NordwarUA, probably the best alternative to the vanilla DLC Skaal Coat for the cold and harsh winter in Skyrim. This package itself is not stand-alone (i.e. does not include any female or inventory models), so you have to download (and please endorse) the original package from Nexus at first, then overwrite some of male meshes with those from this refit package. You'll have to collect Saber cat pelt (max. 4) as well as leather to forge the outfit. All the credit should be given to NordwarUA who is the original creator (from scratch) of this wonderful armor mod. Submitter y_sengaku Submitted 06/11/2019 Category The Elder Scrolls V: Skyrim  
  7. Version 1.1.0b

    1,540 downloads

    This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL. This package (v 1.1.0) is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update. [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . Features: Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK). [Updated] .esp/ .esl file, together with meshes, in v 1.1a package is finally properly converted fully to SSE. Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap). Known Incompatibilities/ Problems: Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear. Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers) will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together. Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however. How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try) #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK. Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience. Credits: SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/
  8. Version 1.1.0

    994 downloads

    This is just a small package of SAM refit meshes & .tri files for steelfeathers' mashed up Barbarian Steel Armor, both released for Skyrim LE and Skyrim SE, with her/his generous permission.The armor pieces of the mod consist of Armor, Boots, Gauntlets (beast race supported), Helmet, Fur Cloak & Hood, and all are craftable and temperable with Steel Smithing Perk. The original creator (steelfeathers) provides both craftable only version and leveled list version, and this package is supposedly compatible with both versions (since it mainly consists just of tweaked meshes for SAM). This is not a stand-alone package (only including tweaked files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. How it looks in your game will be largely dependent on the re-texture mods you install (i.e. Iron, Steel, Steelplate and Tsun). Checked Samson/ Samuel morph sliders from -20~+80. I also adds underwear layer to the armor, borrowing a texture from Rydin's Underwear for Men Pack (RUMP) for hiding the crotch hole of SAM base body mesh. This is my first time to tweak SAM distinct armor mesh mechanics, so if you find anything weird, please make a notice to me (At least I haven't encountered any problem like CTD, even only with SAM - Light and SAM Morphs for Racemenu). What all I did is just to convert ths armor compatible with SAM. All the other credits should be given to the original mod author(s). If you like the armor, please visit Nexus again and endorse the original one(s). How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-leveled list version and leveled-list version .esp will be compatible with this package. Overwrite male armor meshes with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (steelfeathers) for further inquiries. Credits: steelfeathers: for creating the original mod and giving her/his generous permission to me for publishing this package. Rydin: for additional underwear texture (bear fur brief) from his RUMP: Rydin Underwear for Men Pack. Vector: for SAM
  9. Version 1.2.0

    419 downloads

    This is SAM refit version of simple but aesthetic late medieval style Knight Armor (LE Download/ SE Download) by Medtech, adapted from Afrotoast42/ ArwingXL's Witcher 2 Armors Collection. Each of its parts is craftable and temperable with Advanced Armor (Smithing) Perk (Their armor rates are also the same as vanilla Steel Plate Armor set). It is also the first armor (not clothes) refit for SAM by me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so it does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . How to use: This is NOT a stand-alone package. You need to download the original package of either LE or SE versions hosted on Nexus (and I posted download links above). Overwrite their meshes with the adapted meshes from this package. Known Issues: Checked Samson/ Samuel Morph Ranges: -20~+80. Over 80 there will be some clipping between the cloth leggins and Steel Plate Greaves on shanks. Due to avoid possible clipping (see above), I have to thicken the shank part of the greaves a bit, in contrast to the original finess. I also converted male 1st person arms for SAM (and included in the package), but the original 1st person meshes were based on female version (so, not so proportionally OK......) (The sample SSs are taken with heavily compressed textures. Original would be more beautiful!) Credits: Medtech: Original Mod Author Afrotoast42: for Witcher 2 Armor Collection, the resource used by the original version. Studio CD Project RED: Creater of Original Meshes (TW2)
  10. Version 2.2

    3,283 downloads

    Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.2): Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit).
  11. Version 1.2.0

    1,276 downloads

    This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  12. Version 2.1.0

    1,530 downloads

    Release Note for v 2.0.0+: Now this package is stand-alone, i.e. does no longer require the torso refit from Afendor's Dragonborn DLC Armor Refit for SAM, and is compatible with the latest Racemenu SE (0.2.4+) / SKSE64 as well. I just wonder no one seems to have paid any attention to the fact that Afendor's Dragonborn DLC Armor refit for SAM only includes the torso/ cuirass part of the armors and the clothes from this DLC. In other words, all the gloves, boots as well as 1st person meshes from that DLC has ever been left untouched. So, I've made this hot fix collection as a stopgap, until anyone skillful will make a more decent conversions. The basic premise of this WIP package is as the same as my previous one, Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages, but now also with armors. This was a very hasty work originally for my personal use, so I would appreciate if you report any problems concerning on these refits. Never touched by mine in v 2.0+ as well as in the future: Armor: General Carius (non-playable) Clothing: Miraak (attached too many 'unknown (at least to me)' data in the mesh) Credits: Bethesda: for Original Mesh Files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  13. View File Barbarian Steel Armor by steelfeathers for SAM Patch (LE/ SE) This is just a small package of SAM refit meshes & .tri files for steelfeathers' mashed up Barbarian Steel Armor, both released for Skyrim LE and Skyrim SE, with her/his generous permission.The armor pieces of the mod consist of Armor, Boots, Gauntlets (beast race supported), Helmet, Fur Cloak & Hood, and all are craftable and temperable with Steel Smithing Perk. The original creator (steelfeathers) provides both craftable only version and leveled list version, and this package is supposedly compatible with both versions (since it mainly consists just of tweaked meshes for SAM). This is not a stand-alone package (only including tweaked files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. How it looks in your game will be largely dependent on the re-texture mods you install (i.e. Iron, Steel, Steelplate and Tsun). Checked Samson/ Samuel morph sliders from -20~+80. I also adds underwear layer to the armor, borrowing a texture from Rydin's Underwear for Men Pack (RUMP) for hiding the crotch hole of SAM base body mesh. This is my first time to tweak SAM distinct armor mesh mechanics, so if you find anything weird, please make a notice to me (At least I haven't encountered any problem like CTD, even only with SAM - Light and SAM Morphs for Racemenu). What all I did is just to convert ths armor compatible with SAM. All the other credits should be given to the original mod author(s). If you like the armor, please visit Nexus again and endorse the original one(s). How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-leveled list version and leveled-list version .esp will be compatible with this package. Overwrite male armor meshes with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (steelfeathers) for further inquiries. Credits: steelfeathers: for creating the original mod and giving her/his generous permission to me for publishing this package. Rydin: for additional underwear texture (bear fur brief) from his RUMP: Rydin Underwear for Men Pack. Vector: for SAM Submitter y_sengaku Submitted 10/12/2018 Category The Elder Scrolls V: Skyrim
  14. View File VLSIMU: Vanilla-Like Schlong Interactive Male Underwear for SAM This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL. This package (v 1.1.0) is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update. [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . Features: Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK). [Updated] .esp/ .esl file, together with meshes, in v 1.1a package is finally properly converted fully to SSE. Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap). Known Incompatibilities/ Problems: Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear. Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers) will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together. Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however. How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try) #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK. Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience. Credits: SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/ Submitter y_sengaku Submitted 09/12/2018 Category The Elder Scrolls V: Skyrim
  15. View File (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes (LE/ SE) Release Note for v 2.0.0+: Now this package is stand-alone, i.e. does no longer require the torso refit from Afendor's Dragonborn DLC Armor Refit for SAM, and is compatible with the latest Racemenu SE (0.2.4+) / SKSE64 as well. I just wonder no one seems to have paid any attention to the fact that Afendor's Dragonborn DLC Armor refit for SAM only includes the torso/ cuirass part of the armors and the clothes from this DLC. In other words, all the gloves, boots as well as 1st person meshes from that DLC has ever been left untouched. So, I've made this hot fix collection as a stopgap, until anyone skillful will make a more decent conversions. The basic premise of this WIP package is as the same as my previous one, Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages, but now also with armors. This was a very hasty work originally for my personal use, so I would appreciate if you report any problems concerning on these refits. Never touched by mine in v 2.0+ as well as in the future: Armor: General Carius (non-playable) Clothing: Miraak (attached too many 'unknown (at least to me)' data in the mesh) Credits: Bethesda: for Original Mesh Files Vector: for SAM Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 09/29/2018 Category The Elder Scrolls V: Skyrim
  16. View File Crude Refits of DLC DG Armors & Clothes for SAM (LE/ SE) This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 12/06/2018 Category The Elder Scrolls V: Skyrim
  17. View File (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages (LE/ SE) Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.2): Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 09/14/2018 Category The Elder Scrolls V: Skyrim
  18. View File Knight Armor for SAM patch (LE/ SE) This is SAM refit version of simple but aesthetic late medieval style Knight Armor (LE Download/ SE Download) by Medtech, adapted from Afrotoast42/ ArwingXL's Witcher 2 Armors Collection. Each of its parts is craftable and temperable with Advanced Armor (Smithing) Perk (Their armor rates are also the same as vanilla Steel Plate Armor set). It is also the first armor (not clothes) refit for SAM by me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so it does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . How to use: This is NOT a stand-alone package. You need to download the original package of either LE or SE versions hosted on Nexus (and I posted download links above). Overwrite their meshes with the adapted meshes from this package. Known Issues: Checked Samson/ Samuel Morph Ranges: -20~+80. Over 80 there will be some clipping between the cloth leggins and Steel Plate Greaves on shanks. Due to avoid possible clipping (see above), I have to thicken the shank part of the greaves a bit, in contrast to the original finess. I also converted male 1st person arms for SAM (and included in the package), but the original 1st person meshes were based on female version (so, not so proportionally OK......) (The sample SSs are taken with heavily compressed textures. Original would be more beautiful!) Credits: Medtech: Original Mod Author Afrotoast42: for Witcher 2 Armor Collection, the resource used by the original version. Studio CD Project RED: Creater of Original Meshes (TW2) Submitter y_sengaku Submitted 09/25/2018 Category The Elder Scrolls V: Skyrim
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