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Found 52 results

  1. Version 1.0.1

    654 downloads

    DESCRIPTION This file replaces steel light&heavy armor with more skimpier version. Nothing unusual. All changes can be seen on screens. IMPORTANT - gloves and boots weren't changed Body hair doesn't change, I'll fix that. - fixed. Download version 1.0.1 If you notice any clippings or something just write here or in personal messages. INSTALLATION Drop files to Skyrim folder UNINSTALLATION Delete following files meshes/armor/steel/cuirass_0.nif meshes/armor/steel/cuirass_1.nif meshes/armor/steel/cuirass.tri meshes/armor/steel/cuirasslight_0.nif meshes/armor/steel/cuirasslight_1.nif meshes/armor/steel/cuirasslight.tri
  2. Version 1.0.0

    165 downloads

    NB: I originally prepared this package for texture swapping function of SAM Morphs for Racemenu. So, the face (racial) normal maps are not included in this package itself. If you need Vitruvia's face normal map, please download (and endorse) the original package from Nexus. Vitruvia - Skin texture overhaul for males by Mandragorasprouts (for LE/ for SE) has several point to note, though it's compatible neither with SAM nor with SAM Light. 4K detailed face/ body diffuse (skin) texture (Normal maps are 2K, though) One of the least chiselled muscles among many male mods SoS support and AFAIK the most well-done way of hiding the seam between the body and the genital NiTriShape part in the Crotch Area. Almost complete (rough2 is missing) set of new complexion of male face. Scarred skin as well as normal maps. Its skin texture is not 100% (complete seam-free) compatible with other-vanilla like skins texures, but very versatile and can be used togeter with other vanilla-friendly skin re-textures like Skysight Skins, at least in my very bad eyes (see also one of SSs posted). In course of updating my other (crude) SAM Light adaptation package, Skysight Skins for SAM Light (w/ elder race normal), I found that the author was no longer active in mod making but she/he gave a permission to use his files as assets as long as with due credit. So, With Vitruvia I updated SAM light adaptation of Skysight Skins first. Then, I also prepared this package in order to use together with Skysight Skins for SAM Light ('s face texture). What is included in this package: Skin (Diffuse Maps): Face (4K DXT1 compressed), Body (4K DXT1 compressed: adapted from hairy version, made compatible with SAM High Poly Conversion's Toenails), Hands (1K DXT1 compressed, made compatible with SAM High Poly Conversion's Fingernails) Normal Maps: Body (2K uncompressed for LE; BC7 compressed for SE: in fact, combining mainly Vitruvia original in the upper and SAM Light Texture Add-on in the lower body), Hands (2K uncompressed for LE; BC7 compressed for SE). Both are compatible with SAM High Poly Conversion. Face normal is not included (even for the Nords). Specular Maps: Same as Skysight Skins for SAM (2K/ 1K DXT1 compressed: Wet Skins based on CMO: Complete Male Overhaul by Mok Chaoticran Subsurface Maps: due to my laziness, only black dots one (for LE non-ENB user) is included. If you don't like it, just delete them. Face Complexions: a little tweaked from original. 1K Uncompressed. Bonus: Scarred Body Skin/ Normal Maps. I include them in 'malebody_01.dds/ malebody_01_msn.dds'. You can assign these scarred textures to your PC's body from SAM textures menu with SAM Morphs for Racemenu. All the credits & endorsement should be given to the original authors (please also visit their original download site and endorse the original), not me. Also sorry for my shitty SSs and clumsy English. Credits: VectorPlexus: for his original SAM: Shape Atlas for men Kouleifoh: for SAM LIGHT and its texture conversion guide; Also for toenail/ fingernai resources in SAM High Poly Conversion; Toe and sole part normal map / ankle part specular map from SAM Light Texture Add-on 1.1. mandragorasprouts for the original skin texture, Vitruvia - Skin texture overhaul for males Fadingsignal: for SkySight Skins - Ultra HD 4K and 2K - Male Textures and Real Feet Meshes in some parts of feet Mok Chaoticran: for the resource files of : CMO - Complete Male Overhaul - Skyrim's Men Reimagined (now hidden, but published with his open permission)
  3. Version 2.0.0

    1,186 downloads

    Release Note for v 2.0.0+: Now this package is stand-alone All-in-One replacer for whole set of SAM - Light Textures (Skin = Diffuse Maps, Normal Maps, Specular Maps, Subsurface Maps for Head, Body, and Hands. Racial Face Normal Maps are also provided). This all-in-package is also compatible with the optional finger- and toe- nails of SAM High Poly Conversion without any manual tweak. This was originally just my very quick and dirty edit of converting Fadingsignal's famous male body retexture mod, Skysight skin, to Kouleifoh's SAM Light, intended to use together with his new wonderful mod, SAM Morphs for Racemenu. Then, I found out that the original author of Skysight skin, Fadingsignal, just changed his permission policy so that we can publish the modified version of his files without his explicit/ direct correspondence for individual matter (just with the credit and link), so I decided to upload this small 'mashed-up' package here (in accordance of SAM EULA) just in case anyone will be interested in. While editing his original skin diffuse (making up for the blacked-out underwear part) was too difficult for me without touching technical/ DMCA problem, I could convert the original body normal maps (muscles/ veins) in accordance with new SAM Light UV map, with help of some similar normal maps from other body textures. I also include the matching wet skin specular (based on now hidden CMO resource (w open permission)) and edited subsurface for all the body part (head/ body/ hand) as well as original Skysight skin's hand normal map. As an appendix, new body normal map for elder male is also incorporated into the package. I hope this package works both for Skyrim LE and SE, but I haven't tested it with SE by myself. All the credits & endorsement should be given to the original authors (please visit their original download site), not me. Also sorry for my shitty SSs and clumsy English. Credits: VectorPlexus: for his original SAM: Shape Atlas for men Kouleifoh: for SAM LIGHT and its texture conversion guide; Also for toenail/ fingernai resources in SAM High Poly Conversion; Toe and sole part normal map / ankle part specular map from SAM Light Texture Add-on 1.1. Fadingsignal: for his original masterpiece, SkySight Skins - Ultra HD 4K and 2K - Male Textures and Real Feet Meshes mandragorasprouts for another excellent skin texture (though compatible neither with SAM not SAM Light), Vitruvia - Skin texture overhaul for males Mok Chaoticran: for the resource files of : CMO - Complete Male Overhaul - Skyrim's Men Reimagined (now hidden, but published with his open permission) Sundracon, Chris57, Favoredsoul: for Better males - Beautiful nudes and faces - New hairstyles Permissions: I just assembled the original assets and edited in accordance with SAM Light's UV MAP. As long as you follow their permission guidelines, feel free to deal with this patchwork.
  4. venustar1999

    SAM Texture auto change

    Whenever I start to change the sex stage or change new position somehow the texture of my male follower auto change from furball to light hair.
  5. Version 1.0.1

    1,695 downloads

    30/01/19 - UPDATED ↓ DESCRIPTION This file replaces: Almost all in-game clothes: Archmage robe Barkeeper clothes (both variants) Chef clothes (both variants +cook clothes ) Dark brotherhood robe Emperor outfit (+several Yarl's outfit with the same model) Executioner outfit All kinds of Casual wear (4 types of different colors) All kinds of Fine clothes (2 types of different colors) Greybeard robe Jester outfit Merchant clothes (2 types + Wench outfit) Miner outfits (both types) Mythic Dawn robe Psijic robe Redguard outfit Sheogorath outfit Thalmor robe All types of Yarl clothes (including Ulfric's robe) Compatible to any clothes retexture. Any textures that might look strange on screens will look OK in your game. Some of sets are revealing and compatible to HDT Nothing unusual. All changes can be seen on screens. Screens were done with Samson 80. I haven't modified robes and apprentice outfits because there are already a refit made by air. IMPORTANT - gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive.
  6. View File Vitruvia - (Crude) SAM Light Adaptation (LE/ SE) NB: I originally prepared this package for texture swapping function of SAM Morphs for Racemenu. So, the face (racial) normal maps are not included in this package itself. If you need Vitruvia's face normal map, please download (and endorse) the original package from Nexus. Vitruvia - Skin texture overhaul for males by Mandragorasprouts (for LE/ for SE) has several point to note, though it's compatible neither with SAM nor with SAM Light. 4K detailed face/ body diffuse (skin) texture (Normal maps are 2K, though) One of the least chiselled muscles among many male mods SoS support and AFAIK the most well-done way of hiding the seam between the body and the genital NiTriShape part in the Crotch Area. Almost complete (rough2 is missing) set of new complexion of male face. Scarred skin as well as normal maps. Its skin texture is not 100% (complete seam-free) compatible with other-vanilla like skins texures, but very versatile and can be used togeter with other vanilla-friendly skin re-textures like Skysight Skins, at least in my very bad eyes (see also one of SSs posted). In course of updating my other (crude) SAM Light adaptation package, Skysight Skins for SAM Light (w/ elder race normal), I found that the author was no longer active in mod making but she/he gave a permission to use his files as assets as long as with due credit. So, With Vitruvia I updated SAM light adaptation of Skysight Skins first. Then, I also prepared this package in order to use together with Skysight Skins for SAM Light ('s face texture). What is included in this package: Skin (Diffuse Maps): Face (4K DXT1 compressed), Body (4K DXT1 compressed: adapted from hairy version, made compatible with SAM High Poly Conversion's Toenails), Hands (1K DXT1 compressed, made compatible with SAM High Poly Conversion's Fingernails) Normal Maps: Body (2K uncompressed for LE; BC7 compressed for SE: in fact, combining mainly Vitruvia original in the upper and SAM Light Texture Add-on in the lower body), Hands (2K uncompressed for LE; BC7 compressed for SE). Both are compatible with SAM High Poly Conversion. Face normal is not included (even for the Nords). Specular Maps: Same as Skysight Skins for SAM (2K/ 1K DXT1 compressed: Wet Skins based on CMO: Complete Male Overhaul by Mok Chaoticran Subsurface Maps: due to my laziness, only black dots one (for LE non-ENB user) is included. If you don't like it, just delete them. Face Complexions: a little tweaked from original. 1K Uncompressed. Bonus: Scarred Body Skin/ Normal Maps. I include them in 'malebody_01.dds/ malebody_01_msn.dds'. You can assign these scarred textures to your PC's body from SAM textures menu with SAM Morphs for Racemenu. All the credits & endorsement should be given to the original authors (please also visit their original download site and endorse the original), not me. Also sorry for my shitty SSs and clumsy English. Credits: VectorPlexus: for his original SAM: Shape Atlas for men Kouleifoh: for SAM LIGHT and its texture conversion guide; Also for toenail/ fingernai resources in SAM High Poly Conversion; Toe and sole part normal map / ankle part specular map from SAM Light Texture Add-on 1.1. mandragorasprouts for the original skin texture, Vitruvia - Skin texture overhaul for males Fadingsignal: for SkySight Skins - Ultra HD 4K and 2K - Male Textures and Real Feet Meshes in some parts of feet Mok Chaoticran: for the resource files of : CMO - Complete Male Overhaul - Skyrim's Men Reimagined (now hidden, but published with his open permission) Submitter y_sengaku Submitted 03/16/2019 Category The Elder Scrolls V: Skyrim  
  7. Version 2.2

    2,209 downloads

    Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.2): Sheogorath (not obtainable in the vanilla game) Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) Except for these few exceptions, now all the vanilla [Clothing] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit).
  8. Alright, This has been a fairly recent Bug I've been trying to fix for the better part of a day now. The long and short of it is that the Schlongs added in SAM aren't showing up period. To be fair this isn't the first time I've dealt with something like this. usually, this would happen when something else was overriding the SAM Skeleton, Replacing it with its self but from all looks, everything seems well enough. -SAM is at the Bottom of the load order. -I made sure "SAM Core" and "SAM HD Textures" are both installed last, After any mod that might change the skeleton so I could change it back to SAM. -I make sure to run FNIS after installing so I don't get blue glowing bodies. (I have "Gender-specific Animations", Skeleton Arm Fix" and Ultimate Combat" checked) Though now that once super useful method just hasn't been working. I've even when as far as- Uninstalling SAM, Disabling every mod, enabling the ones I knew worked when D's were still showing up and THAN Installing SAM again from a clean download from the site but still... Nothing. Now, While I am pretty stumped on how to fix this little bug I did find a few hints possibly pointing to the problem. And I want to share them and comb over them with someone, getting another person's view on this before I just opt out to 'Plan Z'. Seeing if this can be resolved without Uninstalling Skyrim completely and Reinstalling all 200 something of my mods one by one. Hints: - Things were working fine till: "I Installed these mods here: https://vectorplexus.com/files/file/92-sam-revealing-blacksmith-apron/ https://vectorplexus.com/files/file/89-sam-furbs-scoundrels-armor-remastered/ After that, that's when the error set in." I followed the instructions about installing Furb's stuff first than overriding than *Poof* the D's were gone. -It's funny: "Just before this error happened, I had trouble getting into Castle Volkihar. The game would lag and models would glitch a bit before the Game would CTD. Though That happened on my copy that i heavily modded mid-playthrough. Was going to see if this problem persists with a new clean character but then I got sidetracked by the mods above and you know the rest. Not entirely sure if their connected but I can't rule it out that this might be a result of some kind of corruption." - You know: "I've Tried installing SOS to see if those Schlongs would show up since they 'probably' use the same slot and they did show up. So my guess is that this is a probably a problem uniquely to SAM. Maybe a functioning conflict with a mod I installed recently. Given the evidence probably something from Furb. Though after uninstalling every mod connected to the guy and reinstalling SAM, the problem still persists." That's all I got, So what do you guys think? Any suggestions on how to fix this?
  9. Version 1.1.0

    1,034 downloads

    This is a crude SAM supported conversion package of my mashed-up male underwear mod, VLSIMU: Vanilla-Like Schlong Interactive Male Underwear, originally hosted on LL. This package (v 1.1.0) is standalone, so you don't have to download the original one from LL (optional outfitlist.esp is included in optional_outfitlistlist subfolder) as well as older version to update. [Add]: [Feb. 13, 2019]: This package does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . Features: Almost vanilla-looking (loincloth-style) underwear for male actors, with flexible front side 'apron' that can move in accordance with the movement of the wearer's schlong. That is to say, no more his schlong sticking directly out from the cloth. Compatible with BOTH SAM: Shape Atlas for Men (full) & SAM Light , suporting from samson/ samuel from ca. -20 to +80 onwards, Use equipment slot 56 (instead of slot 52, unlike other male underwear mod), so it does not hide your PC's manly bit entirely while he put it on. No Script, very light-weight (i.e. low poly mesh/low-res texture...) I hope it works both for Skyrim LE and Skyrim SSE. Really sorry, I've also uploaded meshes (only) optimized version for SSE users, but you have to convert .esp file to SSE by youself (and SSE CK). Constructable with one roll of linen wrap and two leather strips, at the tanning rack. No smithing skill/perk required. Supposed to be hidden under (almost) all vanilla armors or clothes. Male only. If female can try put it on, the underwear will just not show up on their body (i,e. she will remain nude). The mod itself does not distribute the underwear to other NPCs in the game. Although I personally cannot recommend, if you REALLY wish to achieve such a thing, check below. Also includes crafting only (i.e. not distributed to NPCs) three variants of the underwears. Red (linen: additionally requiring five pieces of Red Mountain Flowers as dye when crafted), Green (linen: additionally requiring five pieces of Lavenders as dye), and soft touch leather one (requiring one piece of Leather instead of Linen Wrap). Known Incompatibilities/ Problems: Basic Principle: While any SAM revealing replacers of the vanilla outfits should be loaded AFTER this mod, any NON-revealing armors/ clothings should be loaded BEFORE this one to patch AA (as for how to do, see below) for hiding the underwear. Any other armor/ cloth mod that occupies the equipment slot 56. I assume that, however, few male armor mods use this slot, and even if female actor tries to put it on, other equipments (using the same slot) should be prioritized in the game. Non-vanilla armors/ clothes (including Replacers) will not hide the underwear unless the patch is not made (how to make it compatible with TESVEdit, check the following SS: http://imgur.com/GTmOVO5 If you wish to use this underwear together (only) with some revealing armors, you don't have to tweak armor/cloth's AA for hiding slot 56, as instructed above. Just install and put on the underwear as well as the revealing armor together. Some clippings especially while sneaking/ running especially for HDT bouncing body. Due to its nature of tweaking armor add-ons of all the vanilla armors and clothes to hide the slot 56, I assume that I carry forwards almost all the 'fixes' of armor add-ons done by USLEEP (and CRF as well) that can be done without any dependency also into this mod's .esp. Fixes of the other overhaul mods like CCF are currently not supported, however. How to distribute the underwear to other NPCs in the game? (though I strongly wish to dissuade you to try) #Except for the option A, you will definitely need some basic knowledge on TESVedit/ CK. Option A: Use Underpants (http://www.loverslab.com/files/file/1878-underpants/) Option B: Integrate this mod's asset with Andrelo's Vanilla Underwear for ALL, and rely on her/ his other mods, Outfit filter and updater (http://www.nexusmods.com/skyrim/mods/71342/) and Undergarment distribution (http://www.nexusmods.com/skyrim/mods/71308/). Option C : If you achieve it by non-scripting ways, you can make use of my optional .esp, titled as vanilla_male_npc_outfitlist_vlsimu.esp, as instructed below. Put vanilla_male_npc_outfitlist_vlsimu.esp below in your load order (preferably just above your bashed/merged patch). Open this .esp and your other mods together with TESVEdit. Carry forward all the conflicting record into NPC's outfit entry of this .esp (see SS). http://imgur.com/5fSa1L1 NB: You have to make a patch by yourself by tweaking the outfit list of other additional mods. NB2: If you install vanilla_male_npc_outfitlist_vlsimu.esp in course of your play through (i.e. not from the new game), the actors those who had already appeared in the game would be not affected by this outfit change. So, it's best to install vanilla_male_npc_outfitlist_vlsimu.esp from the new game. Sorry for your inconvenience. Credits: SOS - Male Skimpy Crouch underwear for SOS by DarkSchneiderBS for the flexible mesh/ weighting of the front side 'apron'. It was her/him who invented the interactive mesh, and I just adapted it to the vanilla-style underwear. HD Sacks Retexture by Mazarin for the re-texture base (cloth/ soft-leather: diffuse as well as normal maps). Compared with other candidate material (some of them were clearly high-resolution like 1K/ even 2K), only 512x512 resolution pieces of her/his sack looked really good so that I decided to re-texture of the loincloth based on them. USLEEP team: for some additional meshes (Added patched Penitus Oclatus 1st person torso for maximum compatibility without any master dependency). Of course, Vector for SAM original. jorrob96 for the topic 'How I refit armors': https://vectorplexus.com/topic/651-how-i-refit-armors/
  10. Version 1.0.0

    269 downloads

    This is SAM refit version of simple but aesthetic late medieval style Knight Armor (LE Download/ SE Download) by Medtech, adapted from Afrotoast42/ ArwingXL's Witcher 2 Armors Collection. Each of its parts is craftable and temperable with Advanced Armor (Smithing) Perk (Their armor rates are also the same as vanilla Steel Plate Armor set). It is also the first armor (not clothes) refit for SAM by me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so it does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ . How to use: This is NOT a stand-alone package. You need to download the original package of either LE or SE versions hosted on Nexus (and I posted download links above). Overwrite their meshes with the adapted meshes from this package. Known Issues: Checked Samson/ Samuel Morph Ranges: -20~+80. Over 80 there will be some clipping between the cloth leggins and Steel Plate Greaves on shanks. Due to avoid possible clipping (see above), I have to thicken the shank part of the greaves a bit, in contrast to the original finess. I also converted male 1st person arms for SAM (and included in the package), but the original 1st person meshes were based on female version (so, not so proportionally OK......) (The sample SSs are taken with heavily compressed textures. Original would be more beautiful!) Credits: Medtech: Original Mod Author Afrotoast42: for Witcher 2 Armor Collection, the resource used by the original version. Studio CD Project RED: Creater of Original Meshes (TW2)
  11. Version 1.0.0

    314 downloads

    This patch is a SAM patch for the new armor compilation mod, Ulag's Legacy (Skyrim LE / Skyrim SE), with GuitunScarfin, the original author's generous permission. The original mod is a compilation of revised versions of his two previous mods (Apotheus Armor (light) and Blooded Heavy Armor (heavy) ), and further, two color variants of his new light armor, Duskward Armor, inspired by the armor in high medieval (post-Viking Age) Scandinavian countries. As for more details of the armors, please visit his original mod page(s) on Nexus and his description (There are some conditions to create the armors that have both enchanted as well as non-enchanted variants). This is not a stand-alone package (only including tweaked male mesh files), so you'll need the original package on Nexus either for Skyrim LE or SE versions. Sample SSs were taken with heavily compressed textures, so they can't do justice to the finess of original textures (2K/ 4K). Checked Samson/ Samuel morph sliders from -20~+80, though the scarf of Apotheus Armor probably has a clipping problem with Samuel/ Samson 40+ or other SAM compatible armors. I also upload a SE version, dealt with SSE NIF Optimizer, but I myself do not install Skyrim SE right now (so not tested by myself). If you find any problem especially with SE version patch, please make a notice to me. [Add]: [Feb. 13, 2019]: Meshes of this package don't include exposed skin parts, so does not need to update in accordance with the latest SAM Morphs for Racemenu v 1.0.4+ How to Install: Install the original package either for Skyrim LE or Skyrim SE. Both non-IA version and lA versions' .esp will be compatible with this package. Overwrite male armor meshes in the original with SAM morphs compatible ones from this package. Permissions: While I'm fine with what you want with the refit package itself (preferably with credit), please contact with the original author (GuitunScarfin,) for further inquiries. Credits: GuitunScarfin : for creating the original mod and granting his generous permission to me for publishing this package. If you like his armors, please visit again the original mod page(s) on Nexus and endorse them. What I did is just to refit the meshes. Vector: for SAM
  12. Version 2.1.0

    1,031 downloads

    Release Note for v 2.0.0+: Now this package is stand-alone, i.e. does no longer require the torso refit from Afendor's Dragonborn DLC Armor Refit for SAM, and is compatible with the latest Racemenu SE (0.2.4+) / SKSE64 as well. I just wonder no one seems to have paid any attention to the fact that Afendor's Dragonborn DLC Armor refit for SAM only includes the torso/ cuirass part of the armors and the clothes from this DLC. In other words, all the gloves, boots as well as 1st person meshes from that DLC has ever been left untouched. So, I've made this hot fix collection as a stopgap, until anyone skillful will make a more decent conversions. The basic premise of this WIP package is as the same as my previous one, Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages, but now also with armors. This was a very hasty work originally for my personal use, so I would appreciate if you report any problems concerning on these refits. Never touched by mine in v 2.0+ as well as in the future: Armor: General Carius (non-playable) Clothing: Miraak (attached too many 'unknown (at least to me)' data in the mesh) Credits: Bethesda: for Original Mesh Files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  13. Version 1.1.2

    3,229 downloads

    13/08 - Variations of Dwarven armor were made. All screenshots of changes are in archive. 10/08 Daedric, Dwarven. Ebony Mail, Falmer, General Tulius, Imperial, Orcish, Wolf armor were added All in-game heavy armors were refittedP.S. Don't pay attention to grey Imperial armor, it would look normal in your game. If you have the previous file called "Armor Refits.7z" you can download only "UPD Heavy Armor Refits.7z" and "Dwarven Armor refits". DESCRIPTION This file replaces: Blades armor Dragonbone armor Dragonscale armor Draugr armor Ebony armor Iron Light/Heavy armor Glass armor Nordplate armor Nothing unusual. All changes can be seen on screens. Sorry but only screens with Samson 100. It works with any characteristic. IMPORTANT - gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive (I'll all the information later)
  14. Version 1.0.0

    822 downloads

    DESCRIPTION This file replaces: Dragonborn DLC armor: Bonemold armors (all three variants) Chitin armors (both Heavy and Light) Nordic carved armor Stalhrim armor (both Heavy and Light) Dawnguard DLC armor: Snow Elf armor Falmer armor Dawnguard armors Compatible to any armor retexture. Nothing unusual. All changes can be seen on screens. Screens were done with Samson 100. I haven't modified Vampire armors because there are already a refit made by Hymnaru. IMPORTANT - gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. Refits of clothes will be added later. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive.
  15. Version 1.0.2

    1,529 downloads

    Vampire armors&Moth priest robe revealings were added This file replaces: Dragonborn DLC clothes: Cultist robe Dunmer outfit (fixed) Miraak robes Skaal outfit Telvanni robe Temple robe Dawnguard DLC clothes: Bloody rags (both types) Vampire clothes Vampire armors Moth priest robe Compatible to any clothes retexture. Nothing unusual. All changes can be seen on screens. Screens were done with Samson 50. IMPORTANT - gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. Refits of clothes of default Skyrim will be added later. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive.
  16. Version 1.0.0

    1,432 downloads

    [Disclaimer: I did not make this armor, Just Editted it] Do you hate how the loincloth would get in the way and how the bulge would clip through on the Tsun armor? Or Rather, Do you not have this armor and really wanna see your peeps in it? Than man do I have the mod for you! This mod will not only add this lovely armor to your game but also remove that pesky bit of fabric in the way of the amazing view! Installing the mod is as simple as can be! If you use Nexus Mod manager than just add the mod Via the handy dandy "+" on the upper lefthand bar, Let it install, Activate it and your ready to be as skimpy as can be! (For specifics on "How" to get the armor once you install it, I'd suggest using the AddMenu ) To Install this manually, Just download the file and extract in your Skyrim 'Data" folder! If you want to use the HDT Version (Things get bouncy!) First, you must make sure, You have this: https://www.nexusmods.com/skyrim/mods/53996/ Then just install as you would for the other version! "If you use Nexus Mod manager than just the add mod Via the handy dandy "+" on the upper lefthand bar, Let it install, Activate it and your ready to be as skimpy as can be! (For specifics on "How" to get the armor once you install it, I'd suggest using thee AddMenu )"
  17. Просмотреть файл [SAM] Clothes Refits DESCRIPTION This file replaces: Almost all in-game clothes: Archmage robe Barkeeper clothes (both variants) Chef clothes (both variants +cook clothes ) Dark brotherhood robe Emperor outfit (+several Yarl's outfit with the same model) Executioner outfit All kinds of Casual wear (4 types of different colors) All kinds of Fine clothes (2 types of different colors) Greybeard robe Jester outfit Merchant clothes (2 types + Wench outfit) Miner outfits (both types) Mythic Dawn robe Psijic robe Redguard outfit Sheogorath outfit Thalmor robe All types of Yarl clothes (including Ulfric's robe) Compatible to any clothes retexture. Any textures that might look strange on screens will look OK in your game. Some of sets are revealing and compatible to HDT Nothing unusual. All changes can be seen on screens. Screens were done with Samson 80. I haven't modified robes and apprentice outfits because there are already a refit made by air. IMPORTANT - gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive. Автор Den987 Добавлен 25.01.2019 Категория The Elder Scrolls V: Skyrim  
  18. Просмотреть файл [SAM] DLCs Clothes Refits This file replaces: Dragonborn DLC clothes: Cultist robe Dunmer outfit (fixed) Miraak robes Skaal outfit Telvanni robe Temple robe Dawnguard DLC clothes: Bloody rags (both types) Vampire clothes Compatible to any clothes retexture. Nothing unusual. All changes can be seen on screens. Screens were done with Samson 50. I haven't modified Vampire armors because there are already a refit made by Hymnaru. Also Moth priest robe wasn't changed because there is a replacer on this site. IMPORTANT - gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. Refits of clothes of default Skyrim will be added later. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive. Автор Den987 Добавлен 16.01.2019 Категория The Elder Scrolls V: Skyrim  
  19. View File [SAM] DLCs Armor Refits This file replaces: Dragonborn DLC armor: Bonemold armors (all three variants) Chitin armors (both Heavy and Light) Nordic carved armor Stalhrim armor (both Heavy and Light) Dawnguard DLC armor: Snow Elf armor Falmer armor Dawnguard armors Compatible with any armor retextures. Nothing unusual. All changes can be seen on screens. Screens were done with Samson 100. I haven't modified Vampire armors because there are already a refit made by Hymnaru. IMPORTANT: gloves and boots weren't changed If you notice any clippings or something just write here or in personal messages. Refits of clothes will be added later. INSTALLATION Drop files to Skyrim folder UNINSTALLATION As usual delete files added by archive. Submitted by Den987 Submitted 14.01.2019 Category The Elder Scrolls V: Skyrim
  20. Version 1.0.0

    211 downloads

    DESCRIPTION Standalone armor of Riekling King, it's based on Riekling Chief's armor and Thieves guild armor. It supports HDT and the female body is CBBE and male body is SAM. This armor is compatible to any body replacer. How to find: 1) It can be added through AddMenu mod 2) Using the console: 'player.additem xx0036cb 1' - Armor 'player.additem xx0036cc 1' - Helmet Instead of xx should be the number of the mod in the mod order INSTALLATION Unpack the archive to Skyrim directory UNINSTALLATION Delete following: -Data/Riekling King Armor.esp -meshes/armor/Riekling King Armor
  21. View File [SAM] Riekling King Armor HDT Standalone armor of Riekling King, it's based on Riekling Chief's armor and Thieves guild armor. It supports HDT and the female body is CBBE and male body is SAM. This armor is compatible to any body replacer. How to find: 1) It can be added through AddMenu mod 2) Using the console: 'player.additem xx0036cb 1' - Armor 'player.additem xx0036cc 1' - Helmet Instead of xx should be the number of the mod in the mod order INSTALLATION Unpack the archive to Skyrim directory UNINSTALLATION Delete following: Data/Riekling King Armor.esp meshes/armor/Riekling King Armor Submitted by Den987 Submitted 11.01.2019 Category The Elder Scrolls V: Skyrim
  22. Version 1.0.1

    415 downloads

    Description So, finally I got the permission from rydin. Just the refit of Rydin Underwear for Men Pack You'll need the original file to use this mod. Also, special thanks go to urieldover for removing SOS dependancy.
  23. Version 1.2.0

    765 downloads

    This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit).
  24. View File Crude Refits of DLC DG Armors & Clothes for SAM (LE/ SE) This is a stand-alone refit package for SAM as well as my 3rd (1st: (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages; 2nd: (Very) Crude Hot Fixes of DLC Dragonborn Armors & Clothes) contributions of compilation package of very crude vanilla/ DLC outfit refits, consisting of all the outfit meshes (armors as well as clothes) in DLC DG like Dawnguard and Vampire armors. 'Stand-Alone' means that this package does not require Afendor's Dawnguard DLC refits for SAM to function. The package is provided both for LE and SE optimized versions: The latter is compatible with the latest build of Racemenu SE (0.2.4+)/ SKSE64 without any manual conversion. Known Issues in the initial release package (-> Fixed in v 1.1.0. Sorry for inconvenience): I don't have much time to check the refit for now (so they'll be dealt later), but I have found at least three possible (mainly visual) glitches in the short-term test. The back side of dark boots (in clothes\vampclothes\vampboots_0 (1).nif) is messed up. Invisible part around the heel of the falmer heavy boots: possible partition problem? I'll look into this issue later in the end of this year, I hope. Armpit part of snowelf armors/ red-light armor variant of Dawnguard armor certainly has room to improve. Credits: Bethesda: for original mesh files USLEEP team: for some corrected mesh files Vector: for SAM Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 12/06/2018 Category The Elder Scrolls V: Skyrim  
  25. View File (Very) Crude Hot Fixes of Vanilla Cloth Refits for Citizens and Mages (LE/ SE) Release Note for v 2.1a+ : Now this package does no longer requires the default vanilla Skyrim refit (in SAM's Download file section) for some torso refits. Together with rhavik's SAM - Vanilla Armor Refit (LE/ SE), my three refit packages (with the optional Briarheart conversion) should now cover the entire vanilla armor/ clothes refit, and should be compatible also with the latest Racemenu SE as well as SKSE64 without any manual conversion. [Note for v 2.1a's optional package]: Thanks for the bug report from @Alarik, i've learned that the talented Briarheart SAM conversion by @Jamesalexian unfortunately works only with USLEEP that fundamentally alters the handling of the Briarheart naked skin, only in Skyrim LE as well. He also helped me with the repeated experiments of the tweaked meshes especially in Skyrim SE. What I did to the original conversion is only three minor tweaks: cleans the additinal extra skeleton nodes up, making the meshes compatible with SAM default skeleton as well. builds the briarheart meshes for non-USLEEP (USSEP) users converts LE meshes to SE (and arranged directory structure in accordance with USSEP). So, please choose the correct one for your Skyrim (LE/ SE, with USLEEP (USSEP) or without USLEEP (USSEP)) among four download options, and if you like it, please take a visit at @Jamesalexian's original download page and endorse it! +++ Some clippings in the backside especially while crouching, but No neck seam anymore. The hugh drawbacks of SAM for mine has been the lack of the full compatible vanilla CLOTHES (not armors) for long, even with the default vanilla outfit refits in SAM's download section. Once we go into the settlement and talk with some (male) vendors, we cannot but notice the neck seam of the blacksmith as well as magically slim cloth hiding the pot belly of the middle age trader soon. College professors (at least in my poor laptop) tend to accompany some floating bodies with their robes. I cannot put up with them anymore. This package is meant as a temporal hotfix for this matter until anyone more skillful will work with this problem: I cannot claim the quality of the meshes even as mediocore (just a quick and dirty conforming work by Outfitstudio), but at least they are compatible with SAM's Samson and Samson sliders (from ca. -20 to +80) and no noticeable visual glitch like the neck seam, I hope. Although I only play Skyrim in LE, I also prepared the SE package by SSE NIF optimizer (not tested in the game by myself). If you find any problem for this package, please also notice to me. How to use: Overwrite the default vanilla outfits with the meshes from this package. v 1.1.0+: Updated as well as the earlier meshes are all included in the latest package. Overwrite the default mesh with them, too. (You don't have to download all the versions I've uploaded. Only the latest one will suffice). What is currently NOT covered (v 2.1a): Sheogorath (not obtainable in the vanilla game); Nocturnal; Psijic (not obtainable in the vanilla game/ boots is not weight slider-supported, if I remember correctly) The mesh of Gilded Wristguard (000E84C1) in yarlclothes had some problems, but /u/Hump_my_face at /r/skyrimmods/ kindly tested and fixed the original mesh. I really thank him. Except for these few exceptions, now almost all the vanilla [Clothes] equipments can be compatible with SAM (complements each other with rhavik's Vanilla Armors). To be Done: To deal with the imminent bugs (and bad clipping) within this package. To restore InvMarker in the worked meshes, though I don't know their significance for the mesh (only something with inventory model)/ Credits (in addition to Vector and Bethesda): USLEEP team: for updated meshes for some clothes like Magejourneyman and Barkeepers jorrob96 for his tutorial for refitting: Forum on the importance of set 'CT_Mutable' flag: /u/Hump_my_face at /r/skyrimmods/: for checking and fixing the problematic wristguard mesh to be handled with OS. @Jamesalexian for the original SAM converted mesh of Briarheart naked skin. @Alarik for the bug reports of the Briarheart skin as well as tester of updated Briarheart skin both in LE and in SE. Permissions: Do what do you would like to (preferably with credit). Submitter y_sengaku Submitted 09/14/2018 Category The Elder Scrolls V: Skyrim  
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