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Found 3 results

  1. Hello everyone! In my recent "restart" of Skyrim SE I discovered the "Greatness" of good male body replacers - namely SAM Light for SE. So I dediced to ditch SOS and Tempered Skins (which followed me through many games) and rely on SAM only. So far so good, I really like the results and in combination with RaceMenu, there was nothing to complain and no hurdle I could not take until I ran into the matter with Werewolf mods. Question is: Has anyone any luck with adding an (adjustable) member to WW form with a Moonlight Textured WW, running a game with custom race SAM textured male? To get to the point: No matter what I try - I cannot get "control" over the Schlong that is attached to my Werewolf form. Body Textures are from https://www.nexusmods.com/skyrimspecialedition/mods/2803 Moonlight Tales SE which overwrites the textures from https://www.loverslab.com/files/file/6937-hdt-werewolves-se/ As Moonlight Tales does not seem to have meshes prepared for Schlongs, I tried various things, until I found HDT Werewolves from LL, which at least gets SOMETHING to show up. My guess is, that this Schlong is managed by Racemenu (as my SAM member is also managed that way). But calling Racemenu, while in Werewolf form, simply crashes the game unconditionally - so there is no way I could edit the SAM Body Slides. HDT Werewolved provides the following meshes: Where "malebodywerewolf_0.nif" seems to be a "VectorPlexus Regular" and 1 & 2 seem to be "VectorPlexus Muscular". "Untampered" mesh in NifScope, featuring an aparent "VectorPlexus Regular": Mesh with a VectorPlexus Muscular - modified, to be able to see changes in one glance: The result is the same, no matter the changes in size. I tried using SOS with disabled Racemenu controls (so I could choose 1-20 in Size and 0-300% in scale in MCM) which did not yield anything useful at all (horrible outcome). Tampering with Nifscope does no good either. It only "works" (if it can be called like that), when SAM + XPMSSE are deactivated, leaving my Character in some horrible state Skeleton wise, but with a huge junk, like edited in the nif file. "Using" this in anything else but "membership control" (to raise and lower it) leads to a crash. I also tried to use SOS, editing the three Schlongs Regular/Muscular/Smurf with Nifscope to "start bigger" - to no avail - SOS has no control, unless I "schlongify" the character and the result is horrible. To sum it up again: * SOS is no good in MCM mode and with RaceMenu, the thing crashes in WW form * SAM + XPMSSE: I have no idea how to control it, as RaceMenu crashes in WW form * Nif edits seem to be pointless (seems like it is "rescaled" somehow") I don't need the HDT Werewolf Mod (if I could just get a member attached to my Moonlight Textured WW). Has anyone any luck with adding a member to WW form with a Moonlight Textured WW, running a game with custom race SAM textured male? I'm at my wits end and would be happy for any new leads, thanks! Gildoniel EDIT: A way to console edit / config file / ... the schlong attributes outside of RaceMenu would also work, I only need to get this set up once and don't plan on making many changes afterwards.
  2. Hello guys i have been playing with SAM for a while (and i love it) and i was wondering if is there any way to have the vampire lord schlongs hide or have the classic armor in the top of it. I like the classic armor but when i deactivate schlongs in the MCM menu it just hide but does not show the armor like in the loading screem. Any help will be appreciate thanks. PD: Im using Vampire Lord Retexture
  3. https://imgur.com/a/tsXdxmw https://www.loverslab.com/topic/50454-floppysos/ Welp, I'm here with an issue. I'm unable to get the dongs to work properly. They simply fling themselves everywhere! This image doesn't do it justice but basically the balls and dick fling themselves around erratically. I cannot seem to limit my FPS to solve the issue, but unless my frames jumping between 30-50fps is the causer of the problem...I have no idea what I can do. Just as reference, I'm using the SAM with this mod since it's apparently compatible. I am using the Groovetama XP32 skeleton and have made sure to overwrite HDTPhysics-Extension's .dll with the one from Floppy SOS. Since HDT isn't an .esp, I can't really put the FloppySOS.esp after it like the instructions state.I've included the thread for reference. Yes, I've turned on v-sync. It supposed to work like the attached video below. Dancing_NSFW.mp4.3abbb6b8fd0fdefc7e6586460d09e17a.mp4
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