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Provided the custom race looks like a vanilla race, all you have to do is add a keyword named, for example, ActorProxyNord to the race record (substitute Nord with whatever vanilla race you want).

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5 hours ago, Melesse said:

Provided the custom race looks like a vanilla race, all you have to do is add a keyword named, for example, ActorProxyNord to the race record (substitute Nord with whatever vanilla race you want).

Thank you for the answer but could you please be more specific,I know how to turn CK on but not a master at it...Which keywords are to be modified?Where are they located?Thanks again!

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Heya everyone.

Is it possible to turn of SAM for one specific actor? I recently installed a followers and he alreadly has a body texture thats fine. SAM is overlaying over this body. Any possible way to fix this?

(I dont know if changed the mod load order would fix this?)

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15 hours ago, xgearcrank said:

Heya everyone.

Is it possible to turn of SAM for one specific actor? I recently installed a followers and he alreadly has a body texture thats fine. SAM is overlaying over this body. Any possible way to fix this?

 (I dont know if changed the mod load order would fix this?)

I believe SAM uses a custom mesh and custom textures that compliment each other. So it depends on the follower mod in question (mesh and texture should match or you can get some weird looking ppl). It sounds like your follower uses the base game's mesh with a retexture? Since SAM replaces vanilla body mesh, using a retexture not designed for SAM mesh could get your follower looking weird. Maybe look into the files of the mod and see if it comes with mesh files first? 

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