Jump to content
  • Create an account

    Want more? Register now and get full access to our community!

Recommended Posts

Provided the custom race looks like a vanilla race, all you have to do is add a keyword named, for example, ActorProxyNord to the race record (substitute Nord with whatever vanilla race you want).

Share this post


Link to post
Share on other sites
5 hours ago, Melesse said:

Provided the custom race looks like a vanilla race, all you have to do is add a keyword named, for example, ActorProxyNord to the race record (substitute Nord with whatever vanilla race you want).

Thank you for the answer but could you please be more specific,I know how to turn CK on but not a master at it...Which keywords are to be modified?Where are they located?Thanks again!

Share this post


Link to post
Share on other sites

Heya everyone.

Is it possible to turn of SAM for one specific actor? I recently installed a followers and he alreadly has a body texture thats fine. SAM is overlaying over this body. Any possible way to fix this?

(I dont know if changed the mod load order would fix this?)

Share this post


Link to post
Share on other sites
15 hours ago, xgearcrank said:

Heya everyone.

Is it possible to turn of SAM for one specific actor? I recently installed a followers and he alreadly has a body texture thats fine. SAM is overlaying over this body. Any possible way to fix this?

 (I dont know if changed the mod load order would fix this?)

I believe SAM uses a custom mesh and custom textures that compliment each other. So it depends on the follower mod in question (mesh and texture should match or you can get some weird looking ppl). It sounds like your follower uses the base game's mesh with a retexture? Since SAM replaces vanilla body mesh, using a retexture not designed for SAM mesh could get your follower looking weird. Maybe look into the files of the mod and see if it comes with mesh files first? 

Share this post


Link to post
Share on other sites

i have an issue with my custom races and im not sure how to fix this I have the half dragon race installed and the base of that race is considered nord but when I play a male character there is no pnis how do I fix this issue?

Share this post


Link to post
Share on other sites
2 hours ago, elizabethelaine said:

i have an issue with my custom races and im not sure how to fix this I have the half dragon race installed and the base of that race is considered nord but when I play a male character there is no pnis how do I fix this issue?

you need to manually redirect Half Dragon Race assets to use the same as NordRace. You can quickly do this with TES5Edit/SSEdit

unknown-3.png

in your case expand Race> Half Dragon Race record, track drown the WNAM - SKin as in the image, Left click on it then press f2. Just type in SkinNaked and TES5Edit will automatically give you the Vanilla SkinNaked Armor ADDON record. And you are done... just save the plugin and you might be good to go.

Share this post


Link to post
Share on other sites
On ‎9‎/‎20‎/‎2018 at 10:12 PM, Melesse said:

Provided the custom race looks like a vanilla race, all you have to do is add a keyword named, for example, ActorProxyNord to the race record (substitute Nord with whatever vanilla race you want). 

is this for console command or is there somewhere else that I do this

 

Share this post


Link to post
Share on other sites
16 hours ago, elizabethelaine said:

is this for console command or is there somewhere else that I do this

 

You can do it in xEdit or the Creation Kit.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×